Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, -11, D:1) a +0 leather armour (20, -11, D:1) a +0 dagger (20, 6, D:1) a +0 helmet (28, 28, D:1) a +0 short sword (32, -11, D:1) a +0 hand axe (34, 4, D:1) a +0 dagger (39, 28, D:1) a +0 club Level 2 of the Dungeon (4, 41, D:2) a +0 spear (8, -1, D:2) a +0 short sword (11, -9, D:2) a +0 sling (17, 11, D:2) a +0 leather armour (24, 23, D:2) the +1 ring mail of Fashionability {Contam rN++ Str+3} Str: It affects your strength (+3). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (27, 39, D:2) a +0 short sword (33, -3, D:2) a +0 short sword (37, 29, D:2) an orb of wrath Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -5, D:3) 8 stones (2, -3, D:3) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 falchion (3, -3, D:3) a +0 short sword (6, -17, D:3) a +0 leather armour (7, -21, D:3) a +0 mace (9, -18, D:3) a +0 dagger (11, -9, D:3) a +0 robe (11, -4, D:3) a +0 club a +0 leather armour (11, -1, D:3) 6 atropa-tipped darts (16, -24, D:3) 5 poisoned darts (19, -11, D:3) a +0 club (26, -19, D:3) a +0 scale mail (29, -23, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -31, D:4) a +0 club (5, -17, D:4) a +0 club a +0 short sword (8, -17, D:4) a +0 giant club (18, -9, D:4) a +0 dagger (34, -12, D:4) a +0 flail (39, -14, D:4) a +0 ring mail (41, -4, D:4) a +0 dagger (46, -21, D:4) a +0 dagger (46, 9, D:4) a +0 whip (47, 9, D:4) a +0 flail (48, 9, D:4) a +0 halberd (48, 10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -16, D:5) 4 poisoned darts (4, 29, D:5) a +0 leather armour (11, 5, D:5) a +0 ring mail (36, 34, D:5) a +0 pair of boots (38, 0, D:5) 4 poisoned darts (38, 27, D:5) a +0 hand axe (38, 28, D:5) a +0 short sword a +2 leather armour a +10 battleaxe (38, 29, D:5) a +0 falchion (40, 27, D:5) a +0 leather armour a +0 club (41, 27, D:5) a +0 short sword (43, 14, D:5) a +0 dagger a +0 leather armour (43, 18, D:5) a +0 hand axe a +0 leather armour (44, 14, D:5) a +0 mace a +0 dagger Level 6 of the Dungeon [Shop] Dueshruc's Jewellery Shop a ring of resist corrosion (260 gold) an amulet of the acrobat (390 gold) a ring of fire (325 gold) a +6 ring of intelligence (468 gold) a +6 ring of dexterity (468 gold) the amulet of Zokloreru {Acrobat Str+5} (617 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+5). a ring of protection from fire (325 gold) (0, 0, D:6) a +0 robe (4, -7, D:6) a +0 short sword (13, 1, D:6) a +0 spear (13, 24, D:6) a +0 falchion (14, 22, D:6) a +0 leather armour a +0 whip (18, 26, D:6) a +1 flail of venom (18, 27, D:6) a +0 club a +0 club (24, -6, D:6) a +0 whip (24, -3, D:6) a +0 whip a +0 ring mail a +2 spear of venom (24, -2, D:6) a +0 flail a +0 whip (37, 18, D:6) a +2 mace of protection (38, -13, D:6) a ring of wizardry a ring of wizardry (44, -19, D:6) a +0 scale mail (50, 8, D:6) an amulet of reflection (67, 15, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 robe (1, 0, D:7) a +4 halberd a +0 robe (1, 1, D:7) a +4 falchion a +0 robe (2, 1, D:7) a +3 falchion a +0 robe (2, 7, D:7) a +0 trident (3, 5, D:7) a +0 chain mail a +0 flail a +0 arbalest (3, 6, D:7) a +0 war axe (5, 7, D:7) a +0 dagger (6, 7, D:7) a +0 short sword (6, 38, D:7) a +0 club (6, 39, D:7) a +0 dagger a +0 robe (7, 37, D:7) a +0 hand axe (7, 39, D:7) a +0 long sword a +0 chain mail (8, 37, D:7) a +0 dagger a +0 robe (8, 38, D:7) a +0 mace (8, 39, D:7) a +0 whip (9, 38, D:7) a +0 trident a +0 leather armour (13, 23, D:7) a +2 scimitar of pain (22, 52, D:7) a +0 barding (26, 38, D:7) a +0 whip (27, 39, D:7) a +0 whip a +0 dagger a +0 robe a +0 spear (27, 40, D:7) a +0 club a +0 spear a +0 whip a +0 leather armour (28, 40, D:7) a +0 hand axe a +0 leather armour a +0 spear a +0 scimitar a +0 chain mail (30, 21, D:7) a +0 dagger (37, 11, D:7) a +0 robe a +3 dire flail (40, 30, D:7) a +0 chain mail (41, -3, D:7) a +0 robe a +0 dagger (41, -2, D:7) a +0 chain mail a +0 whip a +0 plate armour a +0 mace (42, -3, D:7) a +0 short sword (49, 16, D:7) a staff of death (49, 43, D:7) a staff of death (63, 38, D:7) a +0 robe a +1 dire flail (65, 13, D:7) a +2 leather armour of fire resistance (65, 34, D:7) 3 poisoned darts Level 8 of the Dungeon (2, -2, D:8) a +0 dagger (5, -21, D:8) an amulet of guardian spirit (5, -20, D:8) a +0 robe a +3 short sword a +0 robe a +3 short sword (5, -13, D:8) a +0 dagger (5, -11, D:8) a +0 leather armour (6, -20, D:8) a +0 robe a +0 long sword (9, 3, D:8) a +0 club (17, -17, D:8) a +0 club a +0 flail (17, -16, D:8) a +0 hand axe a +0 whip a +0 vorpal mace a +0 scale mail a +0 falchion (19, 4, D:8) a +0 robe a +2 halberd a +0 robe a +0 flail (19, 5, D:8) a +0 shortbow (20, 5, D:8) a +0 robe a +0 battleaxe (33, 3, D:8) a +0 robe a +4 dagger of chaos (34, -22, D:8) a +0 ring mail (35, -7, D:8) a +0 scale mail a +0 spear (37, -9, D:8) a +0 leather armour a +0 whip a +0 dagger a +0 spear a +0 flail (37, -7, D:8) a +0 dagger a +0 short sword (38, -8, D:8) a +0 club (38, -7, D:8) a +0 club a +0 club (44, -27, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a +2 vorpal shortbow (2, 17, D:9) a +0 troll leather armour (6, 28, D:9) a +0 robe (11, 24, D:9) a +0 whip (11, 25, D:9) a +0 whip a +0 short sword a +0 club (11, 26, D:9) a +0 dagger (15, 0, D:9) a +0 spear a +0 club (16, 0, D:9) a +0 halberd a +0 buckler a +0 scale mail a +4 vorpal spear (27, -2, D:9) a +0 robe a +0 dagger a +0 dagger a +0 chain mail a +0 dire flail (27, -1, D:9) a +0 robe a +0 dagger (27, 12, D:9) a +0 robe (28, -1, D:9) a +0 chain mail a +0 hand axe (30, 5, D:9) a +3 chain mail of fire resistance (30, 12, D:9) 2 large rocks (31, 15, D:9) an amulet of magic regeneration a +2 pair of boots (32, 5, D:9) a +0 long sword of holy wrath (32, 12, D:9) a +0 longbow (32, 25, D:9) a +0 troll leather armour (39, 11, D:9) a +0 dagger (44, 42, D:9) a +0 dagger a +0 club (45, 42, D:9) a +2 short sword of venom 7 poisoned darts Level 10 of the Dungeon (3, -3, D:10) a +0 club (3, 12, D:10) a +0 club a +0 leather armour (4, 10, D:10) a +0 dagger a +0 hand axe (4, 12, D:10) a +0 giant spiked club a +3 trident of freezing a +0 plate armour (5, 10, D:10) a +0 mace a +0 giant spiked club (5, 11, D:10) a +0 mace a +0 chain mail (6, 10, D:10) a +0 whip a +0 giant club (10, -27, D:10) a +0 spear (13, -26, D:10) a +0 long sword (14, -28, D:10) a +0 club (14, -26, D:10) a +0 club (15, -28, D:10) a +0 buckler a +0 ring mail a +4 vorpal spear (15, -27, D:10) a +0 spear (15, -19, D:10) a +0 buckler (16, -28, D:10) a +0 shortbow a +0 flail (16, -27, D:10) a +0 robe a +0 dagger (17, -29, D:10) a +0 whip (19, -22, D:10) a +0 giant club a +0 giant club a +0 ring mail a +0 spear (19, -13, D:10) a +0 spear a +0 ring mail (20, -29, D:10) a +0 mace (20, -24, D:10) a +0 giant spiked club (21, -28, D:10) a +0 club (21, -24, D:10) a +1 whip of holy wrath (21, -23, D:10) a +0 shortbow (21, -8, D:10) a +0 dagger (23, -25, D:10) +0 steam dragon scales (26, -9, D:10) a +6 ring of strength a +6 ring of dexterity (27, -18, D:10) a +0 sling 2 poisoned darts a +0 whip (27, -9, D:10) a +0 spear a +0 ring mail a +0 buckler (30, -17, D:10) a +0 ring mail a +0 trident (32, -1, D:10) a +0 animal skin a -2 spear (32, 0, D:10) a +0 giant club a +0 giant spiked club (35, -26, D:10) a staff of poison (39, -12, D:10) a +0 chain mail a +0 dire flail (48, -11, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (0, 32, D:11) a +0 falchion (9, 48, D:11) a +0 pair of boots (15, 16, D:11) a +0 spear (22, 10, D:11) a +0 short sword (32, -4, D:11) a +0 giant club a +0 robe (33, 10, D:11) a +0 falchion (39, 11, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 halberd a +0 arbalest a +0 plate armour (0, 12, D:12) a phial of floods (1, -1, D:12) a +0 flail a +0 leather armour (1, 0, D:12) a +0 short sword a +0 hand axe a +0 leather armour (6, 18, D:12) a +0 sling (23, 11, D:12) a +0 robe (31, -4, D:12) 5 large rocks (32, 