Dungeon Crawl Stone Soup version 0.32-a0-22-g6ae6769602 (webtiles) character file. Game seed: 15703433979435543802 87 Morbidden the Conjurer (level 4, -2/31 HPs) Began as a Barachi Conjurer on Jan 18, 2024. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1404 turns). Morbidden the Conjurer (Barachi Conjurer) Turns: 1404, Time: 00:01:28 Health: -2/31 AC: 3 Str: 8 XL: 4 Next: 51% Magic: 6/16 EV: 12 Int: 21 God: Gold: 87 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 flail Armour c - a +0 robe (worn) k - a +0 pair of gloves (worn) o - an orb of light Jewellery e - a ring of magical power (left hand) m - a ring of see invisible Scrolls f - a scroll of identify {unknown} i - a scroll of silence {unknown} j - 3 scrolls of vulnerability {unknown} l - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} h - a potion of curing {unknown} Skills: * Level 0.7 Fighting * Level 0.9 Short Blades * Level 1.3 Armour * Level 2.8 Dodging + Level 2.1 Stealth * Level 2.4 Spellcasting * Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 14% 1 Confusing Touch Hex 2% N/A 38% 3 Sigil of Binding Hex 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 halberd. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! Unknown command. The gnoll hits you from afar with a +0 halberd! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... #.......# #......_.. #.#...#########......... #.#.###.........###..... #.#.# #.#....##.# ####. #.#.# #.#....##.# #.#.# #.........###### #.#.# #..............+ #.#.###........####### #...............@.g..# ....#.............##.# #####.##......<.#.# #.#####+#...#.# #.# #####)# #.# .# #.. .. #.. .. #.. .. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) 2 dart slugs (D:1) 3 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 2 quokkas 2 bats A frilled lizard (D:1) 5 goblins 3 kobolds (D:1) 6 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 333 | D:1 | Learned a level 2 spell: Searing Ray 408 | D:1 | Reached skill level 5 in Conjurations 481 | D:1 | Reached skill level 1 in Armour 502 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1273 | D:2 | Found a faded altar of an unknown god. 1278 | D:2 | Reached XP level 4. HP: 31/31 MP: 7/7 1404 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: layout_basic, ebering_ecumenical_altar_sacrificial, nicolae_grassy_gnolls Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Armour | 1 | 1.3 Stealth | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.9 Dodging | | 2.8 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 10 | || 10 Dagger | 11 | || 11 Cast: Magic Dart | 60 | 12 || 72 Searing Ray | 3 | 1 || 4 Armour: Robe | 12 | 3 || 15 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1545 | 1500 | 45 | 23 | 1265 | 2 | 772.5 | Dungeon | 1545 | 1500 | 45 | 23 | 1265 | 2 | 772.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 403 daAuts