Morbidden Level 1 of the Dungeon (1, 0, D:1) a +0 short sword (6, 20, D:1) a +0 hat (11, 16, D:1) a +0 dagger (19, -1, D:1) a +0 robe (22, -1, D:1) a +0 short sword (24, 22, D:1) a +0 falchion (29, 31, D:1) a +0 club (38, 5, D:1) (unseen) (51, -17, D:1) a +0 whip Level 2 of the Dungeon (6, -17, D:2) 129 sling bullets (9, 4, D:2) a +0 club (21, -10, D:2) a +0 club a +0 hunting sling (21, -9, D:2) a +0 dagger (39, -6, D:2) a +0 club (46, 12, D:2) a +0 club (52, 6, D:2) a +0 dagger a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) (1, -11, D:3) a +0 leather armour (1, -1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (1, 0, D:3) a +0 spear a gnoll corpse (skeletalised by now) (7, -27, D:3) a +0 dagger (16, -27, D:3) a +0 club (26, -10, D:3) a +0 pair of gloves (28, -29, D:3) 142 arrows (29, 10, D:3) (unseen) (31, 5, D:3) a +0 trident (33, 4, D:3) a +0 dagger (33, 14, D:3) a cursed -1 blowgun a +0 dagger (36, 5, D:3) a +0 dagger (36, 6, D:3) a +0 club (39, 3, D:3) the +8 arbalest of an ossuary {freeze, rPois rN+ MR-} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. 86 arrows (40, 0, D:3) a +0 whip a gnoll corpse (48, -6, D:3) a +0 ring mail