Dungeon Crawl Stone Soup version 0.32-a0-2157-gcf733dc7dc (webtiles) character file. Game seed: 8540350366140719829 599 Morbidden the Conjurer (level 7, -3/51 HPs) Began as a Barachi Conjurer on Aug 20, 2024. Was an Initiate of Cheibriados. Slain by Edmund ... wielding a +0 dire flail of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:04:29 (4013 turns). Morbidden the Conjurer(Barachi Conjurer) Turns: 4013, Time: 00:04:29 Health: -3/51 AC: 2 Str: 10 XL: 7 Next: 41% Magic: 1/13 EV: 12 Int: 21 God: Cheibriados [......] Gold: 258 SH: 0 Dex: 11 Spells: 12/15 levels left rFire . . . a - +3 hand axe "Ulesouz" {flame, rC++ rN+ SInv} rCold + + . (no shield) rNeg + . . k - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... n - amulet of magic regeneration Stlth ++ i - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.53/turn %: no passive effects @: unable to hop, very slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 4 of the Dungeon. You worshipped Cheibriados. Cheibriados was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons a - the +3 hand axe "Ulesouz" (weapon) {flame, rC++ rN+ SInv} (You took it off an orc wizard on level 2 of the Dungeon) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Armour k - a +0 robe (worn) Jewellery i - a ring of resist corrosion (left hand) n - an amulet of magic regeneration (around neck) Wands p - a wand of iceblast (10) q - a wand of flame (18) Scrolls d - 2 scrolls of poison {unknown} e - 4 scrolls of identify {unknown} f - 3 scrolls of fog {unknown} g - a scroll of blinking {unknown} j - a scroll of noise {unknown} l - 2 scrolls of teleportation {unknown} r - a scroll of immolation {unknown} Potions b - 2 potions of magic c - a potion of heal wounds {unknown} h - 4 potions of curing {unknown} m - 3 potions of haste {unknown} o - a potion of brilliance {unknown} Skills: * Level 2.5 Fighting * Level 1.5 Axes * Level 2.2 Armour * Level 3.9 Dodging + Level 2.5 Stealth + Level 0.6 Unarmed Combat * Level 4.5 Spellcasting * Level 6.0 Conjurations * Level 0.7 Invocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Uskayaw Wu Jian Xom The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 Edmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 ring mail (sparse dust, lightly wounded, 82% to hit) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. Unknown command. The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channelling your searing ray. Edmund completely misses you. Your magical contamination has completely faded away. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 ring mail (moderately wounded, 82% to hit) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray misses Edmund. Edmund barely misses you. Unknown command. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +0 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" Cheibriados appreciates the motionlessness of death. #.# .. .. . #. #.# #..##### #.!...### #####.@@## ###..## ###..###.# #. ##(.......# #..##..######..# #.)<..#### .# ## ###.#....# ####..# #.####.# ..#... #. #...##### #...# You could see Edmund. Vanquished Creatures Grinder (D:4) A scorpion (D:4) A howler monkey (D:3) 2 hounds (D:4) An orc priest (D:2) An iguana (D:4) Ijyb (D:4) An orc wizard (D:2) 3 adders A white imp (D:3) 3 dart slugs 5 ribbon worms 2 orcs (D:2) 7 ball pythons 3 bats 3 endoplasms 12 giant cockroaches 6 goblins 6 hobgoblins 4 jackals (D:1) 8 kobolds 4 quokkas (D:1) 8 frilled lizards 12 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Found a runed translucent door. 292 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 343 | D:1 | Learned a level 2 spell: Searing Ray 829 | D:2 | Reached skill level 1 in Fighting 829 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 914 | D:2 | Identified the +3 hand axe "Ulesouz" {flame, rC++ rN+ SInv} 1624 | D:1 | Reached skill level 5 in Conjurations 1633 | D:1 | Reached XP level 4. HP: 17/32 MP: 1/8 2127 | D:2 | You fall into a shaft and drop 1 floor! 2349 | D:2 | Reached skill level 1 in Armour 2349 | D:2 | Reached XP level 5. HP: 37/37 MP: 2/9 2535 | D:2 | Found a runed translucent door. 2536 | D:2 | Noticed Crazy Yiuf 3394 | D:3 | Found a burning altar of Makhleb. 3678 | D:4 | Reached XP level 6. HP: 44/44 MP: 7/11 3725 | D:4 | Found a staircase to the Ecumenical Temple. 3730 | D:4 | Noticed Ijyb 3738 | D:4 | Killed Ijyb 3743 | D:4 | Identified the staff "Beub" {+Blink rF+ Will+ Fire} 3754 | Temple | Entered the Ecumenical Temple 3759 | Temple | Became a worshipper of Cheibriados the Contemplative 3822 | D:4 | Reached skill level 1 in Axes 3990 | D:4 | Noticed Grinder 3992 | D:4 | Noticed Edmund 3997 | D:4 | Paralysed by Grinder for 3 turns 4001 | D:4 | Killed Grinder 4002 | D:4 | Reached skill level 6 in Conjurations 4002 | D:4 | Reached XP level 7. HP: 28/51 MP: 8/13 4013 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_cross D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_boulevard D:4: dreamdust_elfheim, layout_rooms, minmay_temple_entry_water_ring, uniq_edmund, uniq_ijyb, uniq_grinder Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.5 Stealth | 2 | 2.5 Conjurations | 5 6 | 6.0 Spellcasting | 3 4 | 4.5 Armour | 1 2 | 2.2 Dodging | 3 | 3.9 Axes | 1 | 1.5 Unarmed Combat | | 0.6 Invocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 38 | 4 | || 42 Hand axe | | 6 | || 6 Cast: Magic Dart | 60 | 115 | || 175 Searing Ray | 3 | 12 | 2 || 17 Ability: Hop | | 1 | 1 || 2 Stab: Sleeping | | 2 | || 2 Armour: Robe | 61 | 40 | 4 || 105 Dodge: Dodged | 54 | 16 | 4 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4430 | 4262 | 168 | 604 | 3058 | 5 | 886.0 | Dungeon | 4416 | 4248 | 168 | 604 | 3058 | 4 | 1104.0 | Temple | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1772 daAuts D:2: 1397 daAuts D:3: 805 daAuts D:4: 441 daAuts Temple: 13 daAuts