Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 13290325688458497207 1738 Morbidden the Ducker (level 9, -2/65 HPs) Began as a Djinni Conjurer on Sept 11, 2024. Killed from afar by an orc wizard (4 damage) ... with a magic dart ... on level 6 of the Dungeon. The game lasted 00:07:05 (6354 turns). Morbidden the Ducker (Djinni Conjurer) Turns: 6354, Time: 00:07:06 Health: -2/65 AC: 7 Str: 8 XL: 9 Next: 26% Gold: 317 EV: 12 Int: 23 God: SH: 0 Dex: 11 rFire + + . e - +0 trident (venom) rCold x . . (no shield) rNeg . . . v - +3 leather armour {Will+} rPois ∞ u - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 317 gold pieces. Inventory: Hand Weapons e - a +0 trident of venom (weapon) Missiles s - 2 throwing nets Armour u - a +0 helmet (worn) v - a +3 leather armour of willpower (worn) Jewellery c - an amulet of faith Talismans t - a beast talisman Wands m - a wand of charming (13) Scrolls b - a scroll of revelation {unknown} d - 2 scrolls of fog {unknown} f - a scroll of poison {unknown} g - a scroll of fear {unknown} h - a scroll of immolation {unknown} i - a scroll of blinking {unknown} k - 2 scrolls of enchant armour {unknown} l - 2 scrolls of identify {unknown} o - a scroll of noise {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of teleportation {unknown} Potions a - a potion of might {unknown} j - 3 potions of curing n - 2 potions of berserk rage {unknown} p - a potion of haste {unknown} Skills: * Level 5.0 Fighting + Level 1.5 Armour * Level 6.8 Dodging + Level 3.1 Stealth * Level 5.6 Spellcasting * Level 5.6 Conjurations * Level 5.6 Hexes * Level 5.6 Summonings * Level 5.6 Necromancy * Level 5.6 Translocations * Level 5.6 Fire Magic * Level 5.6 Ice Magic * Level 5.6 Air Magic * Level 5.6 Earth Magic * Level 5.6 Alchemy * Level 3.4 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 12% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 12% 4 e - Freeze Ice 100% 1d10 1% 1 f - Mercury Vapours Alch/Air 64% N/A 1% 2 g - Summon Ice Beast Ice/Summ 32% N/A 3% 3 s - Grave Claw Necr 64% 2d11 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The searing ray hits the plant. The plant is lightly damaged. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The orc priest looks satisfied for a moment. Unknown command. Unknown command. The searing ray hits the plant. The plant is lightly damaged. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. A nearby plant withers and dies. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (almost dead, 86% to hit) The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" * * * LOW HITPOINT WARNING * * * The pile of debris collapses into dust. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc priest. You kill the orc priest! * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The magic dart hits you. You die... ..# ..#... ..#_#... ....... .....# ##'.'°)## #.#'''#.# #..o....# #.$@....# #...I.P.# #.......# #.......# #.......# #..'''..# ##♣♣##########.#####.#######♣#### ................................. ..P......♣...............P♣...