Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (2, 16, D:1) a +0 whip 3 stones (4, 3, D:1) a ring of see invisible (11, -9, D:1) a +0 club (13, -18, D:1) a +0 scale mail (16, -9, D:1) a +0 dagger (24, -8, D:1) a +0 long sword (30, -4, D:1) a +0 dagger (37, -6, D:1) a +0 club (41, -2, D:1) a +0 spear (43, 0, D:1) 12 stones (45, -14, D:1) a +0 dagger (46, -6, D:1) 13 stones (47, -1, D:1) a +0 dagger (52, -20, D:1) a +0 ring mail (54, 0, D:1) 16 stones Level 2 of the Dungeon (0, 2, D:2) 19 stones (3, -11, D:2) a +0 ring mail (6, 14, D:2) a +0 ring mail (6, 28, D:2) a +0 club (8, 28, D:2) a +0 dagger (25, -7, D:2) a +0 hand axe (26, 30, D:2) the +4 pair of gloves "Vurchu" {rC- Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. (28, 30, D:2) a +0 dagger (30, 8, D:2) a +0 arbalest (43, 32, D:2) a ball python corpse (skeletalised by now) (45, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (51, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (53, -4, D:2) a +0 leather armour (54, 17, D:2) a +0 cloak (58, 27, D:2) an orb of mayhem (63, 24, D:2) a jackal corpse (64, 24, D:2) a jackal corpse Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (2, -28, D:3) 2 potions of heal wounds (3, -27, D:3) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (3, -26, D:3) a potion of heal wounds (5, -21, D:3) a ball python corpse (16, -4, D:3) a +0 mace (25, 3, D:3) a bat corpse