Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 12778612858530808102 31 Morbidden the Conjurer (level 3, -6/17 HPs) Began as a Vine Stalker Conjurer on May 9, 2023. Mangled by Sigmund ... wielding a +2 scythe of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (1152 turns). Morbidden the Conjurer (Vine Stalker Conjurer) Turns: 1152, Time: 00:00:47 Health: -6/17 AC: 2 Str: 9 XL: 3 Next: 22% Magic: 0/7 EV: 12 Int: 20 God: Gold: 67 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Missiles k - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of identify {unknown} g - 2 scrolls of brand weapon {unknown} h - 2 scrolls of teleportation {unknown} i - 2 scrolls of magic mapping {unknown} j - a scroll of vulnerability {unknown} Potions c - a potion of might {unknown} d - 2 potions of attraction {unknown} e - 3 potions of flight {unknown} l - a potion of haste {unknown} Skills: * Level 0.6 Fighting * Level 0.5 Armour * Level 1.8 Dodging + Level 2.5 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund barely misses you. Unknown command. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +2 scythe of protection! The searing ray hits Sigmund. Sigmund is severely wounded. Unknown command. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +2 scythe of protection. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +2 scythe of protection. Unknown command. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (almost dead, 52% to hit) You throw a poisoned dart. The poisoned dart closely misses Sigmund. Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (almost dead, 52% to hit) You throw a poisoned dart. The poisoned dart barely misses Sigmund. Sigmund hits you from afar with a +2 scythe of protection! Ouch! That really hurt! You die... #..... #.... #.... ... ##.### ..† #..... #@# #..... #.# #..... #@###########..... #......>.......... ###....#..##...... #....##......... #†...####....... ####.# #.....## #.# ##.##... #.# #.....# #.# #####.# You could see Sigmund. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:2) A hobgoblin (D:2) 3 jackals (D:2) 2 frilled lizards (D:1) A kobold (D:2) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 474 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 836 | D:2 | Learned a level 2 spell: Searing Ray 1012 | D:2 | Reached XP level 3. HP: 17/17 MP: 1/7 1138 | D:2 | Noticed Sigmund 1152 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 2 Bite || 1 Throw: Dart || 2 Cast: Magic Dart || 39 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1152 | 1126 | 26 | 0 | 1026 | 2 | 576.0 | Dungeon | 1152 | 1126 | 26 | 0 | 1026 | 2 | 576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 319 daAuts