Dungeon Crawl Stone Soup version 0.32-a0-35-gd9ff480968 (webtiles) character file. Game seed: 10543681099059939533 52 Morbidden the Conjurer (level 3, 0/32 HPs) Began as a Troll Conjurer on Jan 23, 2024. Slain by an orc priest ... wielding a +0 morningstar (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:17 (1264 turns). Morbidden the Conjurer (Troll Conjurer) Turns: 1264, Time: 00:01:18 Health: 0/32 AC: 4 Str: 14 (15) XL: 3 Next: 60% Magic: 1/4 EV: 9 Int: 15 (16) God: Gold: 93 SH: 0 Dex: 7 (8) Spells: 1/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} i - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} e - a potion of heal wounds {unknown} f - a potion of curing h - a potion of might {unknown} l - a potion of lignification {unknown} Skills: * Level 0.6 Fighting * Level 0.6 Armour * Level 1.7 Dodging + Level 1.0 Stealth * Level 0.8 Unarmed Combat * Level 1.4 Spellcasting * Level 3.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Searing Ray Conj 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 24% 1 Hailstorm Conj/Ice 6% 3d5 34% 3 Frozen Ramparts Ice 2% 1d1 56% 3 Fulminant Prism Conj/Alch 3% 3d5 75% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Unknown command. You are too injured to fight recklessly! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest closely misses you. There is a stone staircase leading up here. Unknown command. It was a potion of curing. You feel better. The orc priest closely misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. Unknown command. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Unknown command. You scratch the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you but does no damage. Unknown command. You scratch the orc priest. The orc priest is almost dead. The orc priest casts a cantrip, but nothing happens. Unknown command. You scratch the orc priest but do no damage. You claw the orc priest, but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest hits you with a +0 morningstar! You die... ... ... .# ... .. #.# #. #.# #. #.# #. #.# #o#####. #.# #oo.o.). #@# #############. #o###..o.o......o. #.o...############ ####### # # # # # You could see an orc priest and an orc. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) An orc (D:3) 6 ball pythons A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:2) 2 kobolds (D:1) 2 bats A frilled lizard (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Troll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:1 | Reached skill level 3 in Conjurations 182 | D:1 | Reached XP level 2. HP: 21/24 MP: 0/3 269 | D:1 | You fall into a shaft and drop 1 floor! 291 | D:2 | Found a stormy altar of Qazlal. 325 | D:2 | Identified the +6 dagger "Geoczul" {venom, rElec rF+ rC+} 462 | D:2 | Learned a level 2 spell: Searing Ray 515 | D:2 | Reached XP level 3. HP: 32/32 MP: 1/4 1264 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: layout_loops_ring, basic_altar, minmay_increasing_density D:3: layout_loops_ring, dreamdust_ecumenical_altar_statues, st_stairs_2, minmay_bisected Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.4 Fighting | | 0.6 Armour | | 0.6 Dodging | | 1.7 Stealth | | 1.0 Unarmed Combat | | 0.8 Spellcasting | | 1.4 Action || total ---------------------------++------- Melee: Unarmed || 46 Punch || 2 Cast: Magic Dart || 26 Searing Ray || 1 Use: Potion || 2 Armour: Robe || 37 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1264 | 1248 | 16 | 110 | 955 | 3 | 421.3 | Dungeon | 1264 | 1248 | 16 | 110 | 955 | 3 | 421.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 905 daAuts D:1: 268 daAuts D:3: 90 daAuts