Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a +0 club (6, -19, D:1) a +0 dagger (9, -7, D:1) a +0 ring mail (10, 11, D:1) a +0 whip (30, -14, D:1) a +0 dagger (33, 16, D:1) a +0 whip (39, -2, D:1) a +0 mace (40, -2, D:1) a +0 leather armour (40, 1, D:1) a +0 chain mail (45, -15, D:1) a +0 club (45, -1, D:1) a +0 hand axe (47, -13, D:1) a +0 dagger (53, -2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Feujaryu's Weapon Shoppe a +0 dagger (26 gold) a +0 mace (39 gold) a +0 flail (45 gold) a +2 lajatang of electrocution (643 gold) 5 stones (6 gold) a +0 long sword (45 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) 4 stones (5 gold) (0, 0, D:2) a +0 ring mail (6, -5, D:2) a +2 helmet (16, -7, D:2) a +0 mace (18, -13, D:2) an amulet of faith (20, 2, D:2) a +0 club (21, -29, D:2) a +0 dagger (22, 1, D:2) a +0 dagger (23, -29, D:2) a +0 dagger (45, -40, D:2) a +0 trident (49, -24, D:2) a +0 dagger Level 3 of the Dungeon (6, 12, D:3) a +0 dagger (9, 11, D:3) a +0 dagger (12, 24, D:3) a +0 short sword (15, -14, D:3) a +0 club (17, 25, D:3) the +7 dagger of Misery {pain, Drain Int+3 SInv Stlth+} Int: It affects your intelligence (+3). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (18, 17, D:3) a +0 scale mail (24, 20, D:3) a staff of air (25, 39, D:3) a +0 whip of electrocution (32, -11, D:3) a +0 flail a +0 leather armour a +0 whip (33, -11, D:3) a +0 club (53, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 7, D:4) a +0 helmet (4, 8, D:4) a +0 club a +0 ring mail (6, -1, D:4) a +0 flail a +0 ring mail (11, 18, D:4) a scroll of poison (16, -14, D:4) a +0 hand axe a +0 ring mail (16, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (15, -1, D:5) a +0 falchion (35, 15, D:5) a +0 scale mail (43, 19, D:5) a +0 quarterstaff (44, -3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (11, -4, D:6) a +0 ring mail a +0 club a +0 hand axe (12, -5, D:6) a +0 scale mail a +0 club (16, 3, D:6) a +0 chain mail a +0 hand axe (17, -4, D:6) a +0 short sword a +0 ring mail (19, -19, D:6) a +0 robe (20, -4, D:6) a +0 scythe a +0 long sword a +0 robe (28, 5, D:6) a +0 dagger a +0 robe (29, -15, D:6) a +0 robe a +1 battleaxe of freezing a +0 robe a +0 short sword a +0 robe a +0 war axe (29, -4, D:6) a +0 robe a +3 great sword of freezing (29, -2, D:6) a +0 robe a +0 trident (36, -14, D:6) a +0 club (39, -3, D:6) a +0 ring mail (47, 0, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) +0 steam dragon scales (2, 32, D:7) a +0 club (5, -7, D:7) a +0 robe a +2 dagger of venom (5, -6, D:7) a +0 robe a +0 dagger (6, -8, D:7) a +0 robe a +0 dagger (11, -6, D:7) a +0 cloak (12, -7, D:7) a +0 leather armour (12, 9, D:7) a +0 pair of gloves (19, 34, D:7) a +0 trident (23, 0, D:7) a +0 orcbow of electrocution (25, 29, D:7) a +0 flail a +0 spear (26, 29, D:7) a +0 club a +0 robe a +0 whip (27, 29, D:7) a +0 whip Level 8 of the Dungeon [Shop] Wuraestre's Weapon Shoppe 6 stones (8 gold) 9 stones (12 gold) 3 poisoned darts (25 gold) 7 stones (9 gold) 5 stones (7 gold) 6 stones (8 gold) the +8 short sword of Domination {heavy, Fly Will+ SInv} (900 gold) SInv: It lets you see invisible. Fly: It grants you flight. Will: It increases your willpower. a +1 spectral quarterstaff (238 gold) a +0 rapier (56 gold) (28, -10, D:8) a +2 scimitar a +0 robe (30, -10, D:8) a +0 falchion a +0 robe a +3 dagger a +0 robe (34, -16, D:8) a +2 dagger a +0 robe (36, -19, D:8) a +4 falchion of freezing a +0 robe (43, 2, D:8) a +0 club (44, 