Morbidden Level 1 of the Dungeon [Shop] Gal Uvvo's Jewellery Emporium a ring of protection from cold (250 gold) a ring of ice (250 gold) a +4 ring of evasion (360 gold) a +6 ring of dexterity (360 gold) a ring of flight (175 gold) a ring of ice (250 gold) an amulet of reflection (300 gold) (0, 0, D:1) a +0 dagger (1, -1, D:1) a +0 club (3, -1, D:1) a +0 club (3, 33, D:1) a +0 club (9, -13, D:1) a +0 ring mail (14, -8, D:1) a +0 club (15, -7, D:1) a +0 whip (23, 26, D:1) 3 stones (35, 40, D:1) a +0 dagger (39, -15, D:1) a +0 short sword (40, 34, D:1) a +0 dagger (41, 12, D:1) a +0 leather armour (60, 30, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (6, 24, D:2) a +0 whip (11, -8, D:2) a +0 club a +0 sling (41, 4, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 9, D:3) a +0 dagger a +0 sling (1, 6, D:3) a +0 club a +0 animal skin (7, -9, D:3) a +0 club (9, -2, D:3) a stone (12, 11, D:3) a +0 club (23, -12, D:3) a +0 dagger (24, -5, D:3) 8 stones (25, -10, D:3) a +0 club (25, -9, D:3) a +0 club a +0 dagger (25, -6, D:3) a +0 dagger (29, -12, D:3) a +0 dagger (35, -2, D:3) a +0 robe (41, 20, D:3) a +0 dagger (42, 10, D:3) a scarf of harm Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, -3, D:4) a +0 robe (4, 8, D:4) a +0 scale mail a +0 trident (13, -1, D:4) a +0 club (15, -3, D:4) a +0 short sword (16, 1, D:4) a +0 flail a +0 flail (21, -20, D:4) a +0 club a +0 sling (31, -16, D:4) a +0 cloak (32, 11, D:4) 8 stones (36, 9, D:4) a +0 dagger a +0 robe (40, 18, D:4) a +0 club a +0 leather armour (41, 18, D:4) a +0 short sword (42, -21, D:4) a +0 dagger a +0 leather armour (43, 19, D:4) a +0 club (44, 12, D:4) a +0 spear Level 5 of the Dungeon [Shop] Paziurun's Jewellery Emporium a ring of protection from cold (325 gold) an amulet of the acrobat (390 gold) the ring "Lebiefri" {Fly rF+ rC- rN+++ Str-3} (543 gold) [ring of protection from fire] Str: It affects your strength (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. Fly: It grants you flight. a ring of poison resistance (260 gold) an amulet of magic regeneration (390 gold) an amulet of reflection (390 gold) an amulet of guardian spirit (390 gold) (0, 0, D:5) 7 stones (2, -38, D:5) a +0 whip (3, -5, D:5) a +0 sling (3, 2, D:5) a +0 ring mail (4, -38, D:5) a +0 flail (5, -30, D:5) a +0 whip (6, -47, D:5) a +1 vorpal flail (6, -38, D:5) a +0 spear (7, -47, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -47, D:5) a +0 whip (8, -46, D:5) a +0 falchion (13, -18, D:5) a +0 giant club (16, -38, D:5) a +0 rapier (17, -26, D:5) a +0 club (17, -25, D:5) a +0 club (18, -23, D:5) a +0 whip a +0 dagger a +0 ring mail a +0 flail (21, -26, D:5) a +0 spear (26, -46, D:5) a scroll of teleportation (26, -45, D:5) a scroll of fear (26, -44, D:5) 10 gold pieces (27, -46, D:5) a +0 short sword (27, -45, D:5) a +0 pair of gloves (27, -44, D:5) a ring of fire (27, -15, D:5) a +2 mace of holy wrath (28, -49, D:5) a +0 club (28, -46, D:5) a ring of magical power (28, -45, D:5) 8 gold pieces (28, -44, D:5) a +0 sling (29, -24, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (16, 10, D:6) a +0 robe (16, 13, D:6) a +0 club (17, 37, D:6) a potion of curing (17, 38, D:6) a scroll of identify (23, 25, D:6) 5 stones (24, 32, D:6) a +0 hand axe (25, 33, D:6) a +0 hand axe a +0 whip a +0 leather armour (25, 34, D:6) a +0 short sword a +0 scale mail (26, 34, D:6) a +0 whip a +0 leather armour (32, 52, D:6) a +0 dagger (44, 12, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Keake's Antique Weapon Boutique a +0 shortbow (72 gold) a +0 whip (60 gold) a +0 vorpal spear (156 gold) a +0 spear (72 gold) a +0 great sword (156 gold) a +0 halberd (96 gold) a +0 club (24 gold) a +0 club (24 gold) [Shop] Vuqoalinn's Antique Armour Boutique (Shop contents are unknown) (4, 14, D:7) a +0 club a +0 