Morbidden Level 1 of the Dungeon (1, -22, D:1) a stone (5, -6, D:1) a +0 club (9, -2, D:1) a +0 robe (29, -8, D:1) a +0 hand axe (30, -41, D:1) a +0 club (30, 4, D:1) a +0 club (31, -17, D:1) a +0 short sword a +0 mace (31, -7, D:1) a +0 whip (32, -22, D:1) a +0 dagger (32, -14, D:1) a +0 leather armour (35, -42, D:1) a book of Conjurations (39, -34, D:1) a +0 dagger (39, -26, D:1) a +0 club 5 stones a +0 ring mail (40, -24, D:1) a +0 short sword a stone (42, -29, D:1) a +0 short sword (45, -25, D:1) 5 stones (47, -9, D:1) a +0 club (47, 3, D:1) a +0 dagger 4 stones (48, 6, D:1) a +0 scale mail Level 2 of the Dungeon (13, -7, D:2) the +0 leather armour of Dereag {+Inv rC+ Str+5 Int-4} Str: It affects your strength (+5). Int: It affects your intelligence (-4). rC: It protects you from cold. +Inv: It lets you turn invisible. (16, -30, D:2) a +0 short sword 4 stones (17, -14, D:2) a +0 club (20, 0, D:2) 6 stones (23, -7, D:2) a +0 ring mail (34, -4, D:2) a +0 dagger (50, -27, D:2) a +0 club a +0 sling (50, -12, D:2) a +0 ring mail (60, -29, D:2) a +0 dagger (60, -25, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Etafuybegg's Weapon Emporium a +1 heavy arbalest (166 gold) a +0 quarterstaff (44 gold) 4 atropa-tipped darts (39 gold) a +0 club (11 gold) a +2 antimagic spear (231 gold) a +1 dagger of speed (143 gold) a +0 short sword (33 gold) a +0 quarterstaff (44 gold) (0, 0, D:3) 5 javelins (2, -10, D:3) a +0 robe (9, 14, D:3) a +0 mace (12, -1, D:3) a +1 mace of draining (13, -16, D:3) a +0 dagger (14, -16, D:3) a +0 flail of holy wrath (15, -17, D:3) a +0 dagger a +0 robe (26, -2, D:3) a +0 leather armour (35, 6, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 sling a +0 club (35, 7, D:3) a +0 robe (37, 5, D:3) a +0 dagger a +0 sling (37, 8, D:3) a +0 club a +0 dagger a +0 dagger a +0 dagger of venom (38, 7, D:3) a +0 club (38, 17, D:3) a +0 whip (39, -11, D:3) the +8 hand axe of Vem Tue {venom, rElec rC- rN+ rCorr SInv} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (42, -14, D:3) a +0 plate armour (44, 14, D:3) a +0 dagger (45, 15, D:3) a +0 club (47, -14, D:3) a +0 short sword a +0 chain mail (55, 8, D:3) 5 stones (57, 6, D:3) 3 poisoned darts (59, 8, D:3) a +0 quarterstaff (60, 7, D:3) a staff of poison