1, D:8) a +0 dagger a +0 whip (44, 2, D:8) a +0 club (45, 2, D:8) a +0 orcbow a +0 dagger (51, -18, D:8) a +0 trident (52, -19, D:8) a +0 dagger a +0 long sword a +0 chain mail a +0 dagger a +0 robe (52, -18, D:8) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 ring mail (1, -22, D:9) a +0 leather armour (2, -1, D:9) a +0 halberd a +0 ring mail (2, 0, D:9) a +0 flail (3, 0, D:9) a +0 spear (4, -26, D:9) a +0 club (4, -2, D:9) a +0 halberd (5, -26, D:9) a +0 dagger a +0 robe (6, -6, D:9) a +0 whip (6, -4, D:9) a +0 flail (7, -23, D:9) a +0 dagger a +0 robe (7, -20, D:9) a +0 hand axe a +0 leather armour (7, -6, D:9) a +0 dagger (7, -5, D:9) a +0 dagger (8, -6, D:9) a +0 spear (8, -5, D:9) a +0 spear a +0 scale mail (10, 8, D:9) a +0 long sword (11, 20, D:9) a +0 spear (15, 9, D:9) a +0 club (16, 8, D:9) a +0 falchion a +0 scale mail (16, 9, D:9) a +0 club a +0 scale mail (17, 8, D:9) a +0 short sword a +0 scimitar a +0 chain mail (38, 11, D:9) 3 stones (45, 14, D:9) a +0 short sword (47, -25, D:9) a +0 robe (50, -27, D:9) a +0 sling Level 10 of the Dungeon (8, 19, D:10) the +7 war axe of Paper {freeze, Str+5} Str: It affects your strength (+5). (14, 19, D:10) a +0 whip a +0 whip a +0 war axe a +0 dagger a +0 robe (14, 37, D:10) a +0 short sword (14, 39, D:10) a +0 battleaxe a +0 scale mail (15, 16, D:10) a +0 hand axe (15, 17, D:10) a +0 falchion (15, 18, D:10) a +0 dagger (16, 14, D:10) a +0 dagger a +0 chain mail (17, 27, D:10) a +0 dagger a +0 leather armour (17, 38, D:10) a +0 dagger a +0 dagger (18, 35, D:10) a +0 flail (18, 36, D:10) 5 atropa-tipped darts (18, 38, D:10) a +0 dagger a +0 dagger (19, 35, D:10) a +0 flail a +0 leather armour (19, 36, D:10) a +0 dagger of draining (19, 37, D:10) a +0 dagger (19, 38, D:10) a +0 dagger (23, 28, D:10) a +0 hand axe (24, 21, D:10) a +0 dagger a +0 robe (24, 22, D:10) a +0 club a +0 hand axe (24, 24, D:10) a +0 flail a +0 club a +0 ring mail a +0 club (24, 25, D:10) a +0 dagger (24, 26, D:10) a +0 dagger a +0 robe (24, 29, D:10) a +0 trident (24, 33, D:10) a +0 dagger (25, 33, D:10) a +0 short sword a +0 leather armour a +0 club a +0 hand axe a +0 leather armour a +0 hand axe (26, 27, D:10) a +0 dagger a +0 robe a +0 whip a +3 ring mail a +0 war axe (26, 33, D:10) a +0 dagger a +0 chain mail (26, 36, D:10) a +0 mace (27, 29, D:10) a +0 dagger of electrocution (27, 31, D:10) a +0 whip (27, 32, D:10) a +0 falchion a +0 ring mail (28, 28, D:10) a +0 club a +0 leather armour (35, 13, D:10) a +0 hand axe (53, 27, D:10) a +0 quarterstaff (57, 38, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 poisoned darts (6, -4, Lair:1) a +0 sling (10, 16, Lair:1) a +0 dagger of draining (11, 14, Lair:1) a +1 halberd a +0 animal skin (18, 15, Lair:1) a +0 leather armour (35, 14, Lair:1) a +0 quarterstaff a +0 sling a +0 leather armour (47, 5, Lair:1) an amulet of faith Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (7, 10, Lair:2) a +0 long sword (19, 8, Lair:2) a +0 leather armour (22, 31, Lair:2) a +0 dire flail (25, 30, Lair:2) a +0 mace (25, 31, Lair:2) a +0 short sword a +0 robe (29, 17, Lair:2) a +0 chain mail (36, -4, Lair:2) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (50, -4, Lair:2) an electric eel corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 19, Lair:3) 3 poisoned darts (3, 17, Lair:3) a ring of flight (5, -1, Lair:3) a wolf corpse a wolf corpse a wolf corpse (7, -8, Lair:3) a yak corpse (9, -2, Lair:3) +0 steam dragon scales a steam dragon corpse