Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -4, D:1) 20 stones (15, -22, D:1) a +0 dagger (40, -25, D:1) 7 stones (46, -19, D:1) 2 poisoned darts (46, 8, D:1) 23 stones (60, -9, D:1) a +0 hunting sling (65, -33, D:1) a +1 vampiric dagger Level 2 of the Dungeon (0, 0, D:2) the +10 dagger "Maner" {venom, Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). (23, -14, D:2) a +0 leather armour (28, -45, D:2) 27 stones (32, -41, D:2) a +0 whip (33, -46, D:2) a +1 short sword of electrocution (43, -2, D:2) a +0 war axe Level 3 of the Dungeon (3, 20, D:3) 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -2, D:4) a +0 club (9, 30, D:4) the +1 quarterstaff "Spiderslayer" {protect, rF++ Str+4 Dex-5} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. (44, 5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (18, 21, D:5) a +0 mace (24, 6, D:5) a +0 giant club a +0 giant club Level 6 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (1, 9, D:7) a +0 leather armour (9, 3, D:7) a +2 dagger of speed a +0 robe a +0 flail a +0 flail (9, 5, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +0 robe (3, -7, D:8) a +0 halberd a +0 robe (6, 10, D:8) a +2 long sword of freezing 8 stones a +0 scale mail (7, 2, D:8) a +0 robe (9, 33, D:8) a +0 ring mail (17, 46, D:8) a +0 ring mail (18, 7, D:8) a ring of resist corrosion (31, 9, D:8) a +0 morningstar (31, 30, D:8) a +0 whip (31, 32, D:8) a +0 short sword a boomerang a +0 leather armour (32, 29, D:8) a +0 club a +0 whip Level 9 of the Dungeon [Shop] Piag's General Store a +0 ring mail (52 gold) a +0 falchion (39 gold) a potion of curing (39 gold) a scroll of identify (26 gold) 28 stones (36 gold) a +2 morningstar of draining (249 gold) a tin of tremorstones (2/2) (520 gold) a scroll of amnesia (45 gold) a potion of berserk rage (65 gold) a +0 leather armour (26 gold) (0, 0, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, -1, D:10) a +0 dagger 2 stones (1, 0, D:10) a +0 short sword a +0 whip a +0 whip a +0 dagger a curare-tipped dart (1, 1, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +0 club (4, 11, D:10) a +0 club (46, 8, D:10) a +0 flail (48, -9, D:10) a +0 falchion (51, -12, D:10) a book of Spectacle (60, 6, D:10) a +0 spear (60, 8, D:10) a +0 spear (61, 7, D:10) a +0 spear (61, 8, D:10) a +0 spear Level 11 of the Dungeon (34, 4, D:11) 14 stones (39, -3, D:11) a +0 robe (39, 12, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 3 stones (17, -4, D:12) a +0 hand axe (20, -2, D:12) 23 stones (23, 15, D:12) a +0 leather armour (24, 17, D:12) a +0 chain mail (36, -3, D:12) a +0 morningstar Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (3, 0, D:13) a +0 long sword a +0 scale mail an elf corpse (5, -12, D:13) +0 acid dragon scales an acid dragon corpse (5, -4, D:13) the +1 ring mail "Imodyquj" {rElec} rElec: It insulates you from electricity. (16, -12, D:13) a +0 giant club (16, -11, D:13) a +0 giant club (18, -13, D:13) a +0 dagger a +0 robe a +0 dire flail a +0 leather armour a kobold corpse a human corpse (18, -12, D:13) a hydra corpse (19, -13, D:13) a +0 long sword a +0 leather armour a +0 buckler (19, -7, D:13) 22 stones (30, -12, D:13) a +0 dagger (still there?) a +0 robe (still there?) (37, -8, D:13) a scroll of magic mapping Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (14, 6, Lair:2) 20 stones (23, -13, Lair:2) a scroll of blinking (24, -14, Lair:2) a scroll of enchant weapon (24, -12, Lair:2) a potion of haste Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (2, 1, Lair:3) a +0 buckler (55, 11, Lair:3) 12 stones Level 4 of the Lair of Beasts (30, -48, Lair:4) a +0 trident (32, -4, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (26, -6, Lair:5) 10 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) the +6 eveningstar "Moihups" {freeze, rF+ Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rF: It protects you from fire. (16, 35, Lair:6) a +0 robe (17, -10, Lair:6) the +9 giant spiked club of Kuumiupu {protect, Int+2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. (20, 36, Lair:6) a +2 pair of gloves (22, 18, Lair:6) 3 silver javelins (26, 35, Lair:6) a +0 war axe (27, 32, Lair:6) an ugly thing corpse (skeletalised by now) (30, 32, Lair:6) a cane toad corpse (skeletalised by now) (48, 24, Lair:6) a +0 quarterstaff (57, 41, Lair:6) 15 stones