Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. Game seed: 18164658151473321232 0 Morbidden the Chiller (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Morbidden the Chiller (Formicid Wanderer) Turns: 0, Time: 00:00:05 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Potions b - a potion of curing Skills: + Level 1.0 Dodging + Level 2.6 Shields + Level 1.1 Spellcasting + Level 3.0 Ice Magic + Level 2.4 Earth Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 14% 1 Sandblast Erth 14% 2d6 17% 1 Frozen Ramparts Ice 16% 1d3 38% 3 Stone Arrow Conj/Erth 6% 3d7 65% 3 Ice Form Ice/Tmut 4% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Morbidden the Formicid Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a potion of curing. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 leather armour, a +0 buckler; and the following spells available to memorise: Freeze, Sandblast, Frozen Ramparts, Stone Arrow, Ice Form. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.######### ........## #.#.......##.# #............. #....@....# #!........## #.#.......# ........## ####.##..# #. #.. #. ... #. #... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | Morbidden set off with the following items: a +0 club, a | potion of curing, a +0 leather armour, a +0 buckler; and | the following spells available to memorise: Freeze, | Sandblast, Frozen Ramparts, Stone Arrow, Ice Form. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_corners, grunt_decor_arrowhead Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+