1, D:12) 6 large rocks (44, 14, D:12) 4 potions of haste (47, 9, D:12) a +0 dire flail (50, 2, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 pair of gloves (3, 22, D:13) a +0 mace (6, 28, D:13) a +0 shortbow a +0 shortbow (6, 29, D:13) a +0 hand axe (7, 3, D:13) a +0 dagger (7, 20, D:13) a +0 longbow (7, 29, D:13) a +0 shortbow (8, 20, D:13) a +0 giant spiked club a +1 dire flail of protection (8, 28, D:13) a +0 shortbow (8, 29, D:13) a +0 shortbow (15, 12, D:13) a +0 sling (17, 18, D:13) a +6 long sword (18, 17, D:13) a +6 long sword (20, -1, D:13) a +0 robe (22, -3, D:13) a +0 long sword (22, 24, D:13) a +0 dagger a +0 shortbow (23, 7, D:13) 2 potions of degeneration (25, 7, D:13) a potion of haste (36, 38, D:13) a +0 giant spiked club a +0 giant spiked club (52, 15, D:13) a +0 quarterstaff a +0 robe (52, 16, D:13) a +0 dire flail 5 poisoned darts (53, 11, D:13) a +0 trident (53, 14, D:13) a +0 war axe (55, 5, D:13) a +0 long sword (55, 13, D:13) a +0 glaive (57, 5, D:13) a +0 leather armour (62, 28, D:13) the +5 glaive "Atewig" {flame, rF+ rCorr Int+3 Dex-3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar a +0 buckler (2, 0, D:14) a +0 long sword (5, 14, D:14) a hydra corpse (skeletalised by now) (6, 0, D:14) the +7 rapier of Extremism {vorpal, rCorr Str-2 Int+3 Dex-4} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. (unseen) (11, 2, D:14) a +0 rapier a +0 great sword a +0 ring mail a ring of magical power (14, 15, D:14) a +0 mace (25, 31, D:14) a scroll of noise (35, 4, D:14) 5 poisoned darts (36, 8, D:14) 2 potions of cancellation (36, 10, D:14) a +0 falchion (37, 10, D:14) a +0 whip a +0 ring mail (41, 15, D:14) a +0 robe a +0 dagger (44, 26, D:14) a +0 rapier (47, -4, D:14) a +0 chain mail (53, 33, D:14) a +1 great sword of holy wrath Level 15 of the Dungeon (0, 0, D:15) the +7 hand axe of Blood-Lust {flame, Str+7} (still there?) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). a potion of magic (still there?) 40 gold pieces (still there?) (27, -21, D:15) a +0 chain mail (39, -23, D:15) a +0 club a +0 leather armour (39, -22, D:15) a +0 battleaxe a +0 chain mail (40, -21, D:15) a +0 scale mail (42, -21, D:15) a +0 flail a +0 leather armour (54, -28, D:15) a +0 trident (58, -24, D:15) a scroll of noise the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (18, 13, Lair:1) a +0 ring mail (32, -19, Lair:1) a +0 leather armour (33, -19, Lair:1) a +0 war axe (35, -7, Lair:1) 5 stones (46, 19, Lair:1) 7 stones (56, 18, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, 0, Lair:2) a +0 chain mail (4, 11, Lair:2) a +0 chain mail (19, 26, Lair:2) a +0 robe (20, 25, Lair:2) a +0 long sword (30, 26, Lair:2) a +0 quarterstaff (31, -21, Lair:2) 5 poisoned darts (32, 11, Lair:2) a +0 chain mail (36, -5, Lair:2) a +1 glaive of flaming a +1 demon trident of flaming (38, -10, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 cloak (10, -20, Lair:3) a +0 whip (19, -18, Lair:3) a +0 ring mail (22, -25, Lair:3) a +0 leather armour (41, -13, Lair:3) the +0 scale mail of Fortitude {rPois rF- Will++ Int+4} Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It greatly increases your willpower. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 vorpal war axe (6, 1, Lair:4) a +0 quarterstaff (13, -11, Lair:4) a +0 glaive (24, -22, Lair:4) a +0 cloak (28, -8, Lair:4) a +0 flail (32, 0, Lair:4) a ring of willpower the amulet of the Pure Olives {Acrobat -Cast rElec rF+} [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It protects you from fire. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Level 5 of the Lair of Beasts (1, -33, Lair:5) a +0 broad axe of flaming (25, -6, Lair:5) a phial of floods (25, -5, Lair:5) an amulet of faith (25, -4, Lair:5) a +2 falchion of electrocution (25, -3, Lair:5) a +2 demon trident of electrocution (26, -3, Lair:5) a +1 vampiric hand axe (37, -19, Lair:5) a +0 chain mail (41, 7, Lair:5) a +0 leather armour