Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 18046891763238700776 54 Morbidden the Conjurer (level 3, -2/25 HPs) Began as a Demonspawn Conjurer on Mar 24, 2024. Slain by an ice beast (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:09 (1948 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 1948, Time: 00:01:09 Health: -2/25 AC: 3 Str: 13 XL: 3 Next: 66% Magic: 6/6 EV: 13 Int: 20 God: Gold: 82 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: repulsion field 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery h - a +6 ring of strength (left hand) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of torment {unknown} f - a scroll of butterflies {unknown} g - a scroll of vulnerability {unknown} i - a scroll of revelation {unknown} j - a scroll of teleportation {unknown} l - 2 scrolls of identify {unknown} Potions c - a potion of brilliance Skills: * Level 0.5 Fighting * Level 0.8 Armour * Level 2.1 Dodging + Level 1.8 Stealth * Level 2.3 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Scorch Fire 4% 2d5 22% 2 Fugue of the Fallen Necr 2% N/A 41% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Anguish Hex/Necr 1% N/A 83% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Message History h - a +6 ring of strength (left hand) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast! The ice beast is severely wounded. Without enough magic to sustain it, your searing ray dissipates. Unknown command. The ice beast hits you. The ice beast freezes you! Unknown command. The ice beast closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. The ice beast hits you. The ice beast freezes you! You die... #.# #.# #.# #.# #.# #.# #.# #.###############... #...........@Y...... #################... You could see an ice beast. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 3 endoplasms 2 giant cockroaches (D:2) 3 hobgoblins (D:2) A kobold (D:1) 4 ball pythons 2 bats (D:2) 2 frilled lizards 3 goblins 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 614 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 614 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 867 | D:2 | Learned a level 2 spell: Searing Ray 1006 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1938 | D:3 | Noticed an ice beast 1948 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_micro_b, dreamdust_princess_bridge, kennysheep_pointless_box D:2: layout_basic D:3: layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | | 0.5 Armour | | 0.8 Stealth | | 1.8 Spellcasting | | 2.3 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 65 Cast: Magic Dart || 62 Searing Ray || 1 Use: Potion || 4 Armour: Robe || 39 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1946 | 1781 | 165 | 31 | 1530 | 3 | 648.7 | Dungeon | 1946 | 1781 | 165 | 31 | 1530 | 3 | 648.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1293 daAuts D:1: 611 daAuts D:3: 42 daAuts