Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 whip of electrocution (3, -30, D:1) a +0 dagger 2 stones (18, -28, D:1) a +0 war axe (23, -8, D:1) a +0 dagger (23, -6, D:1) 4 stones (26, -32, D:1) a +0 dagger (26, -29, D:1) a +0 club (32, -26, D:1) a +0 dagger (37, -23, D:1) a +0 leather armour (39, -22, D:1) a +0 club (40, -22, D:1) a +0 club (40, -20, D:1) a +0 club 5 stones (41, 14, D:1) a +0 mace (53, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (13, -6, D:2) a +0 plate armour (24, -13, D:2) a +0 whip (25, -20, D:2) 4 stones (26, -25, D:2) the +1 robe "Hicetan" {Stlth+} Stlth: It makes you more stealthy. (37, -17, D:2) 2 stones (42, -15, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, -4, D:3) 5 stones (7, -3, D:3) a +0 leather armour (9, -1, D:3) 3 stones (14, -19, D:3) a +0 robe (15, -17, D:3) a +0 short sword (23, -18, D:3) a +0 dagger (23, 15, D:3) a +0 ring mail (25, -27, D:3) a +0 whip (25, -1, D:3) a +0 club (29, -20, D:3) a +0 dagger (34, -14, D:3) a +0 short sword 6 poisoned darts (45, -14, D:3) the +9 hand axe of Xetih {drain, rPois} rPois: It protects you from poison. (48, -12, D:3) 6 stones (52, -3, D:3) 4 stones (54, -23, D:3) 2 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 spear (1, -1, D:4) a +0 halberd (3, 5, D:4) a +2 sling of freezing (7, 7, D:4) a +0 short sword a +0 ring mail (7, 23, D:4) 4 stones a +0 short sword (9, -19, D:4) a +0 whip (10, -19, D:4) a +0 halberd a +0 robe (12, -6, D:4) a +0 ring mail (15, -29, D:4) a +0 sling (23, 8, D:4) 4 stones (26, -17, D:4) a +0 dagger (39, -2, D:4) a +0 short sword (42, -16, D:4) 2 boomerangs a +0 dagger (43, -1, D:4) a +0 ring mail a +0 hand axe (43, 1, D:4) a +0 hand axe (44, 19, D:4) a +0 spear (44, 20, D:4) a +0 giant club a +0 flail a +0 halberd (47, 2, D:4) a +0 robe a +0 dagger (51, -36, D:4) a +0 leather armour a +0 hand axe (54, -23, D:4) a +0 whip (54, -22, D:4) a +0 hand axe (55, -24, D:4) a +0 mace (55, -23, D:4) a +0 trident (56, 3, D:4) a +0 leather armour (57, -24, D:4) a +0 leather armour a +0 mace (65, -16, D:4) a +0 club a +1 heavy sling Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -6, D:5) 2 stones (6, -16, D:5) a +0 ring mail (8, -31, D:5) a +0 dagger (9, -11, D:5) an adder skeleton (20, -17, D:5) 2 poisoned darts (27, -30, D:5) a +0 battleaxe (28, -28, D:5) 17 gold pieces