Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 16166421629445990467 50 Morbidden the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Mar 15, 2023. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (2050 turns). Morbidden the Conjurer (Octopode Conjurer) Turns: 2050, Time: 00:01:22 Health: 0/22 AC: 1 Str: 6 XL: 3 Next: 79% Magic: 1/6 EV: 13 Int: 22 God: Gold: 68 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger (drain) rCold + . . Faith + (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . j - amulet of faith rElec . Rampage . d - ring of protection from cold rCorr . m - ring of wizardry Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 dagger of draining (weapon) Jewellery d - a ring of protection from cold (left tentacle) j - an amulet of faith (around mantle) m - a ring of wizardry (right tentacle) Scrolls b - a scroll of summoning {unknown} c - 3 scrolls of blinking {unknown} g - 2 scrolls of enchant weapon {unknown} i - a scroll of noise {unknown} k - a scroll of identify {unknown} l - 2 scrolls of poison {unknown} n - a scroll of fear {unknown} o - a scroll of amnesia {unknown} Potions e - 3 potions of haste {unknown} f - a potion of resistance {unknown} h - a potion of curing {unknown} p - a potion of magic Skills: * Level 0.5 Fighting * Level 2.2 Dodging + Level 3.0 Stealth + Level 0.2 Unarmed Combat * Level 2.2 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 6% 3 Fulminant Prism Conj/Hex 6% 3d6 21% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 21% 4 Summon Forest Summ/Tloc 1% N/A 80% 5 Eringya's Noxious Bog Tmut/Pois 1% N/A 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History 2 gnolls come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! A bat comes into view. The gnoll closely misses you. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. The searing ray hits the bat! You kill the bat! The gnoll hits you from afar with a +0 halberd! You die... ########## #........ #....... #...... ..†.g .### .g. ... #g# #.##@##### ###........# #### ............# #... #####.......# #####... ..###.......### #...#... ..'.............+....... ..#####.#########....... #.# #########... ###########.#####.........## You could see 3 gnolls. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 3 endoplasms 4 goblins 5 hobgoblins 8 kobolds A quokka (D:2) 2 ball pythons (D:1) 4 bats (D:2) A frilled lizard (D:2) 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1022 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 2050 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, grunt_decor_mini_mirrors, minmay_indecisive_spiral D:2: layout_basic, columned_hall_lemuel, minmay_bisected Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.2 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 1 Constrict || 1 Cast: Magic Dart || 70 Searing Ray || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2050 | 2035 | 15 | 484 | 1377 | 2 | 1025.0 | Dungeon | 2050 | 2035 | 15 | 484 | 1377 | 2 | 1025.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1389 daAuts D:2: 660 daAuts