Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, 35, D:1) a +0 hand axe (3, 27, D:1) a +0 dagger (4, 8, D:1) 29 stones (5, 31, D:1) a +0 short sword 4 stones (11, 29, D:1) a +0 long sword (17, 8, D:1) a +0 dagger (18, -7, D:1) 16 stones (18, 11, D:1) a +0 short sword (19, -10, D:1) a +0 robe (20, 22, D:1) a +0 dagger 5 stones (24, 27, D:1) 19 stones (30, -6, D:1) a +0 hand axe (34, 4, D:1) a +0 helmet (48, -14, D:1) a +0 ring mail (48, 3, D:1) a +0 robe (48, 6, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Numuleg's Antique Armour Shop a +0 ring mail (68 gold) a +0 robe (11 gold) a scarf of harm (153 gold) a +0 leather armour (34 gold) a +0 plate armour (391 gold) a +0 scale mail (68 gold) a +0 robe (11 gold) a +0 ring mail (68 gold) a +3 chain mail of willpower (450 gold) (0, 0, D:2) 19 stones (5, -1, D:2) a +0 short sword (13, 42, D:2) a staff of death (14, 44, D:2) a +0 leather armour (22, -1, D:2) a +0 chain mail (26, 9, D:2) 13 stones (36, 47, D:2) a +0 ring mail (44, -3, D:2) 26 stones (45, -9, D:2) 4 boomerangs (46, 49, D:2) 3 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 1, D:3) a +0 dagger a +0 robe (0, 2, D:3) a +0 dagger 2 boomerangs a +0 ring mail (3, -26, D:3) a +0 hand axe a +0 ring mail (19, -2, D:3) a +0 dagger 4 stones (22, -28, D:3) 18 stones (43, 10, D:3) a +0 leather armour (45, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of flight (1, 39, D:4) a +0 rapier a +0 leather armour (13, 15, D:4) a +0 falchion a +0 leather armour (13, 26, D:4) 23 stones (14, 16, D:4) a +0 dagger (15, 15, D:4) a +0 short sword a +0 leather armour (15, 27, D:4) a +0 ring mail (17, 13, D:4) a +0 flail (22, 39, D:4) a +0 dagger (28, 30, D:4) a +0 short sword (33, 20, D:4) a +0 ring mail 2 boomerangs a +0 dagger (36, 22, D:4) a +0 leather armour a +0 dagger a +0 ring mail a +0 trident (36, 23, D:4) 3 boomerangs a +0 club (41, 17, D:4) a +0 robe (41, 21, D:4) the +8 whip "Ynwy" {vorpal, rN+ Will+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. Will: It increases your willpower. (44, 34, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 20 stones (5, -33, D:5) 3 poisoned darts (11, -2, D:5) a +0 ring mail (18, 15, D:5) 9 stones (29, -33, D:5) 19 stones (35, -44, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (17, -4, D:6) a +0 chain mail (18, 29, D:6) 24 stones (19, -20, D:6) a +0 club a +0 ring mail (27, 10, D:6) a +0 chain mail a +0 short sword (28, 8, D:6) a +0 hunting sling a +0 hand axe (35, -24, D:6) a +0 lajatang (35, -22, D:6) 10 stones (37, -8, D:6) a +0 mace a +0 club (38, -7, D:6) a +0 dagger a +0 robe (38, -6, D:6) a +0 chain mail a +0 trident (40, 10, D:6) a +0 club (55, 10, D:6) a book of Necromancy (56, 3, D:6) 29 stones Level 7 of the Dungeon (0, 0, D:7) the +10 trident "Qicisaucs" {holy, rF++ Will+ rCorr} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (2, 21, D:7) 19 stones (3, 23, D:7) a +0 leather armour (7, 22, D:7) a +0 robe a +3 scimitar a +0 robe a +0 battleaxe (9, -8, D:7) a +0 robe a +0 battleaxe (10, 29, D:7) a potion of lignification (12, -6, D:7) a +0 robe a +0 war axe (13, -10, D:7) a +0 robe a +3 mace of freezing (16, -12, D:7) a +1 scimitar of draining (21, -14, D:7) a +0 war axe (23, -16, D:7) a +0 robe a +0 trident (23, 24, D:7) a +0 ring mail (24, -18, D:7) a +0 robe a +3 hand axe (27, 23, D:7) a +0 chain mail (30, 20, D:7) 20 stones (50, -14, D:7) a +0 mace a +0 robe (51, -15, D:7) a +3 scimitar a +0 robe (53, 25, D:7) a +0 scale mail a +0 trident (54, 23, D:7) a +0 robe a +0 dagger of venom (54, 24, D:7) a +0 hand axe (54, 25, D:7) a +0 club (55, 26, D:7) a +0 club (56, 26, D:7) a +0 dagger (57, 25, D:7) a +0 falchion (57, 26, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (7, 2, D:8) a +0 whip of flaming a +0 robe (7, 5, D:8) a +0 short sword (11, 14, D:8) a +0 club (12, 13, D:8) a +0 hand axe 6 poisoned darts (15, 13, D:8) a +0 trident 30 stones (23, 17, D:8) a +0 hand axe a +0 leather armour (24, 24, D:8) a +0 ring mail (25, 16, D:8) a +0 plate armour (25, 17, D:8) a +0 halberd a +0 club (26, 17, D:8) a +0 whip a +0 robe a +0 dagger (28, 24, D:8) a +0 trident (29, 18, D:8) a +0 dagger a +0 robe (35, -2, D:8) a +0 whip a +0 ring mail (39, 27, D:8) a +0 spear (40, 26, D:8) a +0 dagger (40, 28, D:8) a +0 spear (41, 27, D:8) a +3 spear (43, 4, D:8) a +0 scale mail a boomerang a +0 club (45, 0, D:8) 2 stones a +0 club a +0 shortbow (46, 0, D:8) a +2 short sword of electrocution a +0 whip (46, 1, D:8) 2 stones a +0 short sword 2 poisoned darts a +0 short sword (47, 0, D:8) 3 poisoned darts a +0 short sword (51, -14, D:8) a staff of air (53, -6, D:8) a +0 whip (53, -5, D:8) 5 stones a +0 whip (54, -4, D:8) 3 stones a +0 whip 3 poisoned darts a +0 dagger (55, -9, D:8) a +0 short sword 9 stones a +0 ring mail (55, -6, D:8) a stone a +0 club (55, -5, D:8) a +0 short sword a +0 whip (55, -4, D:8) an amulet of reflection Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (0, 33, D:9) 24 stones (2, -12, D:9) a +0 long sword (5, 4, D:9) a +0 hand axe 2 poisoned darts a +0 ring mail (8, 15, D:9) a -2 spear a +0 animal skin (8, 19, D:9) a +0 dagger a +0 ring mail (8, 20, D:9) a +0 hand axe a +0 falchion a +2 leather armour of poison resistance a +0 club a +0 chain mail (11, -13, D:9) 8 stones (11, -12, D:9) a +0 spear (12, -13, D:9) 21 stones (20, -1, D:9) 12 stones (30, 8, D:9) a +0 troll leather armour (37, 9, D:9) a +0 hand axe (38, -15, D:9) a +0 club a +0 leather armour (38, -14, D:9) a +0 war axe a +0 plate armour (38, 9, D:9) a +0 hand axe (39, -15, D:9) a +0 whip a +0 leather armour (39, 8, D:9) a +0 dagger a +0 robe (40, -10, D:9) a +0 whip a +0 scale mail (40, 7, D:9) the +5 arbalest "Mosocus" {speed, Str+6 Dex-4} Attacks with this weapon are significantly faster. Str: It affects your strength (+6). Dex: It affects your dexterity (-4). Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (13, 29, D:10) a +0 club 4 atropa-tipped darts (16, 26, D:10) 20 stones (18, 17, D:10) a +0 flail (24, 13, D:10) a +0 leather armour a +0 club (24, 14, D:10) a +0 flail (29, 24, D:10) a +0 hand axe (37, 3, D:10) a +0 troll leather armour a scroll of immolation (37, 23, D:10) a +0 war axe 2 boomerangs a +0 leather armour a +0 trident a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 chain mail (38, 1, D:10) a +0 halberd (39, 0, D:10) a +0 robe (44, 19, D:10) 10 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (0, 9, D:11) a +0 hand axe (9, 37, D:11) a +0 robe (10, 2, D:11) a +0 robe a +0 giant club (10, 4, D:11) a +0 giant club a +0 giant club (18, 37, D:11) 10 stones (26, 8, D:11) a +0 mace (26, 12, D:11) 5 poisoned darts (28, 16, D:11) a +0 dagger a +0 robe (32, 21, D:11) 4 large rocks (34, 19, D:11) a +0 scale mail (44, 40, D:11) a +0 shortbow (47, 38, D:11) a +0 chain mail (49, 39, D:11) a manual of Slings (49, 40, D:11) the Unrestrained Analects (49, 41, D:11) the +8 glaive of Cekijeapt {distort, rElec Int+3 Dex+3} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (50, 39, D:11) a ring of fire (50, 40, D:11) a staff of fire (50, 41, D:11) a piece from Xom's chessboard (15/15) (51, 39, D:11) a book of the Spheres (51, 41, D:11) a +2 leather armour of poison resistance Level 12 of the Dungeon [Shop] Heari's Distillery a potion of might (60 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of flight (45 gold) a potion of cancellation (120 gold) a potion of