Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 14571555847726581288 2 Morbidden the Conjurer (level 1, -1/18 HPs) Began as an Ogre Conjurer on May 25, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (76 turns). Morbidden the Conjurer (Ogre Conjurer) Turns: 76, Time: 00:00:21 Health: -1/18 AC: 3 Str: 7 (10) XL: 1 Next: 30% Magic: 0/3 EV: 9 Int: 17 (19) God: Gold: 0 SH: 0 Dex: 4 (7) Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} Skills: * Level 0.6 Fighting * Level 1.7 Dodging + Level 1.4 Stealth * Level 0.1 Unarmed Combat * Level 2.4 Spellcasting * Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The quokka bites you. The rat barely misses you. You closely miss the rat. The rat is moderately wounded. The quokka bites you. The quokka barely misses you. The rat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka bites you but does no damage. The rat bites you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You hit the rat. The rat is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the rat. You kill the rat! The quokka closely misses you. You see here a rat corpse. The quokka closely misses you. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The quokka bites you. You die... ... ...#[..⌠...... ... ..##.........≈ #.# #.###[..⌠..... # #.##.#.'......⌠.. .## #.#.#.##........ ..# ##)#..#####..... #.###.###.# ###### #.#r## ##.. #@#.# #..# ####.# ..# #.# .# .# .. . ## # You could see a quokka. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 76 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 4 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 51 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 51 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts