Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 0, D:1) a +0 club (1, 15, D:1) 2 stones (21, 7, D:1) a +0 mace (21, 21, D:1) 155 bolts (22, 0, D:1) a +0 club (23, -2, D:1) a +0 dagger (26, 27, D:1) a +0 club (27, 15, D:1) a +0 falchion a stone (33, 25, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (1, 2, D:2) 159 stones a +0 leather armour (7, -5, D:2) a +0 robe (21, 29, D:2) 336 sling bullets (28, 2, D:2) 91 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -7, D:3) a +0 scale mail (16, 19, D:3) (unseen) (20, 17, D:3) a +0 chain mail (20, 24, D:3) a +0 dagger a +0 ring mail (25, 1, D:3) a +0 short sword (26, 25, D:3) a +0 club a +0 mace (29, 23, D:3) a +0 flail a +0 chain mail (34, 3, D:3) a +0 hunting sling (34, 30, D:3) a +0 ring mail (34, 34, D:3) a +0 spear (38, 14, D:3) a +0 falchion a +0 leather armour Level 4 of the Dungeon (2, 11, D:4) a cursed +0 plate armour (9, 22, D:4) 108 arrows (12, 50, D:4) a +0 mace (12, 51, D:4) a +0 cloak a +4 quarterstaff of chaos (21, 33, D:4) a +0 giant spiked club (28, 12, D:4) a +1 flail of venom a +0 leather armour (38, 19, D:4) a +0 falchion (39, 16, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 club a +0 ring mail (39, 18, D:4) a +0 flail (42, 18, D:4) 126 stones (48, 42, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (7, 2, D:5) a +0 cloak (8, -1, D:5) a potion of heal wounds (19, 24, D:5) a +0 spear (22, -21, D:5) a +0 rapier a +0 leather armour (42, 9, D:5) a +0 morningstar Level 6 of the Dungeon [Shop] Myor's Jewellery Shoppe an uncursed ring of fire (240 gold) the ring "Qicluhor" {rN+ Dex+7} (500 gold) [ring of positive energy] It affects your dexterity (+7). It protects you from negative energy. an uncursed amulet of regeneration (384 gold) a +4 ring of evasion (423 gold) a cursed ring of teleportation (54 gold) an uncursed ring of wizardry (276 gold) the amulet of Polytheism {Faith Str+4 Int+2 Slay+3} (770 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). an uncursed ring of protection from cold (300 gold) the ring "Mouzich" {rElec MR+ Str+4 Int+2 Slay-4} (400 gold) [ring of insulation] It affects your strength (+4). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of the Jester {+Fly rN+ MR- Int+4 Slay+3} (550 gold) [ring of positive energy] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (0, 0, D:6) a potion of heal wounds (6, 4, D:6) a +0 dagger (7, 5, D:6) an adder skeleton (10, -1, D:6) a +0 whip (19, -2, D:6) a troll corpse (19, -1, D:6) a +0 robe (22, 4, D:6) a +0 dagger (26, -26, D:6) 3 scrolls of identify (unseen) (33, 13, D:6) a +0 dagger (35, -18, D:6) a potion of flight (43, -21, D:6) a hound corpse the Ecumenical Temple