Dungeon Crawl Stone Soup version 0.31-a0-8-gd14b0f4ee2 (webtiles) character file. Game seed: 10073525814516989108 15 Morbidden the Conjurer (level 2, -2/20 HPs) Began as a Barachi Conjurer on May 7, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (554 turns). Morbidden the Conjurer (Barachi Conjurer) Turns: 554, Time: 00:00:22 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 2/5 EV: 12 Int: 18 God: Gold: 42 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} Skills: * Level 0.5 Fighting * Level 0.1 Armour * Level 2.5 Dodging + Level 1.7 Stealth * Level 2.4 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your line of fire to the gnoll is blocked by a plant. Found 3 silver javelins. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club! The gnoll hits you with a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The goblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Unknown command. Unknown command. Unknown command. The gnoll attacks as you move away! The gnoll barely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... #......PP.# #..# #.PP....P.. #.# ##.# #.(.$...P.# #.# ##.# .P.P..P.. #..#.# #... P..PP.. #..#.# #.## ....# #....# #.#. #.g# #[##.# #.#. #g# #.##.# #..# .####@### #.##.# #... #########.##.....# #.##.######. .........[....#.###)#......... #..........#...........###### #..........#.#.###.#...# #..............# #.##>## ###.........##.### #.##.# ##.##.#......##.# #.##.# #..##........##.# #..#.# You could see a gnoll and a goblin. Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 554 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, chequers_serial_rivers_micro_c, st_stairs_7, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 20 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 617 | 617 | 0 | 0 | 565 | 1 | 617.0 | Dungeon | 617 | 617 | 0 | 0 | 565 | 1 | 617.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 617 daAuts