Dungeon Crawl Stone Soup version 0.29-a0-362-g5854e031c7 (webtiles) character file. Game seed: 18356209539902225103 11 Morbidden the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Apr 29, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (567 turns). Morbidden the Conjurer (Demigod Conjurer) Turns: 567, Time: 00:00:14 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 5/7 EV: 12 Int: 20 God: Gold: 54 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} Potions b - a potion of magic d - 2 potions of lignification {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the quokka but does no damage. A quokka is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. A quokka is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. A goblin and a rat come into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! A goblin is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#........................ ###.#.#.####.#####.#########... #.#.#.#.####.# #.# #... #.#..........# #.# #... ###.#.###.###### #.# #... .[......#.######## #.. ..#### ..............†..# ### #..... ###.###..♣♣♣♣♣♣..##### #.#### ........♣♣ ♣.@....# ## #.#.#..♣♣ ##........ #. #.##..♣♣ #........ #. .....♣♣ ♣........ #. #.##.♣ +.####g†. #. #.##)♣♣ ♣.# ... ## ......♣♣ #.. . # #.#....♣♣ #.. ## #.......♣♣ ##. You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) 2 goblins (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 375 | D:1 | Reached skill level 4 in Conjurations 516 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 567 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, dilly_ecumenical_altar_fadedgnrine, nicolae_figureground_sparkle Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.0 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 1.8 Action || total -------------------------++------- Cast: Magic Dart || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 567 | 567 | 0 | 0 | 526 | 1 | 567.0 | Dungeon | 567 | 567 | 0 | 0 | 526 | 1 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 567 daAuts