Morbidden Level 1 of the Dungeon [Shop] Hothup's Weapon Boutique a +2 arbalest of flaming (241 gold) the +8 mithril axe "Arga" {speed, Will+} (775 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. Cheibriados disapproves of the use of such an item. a +0 spear (36 gold) the +11 rapier "Linil" {flame, rF+ Stlth+} (948 gold) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. Stlth: It makes you more stealthy. a +0 flail (42 gold) 8 stones (9 gold) a +2 dagger of speed (216 gold) a +0 club (12 gold) a +0 whip (30 gold) (0, 0, D:1) 6 poisoned darts (10, -31, D:1) a +0 dagger (10, -8, D:1) a +0 dagger (14, -38, D:1) a +0 club (14, -2, D:1) 4 stones (38, -27, D:1) a +0 spear (51, -18, D:1) a +0 hand axe (54, -17, D:1) a +2 short sword of venom Level 2 of the Dungeon [Shop] Feh Cusk's Distillery a potion of curing (30 gold) a potion of invisibility (80 gold) 2 potions of resistance (200 gold) (0, 0, D:2) a +0 club (13, -17, D:2) 7 stones (18, -23, D:2) a +0 sling (27, -22, D:2) a +0 halberd (29, -30, D:2) a +0 club (29, -24, D:2) a +0 whip a +2 leather armour of willpower a +0 club (32, -5, D:2) a +0 club (36, -14, D:2) a +0 ring mail (43, -34, D:2) a staff of conjuration Level 3 of the Dungeon (4, 13, D:3) a +0 dagger 4 stones (4, 19, D:3) a +0 dagger (7, 17, D:3) a +0 leather armour (12, 5, D:3) a +0 spear (40, -13, D:3) a +0 whip 4 stones (44, -1, D:3) a +0 dagger (51, 8, D:3) a +0 dagger Level 4 of the Dungeon (7, 16, D:4) a +0 dagger (8, 11, D:4) a +0 dagger (8, 16, D:4) a +0 club a +0 dagger (10, -2, D:4) a +0 dagger (10, -1, D:4) a +0 club a +0 leather armour (16, 21, D:4) a +0 cloak (34, -13, D:4) a +0 leather armour (34, 1, D:4) a +0 mace (34, 35, D:4) 6 stones (37, -8, D:4) 3 stones (38, -3, D:4) a +0 dagger (40, 7, D:4) a +0 club a +0 mace a +0 leather armour (40, 8, D:4) a +0 hand axe a +0 leather armour (41, 7, D:4) a +0 club (42, 8, D:4) a +2 dagger of freezing (55, -7, D:4) 3 datura-tipped darts Level 5 of the Dungeon (5, 1, D:5) 3 stones (6, 0, D:5) a +0 falchion (6, 29, D:5) a +0 club (10, 8, D:5) a +0 giant club (10, 14, D:5) a +1 flail of holy wrath (10, 15, D:5) a +0 club (10, 16, D:5) a +0 whip (13, 31, D:5) 21 gold pieces (20, -3, D:5) a +0 trident (38, 19, D:5) a +0 scale mail (39, 9, D:5) a +0 scale mail (41, 30, D:5) 8 gold pieces (41, 31, D:5) 14 gold pieces (42, 29, D:5) 7 gold pieces (42, 30, D:5) 11 gold pieces (42, 31, D:5) 11 gold pieces (43, 35, D:5) a +0 scale mail (44, 31, D:5) 2 gold pieces (44, 32, D:5) 12 gold pieces (45, 29, D:5) 16 gold pieces (45, 30, D:5) 6 gold pieces (45, 32, D:5) a +0 dagger (45, 33, D:5) 10 gold pieces (45, 36, D:5) a +0 pair of boots (46, 30, D:5) a potion of heal wounds Level 6 of the Dungeon (0, 0, D:6) a +2 whip of draining (7, 28, D:6) a +0 ring mail (8, 3, D:6) a +0 trident (53, 6, D:6) a +0 scythe of protection a +0 robe (54, 9, D:6) a +0 falchion of draining a +0 leather armour (55, 13, D:6) 5 stones Level 7 of the Dungeon (15, 7, D:7) a +0 spear (16, 6, D:7) a +0 spear (16, 7, D:7) a +0 spear (16, 8, D:7) a +0 spear (17, 7, D:7) a +0 leather armour a +0 club (18, 2, D:7) a +0 chain mail (18, 7, D:7) a +0 halberd (29, -15, D:7) a +0 trident (30, -40, D:7) a +0 dagger a +0 robe (30, -39, D:7) a +0 dagger a +0 robe (30, -38, D:7) a +0 mace a +0 chain mail a +2 hand axe of freezing a +0 ring mail (30, -15, D:7) a +0 whip a +0 leather armour a +0 falchion a +0 leather armour a +0 short sword a +0 dagger a +0 chain mail (36, 8, D:7) 3 poisoned darts (40, -39, D:7) a +0 flail (40, 11, D:7) a +2 great mace of protection (45, -1, D:7) 3 large rocks (49, 5, D:7) a staff of conjuration (51, 12, D:7) a +0 trident (53, -29, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (2, 19, D:8) 5 stones (4, 24, D:8) a +1 glaive of venom (11, 5, D:8) a +0 trident (11, 29, D:8) a +0 robe (12, 3, D:8) 6 stones (13, 6, D:8) a +0 dagger a +0 robe (20, 3, D:8) a +0 chain mail (22, -4, D:8) a +0 hand axe (24, -3, D:8) a +0 leather armour (36, -2, D:8) a +0 quarterstaff a +2 sling of flaming (37, -3, D:8) a +0 halberd (37, -2, D:8) a +0 halberd (37, -1, D:8) a +0 spear (38, -2, D:8) a +0 flail a +2 halberd of protection (38, -1, D:8) a +0 club a +0 leather armour (40, 4, D:8) 2 stones (44, 17, D:8) a +0 dagger (45, 32, D:8) a +0 leather armour (54, 11, D:8) the +4 ring mail "Sidank" {MP+9} MP: It affects your magic capacity (+9). Level 9 of the Dungeon [Shop] Ytha Koo's Book Shoppe a book of Beasts (418 gold) a book of Changes (198 gold) a book of Dreams (264 gold) a book of Chaos (550 gold) a book of Scorching (330 gold) a book of the Moon (440 gold) a book of Weapons (308 gold) a Young Poisoner's Handbook (220 gold) a book of Misfortune (396 gold) (0, 0, D:9) a +0 hand axe (1, -4, D:9) the +5 long sword of Arrival {spect, Fly rElec rPois Dex-5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. (unseen) (1, 1, D:9) a potion of curing (5, 0, D:9) 6 stones (6, 1, D:9) 11 gold pieces (25, 3, D:9) a scroll of fog (30, -3, D:9) a water moccasin corpse (31, -1, D:9) a +1 shortbow of flaming (unseen) (32, -4, D:9) a +0 ring mail (32, -2, D:9) 15 gold pieces (40, 3, D:9) a +0 rapier (46, -2, D:9) a +0 whip (46, 2, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 leather armour an orc corpse (0, 2, D:10) a +0 hand axe a +0 chain mail (1, 0, D:10) a wyvern corpse (1, 2, D:10) a +0 club an orc corpse (5, -4, D:10) a +0 dagger a +0 robe a kobold corpse (8, -5, D:10) a curare-tipped dart (10, -5, D:10) the ring of Fukhlaisu {rPois rC+ rN+ Dex+5 Stlth-} [ring of positive energy] Dex: It affects your dexterity (+5). rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you less stealthy. (unseen) the Ecumenical Temple