leather armour (4, 15, D:7) a +0 dagger a +0 robe (5, 15, D:7) a +0 dagger a +0 robe (7, 2, D:7) a +0 ring mail (11, -33, D:7) a +0 chain mail (11, -30, D:7) 4 large rocks (14, 12, D:7) a +0 war axe a +0 chain mail (14, 13, D:7) a +0 short sword (15, 13, D:7) a +0 whip a +0 ring mail a +0 war axe (16, 13, D:7) a +0 falchion (24, 2, D:7) a +0 dagger a +0 flail a +0 chain mail (26, 3, D:7) a +0 short sword a +0 leather armour a +0 short sword (26, 4, D:7) a +0 whip a +0 leather armour a +0 short sword a +0 chain mail a +0 flail of holy wrath a +0 whip (27, 4, D:7) a +0 club a +0 dagger a +0 chain mail (35, -6, D:7) a +0 whip (36, -21, D:7) a +0 war axe a +0 chain mail (37, 10, D:7) a +0 robe (38, -16, D:7) a +0 short sword 3 stones (39, -16, D:7) a +0 dagger a +0 dagger (39, -13, D:7) a +0 sling (40, -17, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (3, 0, D:8) a +0 chain mail (7, -33, D:8) a +0 short sword a +0 scale mail (8, -33, D:8) a +0 flail 8 stones a +0 mace (8, -21, D:8) 3 stones (11, -33, D:8) a +0 club (15, -20, D:8) a +0 quarterstaff (16, -20, D:8) a +0 leather armour (16, -18, D:8) a ring of fire (17, -19, D:8) 12 gold pieces (18, -15, D:8) 13 gold pieces (19, 0, D:8) a +0 dagger 2 stones (20, -15, D:8) a +0 short sword (20, 0, D:8) a +0 club a +0 whip 8 stones (21, 0, D:8) a +0 club (22, 0, D:8) a +0 whip 3 stones a +0 dagger (24, 0, D:8) a +0 whip a stone (40, -30, D:8) the +7 quarterstaff of Iwneul {spect, Str+2 Int+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (+3). (42, -19, D:8) a +0 morningstar (45, 0, D:8) a +0 war axe Level 9 of the Dungeon (6, 26, D:9) the +9 quarterstaff "Achacsai" {venom, *Corrode Int+4 Dex+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. (17, 12, D:9) a +0 chain mail (19, 36, D:9) a +0 buckler a +0 scale mail a +2 vorpal spear (24, 31, D:9) 4 large rocks (27, 28, D:9) a +0 giant spiked club a +0 dire flail (28, -2, D:9) a +0 club a +0 leather armour (29, -2, D:9) a +0 dagger a +0 robe (29, -1, D:9) a +0 dagger a +0 robe (29, 0, D:9) a +0 short sword (32, 27, D:9) a +0 giant club a +0 giant club (36, 14, D:9) a +0 whip (37, 15, D:9) a +0 chain mail a +0 battleaxe (38, 21, D:9) a +0 leather armour (38, 25, D:9) a +0 dagger (39, 13, D:9) a staff of air (40, 15, D:9) a tin of tremorstones (2/2) (40, 26, D:9) a +1 great sword of holy wrath a +0 chain mail a +0 halberd a +0 chain mail a +0 giant club a +0 dagger (41, 12, D:9) a staff of conjuration (41, 13, D:9) a +1 vampiric short sword (42, 21, D:9) a +0 hand axe (42, 23, D:9) a +0 flail (42, 25, D:9) 7 stones (43, 27, D:9) a +0 war axe a +0 ring mail (44, 27, D:9) a +0 flail a +0 plate armour (59, 9, D:9) a +0 trident a +0 ring mail (60, 10, D:9) a +0 falchion a +0 dagger a +0 robe (60, 11, D:9) a +0 dagger a +0 robe (60, 12, D:9) a +5 hand axe a +0 robe a +3 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 robe (60, 15, D:9) a +0 halberd a +1 robe of cold resistance (61, 7, D:9) a +0 shortbow (61, 9, D:9) a +1 dagger of freezing a +0 leather armour (62, 6, D:9) a +0 dagger a +0 robe (65, 21, D:9) a +0 chain mail Level 10 of the Dungeon (1, 1, D:10) a +0 buckler a +0 scale mail a +0 spear (2, 0, D:10) a +0 spear (3, -2, D:10) a +4 whip (3, -1, D:10) a +0 club (23, -25, D:10) a +0 robe a +0 dagger (24, -25, D:10) a +0 hand axe (25, -30, D:10) a +0 chain mail a +0 scimitar (28, -36, D:10) a +0 whip (41, -22, D:10) a +0 mace (43, -26, D:10) a +0 quarterstaff (44, 2, D:10) a +0 dagger a +0 robe a +0 whip a +0 chain mail (44, 3, D:10) a +0 dagger (49, -28, D:10) a +0 trident (49, -18, D:10) a +0 robe (50, -31, D:10) a +0 club a +0 robe (50, -30, D:10) a +0 hand axe a +0 dagger a +0 robe (50, -29, D:10) a +0 dagger a +0 ring mail (50, -1, D:10) 2 stones (53, 2, D:10) the +3 lajatang of the Silent Majority {vorpal, Fragile