ambrosia (120 gold) a potion of mutation (120 gold) (0, 0, D:12) a +0 ring mail (2, -10, D:12) 27 stones (14, 23, D:12) a +0 giant spiked club a +0 giant club (22, -26, D:12) 21 stones (22, -24, D:12) a +0 flail (31, 23, D:12) +0 acid dragon scales (32, 7, D:12) a +0 hand axe (36, -14, D:12) a +0 plate armour (36, 21, D:12) a +1 flail of holy wrath (45, -4, D:12) a potion of ambrosia (46, -11, D:12) a +0 robe (47, -11, D:12) a scroll of enchant weapon (49, -11, D:12) a scroll of teleportation (49, -10, D:12) a +0 flail (50, -11, D:12) 38 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (8, 29, Lair:1) a +0 shortbow (11, 26, Lair:1) 5 poisoned darts (24, -17, Lair:1) a +0 glaive (29, 30, Lair:1) a +0 rapier (44, 31, Lair:1) a +0 demon whip of freezing (50, 12, Lair:1) a +0 great sword (52, 14, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of lignification (4, 5, Lair:2) a +0 trident (8, 41, Lair:2) a +0 helmet (33, 5, Lair:2) 14 stones (38, 27, Lair:2) 20 stones (41, 40, Lair:2) a wand of polymorph (33) (50, 39, Lair:2) a +6 ring of intelligence (53, 38, Lair:2) a +0 helmet (55, 13, Lair:2) a +0 barding (67, 24, Lair:2) a +0 dire flail (67, 29, Lair:2) an amulet of faith a scroll of torment (68, 15, Lair:2) a staff of cold a +1 robe of cold resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (5, -17, Lair:3) the +6 dagger of Wousk {spect, rF- rC+ Will++} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It greatly increases your willpower. (20, 27, Lair:3) the +1 pair of boots of the Tired Tusks {rC+ Str+4 SInv} Str: It affects your strength (+4). rC: It protects you from cold. SInv: It lets you see invisible. (28, -5, Lair:3) 18 stones (34, 19, Lair:3) a +0 mace (36, -4, Lair:3) 13 stones (36, -2, Lair:3) 25 stones (37, -4, Lair:3) 20 stones (37, -2, Lair:3) 19 stones (39, -2, Lair:3) 14 stones (42, 14, Lair:3) a +0 dagger (42, 15, Lair:3) a +0 leather armour (46, 2, Lair:3) a box of beasts (50, 7, Lair:3) a +0 glaive (50, 13, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (9, 33, Lair:4) a +0 arbalest (13, 7, Lair:4) a +0 trident (15, 26, Lair:4) a +0 robe (15, 35, Lair:4) a +0 hand axe (15, 39, Lair:4) 27 stones (21, 30, Lair:4) 4 javelins (28, 20, Lair:4) a blink frog corpse (30, -3, Lair:4) a +1 vorpal falchion (45, 21, Lair:4) a potion of flight (48, 1, Lair:4) a +0 plate armour (49, 28, Lair:4) a +0 scimitar (49, 29, Lair:4) the +3 halberd "Ox" {vorpal, *Rage rF+ rN+++} It inflicts extra damage upon your enemies. rF: It protects you from fire. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (49, 30, Lair:4) the +7 flail of Doubt {vorpal, rF+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It protects you from fire. (49, 31, Lair:4) a +0 scale mail (50, 30, Lair:4) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (51, 30, Lair:4) a +0 helmet (57, 22, Lair:4) 25 stones (63, 32, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (7, 4, Lair:5) a dream sheep corpse (7, 5, Lair:5) a dream sheep corpse (9, 3, Lair:5) a dream sheep corpse (12, -1, Lair:5) a dream sheep corpse (skeletalised by now) (14, -10, Lair:5) 14 stones (15, -21, Lair:5) a +0 plate armour (20, 1, Lair:5) a +0 ring mail (23, -8, Lair:5) a +0 club (29, 3, Lair:5) a +2 helmet of see invisible (34, -8, Lair:5) a book of Spatial Translocations (35, -3, Lair:5) a phial of floods (49, 14, Lair:5) 17 stones (50, 1, Lair:5) a +0 dagger (53, -19, Lair:5) a scroll of torment (54, -16, Lair:5) a +0 short sword (56, -16, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (9, 2, Lair:6) a hydra skeleton (13, 2, Lair:6) a komodo dragon corpse (still there?) a blink frog corpse (still there?) (17, 5, Lair:6) a blink frog corpse