Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. Game seed: 7008474114904136778 37 Morbidden the Conjurer (level 3, -5/18 HPs) Began as a Vine Stalker Conjurer on Apr 27, 2023. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon on Apr 28, 2023. The game lasted 00:01:39 (1219 turns). Morbidden the Conjurer (Vine Stalker Conjurer) Turns: 1219, Time: 00:01:39 Health: -5/18 AC: 2 Str: 9 XL: 3 Next: 41% Magic: 0/7 EV: 12 Int: 20 God: Gold: 97 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: invisible A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 6 javelins Armour g - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of identify i - a scroll of immolation {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of magic j - a potion of heal wounds {unknown} l - a potion of might {unknown} Skills: * Level 1.1 Fighting * Level 0.6 Armour * Level 1.6 Dodging + Level 2.5 Stealth * Level 2.2 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Sticky Flame Conj/Fire 11% 2d3 52% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Terence is moderately wounded. Terence barely misses you. Unknown command. Unknown command. Terence attacks as you move away! Terence barely misses you. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. As you read the scroll labelled UREOFF GOSIA, it crumbles to dust. It is a scroll of identify. c - a potion of invisibility Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Unknown command. You fade into invisibility! Terence closely misses you. Unknown command. Unknown command. Unknown command. You hit Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence closely misses you. Unknown command. Unknown command. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Unknown command. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. Unknown command. Unknown command. You strike the helpless Terence from behind! You hit Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... .. ...........# #. ###..........# ###...............# .$ ....##..#........<# ..# ##..#.##..)......# .. #.....##.......†.# #.###.......$........# ...........##@......#####. #.##......##@............ #####.##..................># ...........>..##.##.#.####... .####.##.....###.##.#.# # #.##.....# #.##.#.# #.######## #.##.#.## #.# #.##....# #.# #.###.#.# #.# ...#.## You could see Terence (unable to see you). Vanquished Creatures 3 dart slugs 2 ball pythons 3 bats (D:1) An endoplasm (D:1) 3 giant cockroaches 3 hobgoblins 2 kobolds 2 quokkas (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 39 | D:1 | Found a faded altar of an unknown god. 124 | D:1 | Reached skill level 1 in Fighting 176 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/6 671 | D:1 | Reached XP level 3. HP: 10/18 MP: 3/7 675 | D:1 | Upgraded the game from 0.30-a0-1160-g6e42c06551 to | 0.30-a0-1163-gf69bf04e7a 737 | D:1 | Learned a level 2 spell: Searing Ray 1052 | D:2 | Noticed Terence 1219 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, basic_ecumenical_altar, minmay_misc_feat_hallway D:2: layout_rooms, uniq_terence, uniq_natasha Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Armour | | 0.6 Dodging | | 1.6 Stealth | | 2.5 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Bite || 8 Unarmed || 1 Dagger || 31 Cast: Magic Dart || 54 Searing Ray || 1 Use: Scroll || 1 Potion || 1 Stab: Invisible || 1 Armour: Robe || 7 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1202 | 16 | 49 | 960 | 2 | 609.0 | Dungeon | 1218 | 1202 | 16 | 49 | 960 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 247 daAuts