rN++ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It greatly protects you from negative energy. Fragile: It will be destroyed if unequipped. (57, 3, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (5, -10, D:11) a +0 dagger (6, -10, D:11) a +0 halberd a +0 arbalest a +0 chain mail (8, -32, D:11) 6 stones (8, -10, D:11) a +0 dagger a +0 robe (8, -9, D:11) a +0 club (9, -10, D:11) a +0 mace (21, -21, D:11) a +0 robe (22, 14, D:11) the +3 ring mail of Cehet {+Inv Fly Str+5 Stlth-} Str: It affects your strength (+5). +Inv: It lets you turn invisible. Fly: It grants you flight. Stlth: It makes you less stealthy. (23, -24, D:11) a +0 troll leather armour (24, 5, D:11) a +0 mace (26, -21, D:11) a +0 short sword (26, 7, D:11) a +0 scimitar a +0 plate armour (27, -23, D:11) a +0 shortbow (31, 4, D:11) a +2 short sword of protection (31, 5, D:11) a +0 falchion (34, -38, D:11) a +0 robe a +0 dagger (37, -38, D:11) a +0 giant spiked club a +0 giant spiked club (49, -18, D:11) a +0 scale mail (51, -9, D:11) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, -37, Lair:1) a piece from Xom's chessboard (15/15) (10, -19, Lair:1) a +0 demon whip of venom (37, -43, Lair:1) Great Wizards, Vol. VII (47, -14, Lair:1) a +0 hand axe (55, -6, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (8, 34, Lair:2) a +3 chain mail (9, 33, Lair:2) the +3 scale mail of Peek-a-Boo {Will+} Will: It increases your willpower. (11, 5, Lair:2) 5 stones (11, 12, Lair:2) 4 stones (12, 11, Lair:2) 4 stones (12, 12, Lair:2) 3 stones (12, 33, Lair:2) a book of Dreams (14, 9, Lair:2) 7 stones (14, 11, Lair:2) 5 stones (14, 12, Lair:2) 3 stones (28, 17, Lair:2) a +0 pair of boots (42, 33, Lair:2) a +0 scale mail (43, 26, Lair:2) a +0 ring mail (49, 7, Lair:2) a +0 trident (50, 7, Lair:2) a +0 trident of venom a +0 robe (58, -16, Lair:2) 7 stones Level 3 of the Lair of Beasts (2, 15, Lair:3) a +0 leather armour (8, -19, Lair:3) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (8, -3, Lair:3) a +0 dagger (24, 8, Lair:3) a +0 glaive (29, -10, Lair:3) a +2 dagger (29, 22, Lair:3) a +0 glaive (32, -5, Lair:3) a +4 ring of evasion (32, 0, Lair:3) 9 gold pieces (33, -4, Lair:3) a scroll of fog (34, -5, Lair:3) a potion of curing (34, -4, Lair:3) 18 gold pieces (36, -12, Lair:3) 4 stones (36, 12, Lair:3) a +1 dagger of flaming Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (2, -22, Lair:4) a stone (9, 0, Lair:4) 8 stones (29, -24, Lair:4) a +2 long sword of protection (31, -11, Lair:4) a scroll of immolation (32, -10, Lair:4) 24 gold pieces (37, -5, Lair:4) a +0 robe (42, -4, Lair:4) a +0 war axe (49, -19, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (2, 5, Lair:5) a scroll of noise (5, 3, Lair:5) a wolf corpse (skeletalised by now) (8, 1, Lair:5) a ring of positive energy 2 potions of attraction (8, 18, Lair:5) a komodo dragon corpse (8, 20, Lair:5) a komodo dragon corpse (8, 21, Lair:5) a hell hound corpse (14, 20, Lair:5) a potion of flight (15, 20, Lair:5) 5 gold pieces (15, 21, Lair:5) 19 gold pieces (16, 21, Lair:5) 4 stones (17, 21, Lair:5) 12 gold pieces (18, 20, Lair:5) 6 stones (18, 21, Lair:5) a +0 scale mail (18, 28, Lair:5) a basilisk corpse (19, 20, Lair:5) a +4 ring of protection (21, -8, Lair:5) a +6 ring of intelligence (24, 23, Lair:5) a +0 flail (25, -4, Lair:5) a +0 spear (28, -9, Lair:5) a basilisk corpse (skeletalised by now) (34, 20, Lair:5) a +0 flail of holy wrath (35, 19, Lair:5) a black mamba corpse (36, 17, Lair:5) a hell rat corpse (37, 20, Lair:5) a basilisk corpse (38, 20, Lair:5) a water moccasin corpse (39, 6, Lair:5) a staff of death (45, 26, Lair:5) 19 gold pieces (47, -3, Lair:5) a +0 dagger (47, 3, Lair:5) a dream sheep corpse (skeletalised by now) (52, 5, Lair:5) a dream sheep corpse (skeletalised by now) (58, 6, Lair:5) 6 stones