Dungeon Crawl Stone Soup version 0.30-a0-940-ge5077277c9 (webtiles) character file. Game seed: 13177990932378364997 56 Morbidden the Conjurer (level 3, -2/25 HPs) Began as a Demonspawn Conjurer on Mar 26, 2023. Slain by a sleepcap (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (2494 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 2494, Time: 00:01:40 Health: -2/25 AC: 3 Str: 7 XL: 3 Next: 69% Magic: 1/6 EV: 2 Int: 21 God: Gold: 132 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . j - orb {light} rNeg . . . Spirit . a - +0 robe rPois . Reflect . e - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: sleeping, glowing A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) j - an orb of light (worn) Scrolls d - a scroll of teleportation {unknown} g - 3 scrolls of immolation {unknown} h - 4 scrolls of enchant weapon {unknown} l - a scroll of magic mapping {unknown} m - a scroll of identify {unknown} o - a scroll of fear {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} f - 2 potions of invisibility {unknown} i - 2 potions of berserk rage {unknown} k - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: * Level 0.5 Fighting * Level 0.7 Armour * Level 1.7 Dodging + Level 1.8 Stealth + Level 0.1 Unarmed Combat * Level 2.5 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aim: a sleepcap (lightly damaged, haloed, 100% to hit) The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. The sleepcap closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, haloed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap misses you. Unknown command. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap closely misses you. Unknown command. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... .... .... .. )$... .. ..... ###. ...... .#.###...... #.#@f$..... #...#...... ##..# ##### #..# #..# 5. ##..# ..5# #©.)# #..##.## # #..5#.# You could see a sleepcap. Vanquished Creatures A worm (D:3) 6 ball pythons 3 endoplasms 9 goblins 8 hobgoblins A quokka (D:1) 3 bats 4 frilled lizards 6 kobolds 9 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 314 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 314 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 510 | D:1 | Learned a level 2 spell: Searing Ray 1227 | D:2 | Found a basalt altar of Yredelemnul. 1283 | D:2 | Reached XP level 3. HP: 24/25 MP: 4/6 2151 | D:2 | Found a faded altar of an unknown god. 2494 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, minmay_misc_feat_chi D:2: minmay_alternating_diamond, layout_basic, basic_altar, shapermc_ecumenical_altar_gd D:3: layout_rooms, old_standard_altar, okawaru_metal_pillars_1_2, gammafunk_ghost_stat_death Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 95 Searing Ray || 3 Armour: Robe || 2 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2495 | 2453 | 42 | 175 | 1964 | 3 | 831.7 | Dungeon | 2495 | 2453 | 42 | 175 | 1964 | 3 | 831.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1301 daAuts D:2: 1083 daAuts D:3: 110 daAuts