♣♣. You could see an orc wizard. Vanquished Creatures Sigmund (D:5) 2 water moccasins An ice beast (D:6) An ogre (D:5) 2 phantoms (D:3) A gnoll sergeant (D:5) A bullfrog (D:6) 3 scorpions 3 wights (D:6) A howler monkey (D:6) 3 hounds 2 bombardier beetles A jelly (D:5) 3 orc priests A sleepcap (D:5) Ijyb (D:5) 6 gnolls 9 adders 2 shadow imps 2 white imps (D:6) 3 ribbon worms 11 orcs An endoplasm (D:4) 6 hobgoblins 7 jackals 10 kobolds 2 quokkas 6 ball pythons 2 frilled lizards (D:3) 10 goblins 5 rats 109 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Morbidden set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 634 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 1237 | D:2 | Reached XP level 3. HP: 20/26 MP: 0/0 1237 | D:2 | Learned a level 1 spell: Freeze 1276 | D:2 | Reached skill level 1 in Fighting 1313 | D:2 | Reached skill level 3 in Dodging 1562 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1598 | D:3 | Noticed a phantom 1606 | D:3 | Killed a phantom 1607 | D:3 | Reached XP level 5. HP: 17/38 MP: 0/0 1607 | D:3 | Learned a level 2 spell: Grave Claw 1911 | D:3 | Noticed a phantom 1932 | D:3 | Killed a phantom 1933 | D:3 | Reached skill level 4 in Dodging 1933 | D:3 | Reached XP level 6. HP: 7/45 MP: 0/0 2516 | D:3 | You are sucked into a shaft and drop 3 floors! 2529 | D:6 | Noticed a water moccasin 2537 | D:6 | Killed a water moccasin 2538 | D:6 | Reached XP level 7. HP: 23/49 MP: 0/0 2538 | D:6 | Learned a level 2 spell: Mercury Vapours 2777 | D:6 | Reached skill level 5 in Dodging 2777 | D:6 | Reached skill level 1 in Shapeshifting 2941 | D:6 | Found a glowing golden altar of the Shining One. 3009 | D:5 | Entered Level 5 of the Dungeon 3072 | D:4 | Found Enotyel's CLEARANCE SALE!. 3814 | D:4 | Reached XP level 8. HP: 47/56 MP: 0/0 4742 | D:5 | Reached skill level 5 in Spellcasting 4742 | D:5 | Reached skill level 5 in Conjurations 4742 | D:5 | Reached skill level 5 in Hexes 4742 | D:5 | Reached skill level 5 in Summonings 4742 | D:5 | Reached skill level 5 in Necromancy 4742 | D:5 | Reached skill level 5 in Translocations 4742 | D:5 | Reached skill level 5 in Fire Magic 4742 | D:5 | Reached skill level 5 in Ice Magic 4742 | D:5 | Reached skill level 5 in Air Magic 4742 | D:5 | Reached skill level 5 in Earth Magic 4742 | D:5 | Reached skill level 5 in Alchemy 4864 | D:5 | Noticed Ijyb 4873 | D:5 | Reached skill level 6 in Dodging 4873 | D:5 | Killed Ijyb 5069 | D:5 | Noticed Sigmund 5074 | D:5 | Killed Sigmund 5512 | D:5 | Reached XP level 9. HP: 53/63 MP: 0/0 5512 | D:5 | Learned a level 3 spell: Summon Ice Beast 6218 | D:6 | Reached skill level 1 in Armour 6262 | D:6 | Reached skill level 5 in Fighting 6353 | D:6 | HP: 3/65 [orc priest/nerve-wracking pain (9)] 6354 | D:6 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_misc_feat_alley, nicolae_twisty_statue_hallways D:2: layout_rooms D:3: kennysheep_big_flooded_room, layout_loops_cross, hangedman_feature_mirror D:4: layout_layer_cave, nicolae_shop_clearance D:5: layout_gridville, uniq_sigmund, uniq_ijyb D:6: regret_index_arboreal_archives, layout_loops_ring, tso_oasis_becter Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Dodging | 3 4 5 6 | 6.8 Stealth | 2 3 | 3.1 Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Shapeshifting | 1 3 | 3.4 Armour | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 3 | || 3 Trident | | 2 | 7 || 9 Cast: Magic Dart | 65 | 37 | 77 || 179 Searing Ray | | 14 | 48 || 62 Grave Claw | | 2 | 6 || 8 Freeze | | | 1 || 1 Fulminant Prism | | | 1 || 1 Mercury Vapours | | | 1 || 1 Use: Potion | | 4 | || 4 Armour: Robe | 4 | 23 | 9 || 36 Skin | | 39 | || 39 Leather armour | | | 25 || 25 Dodge: Dodged | 3 | 25 | 24 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6355 | 6157 | 198 | 676 | 4737 | 6 | 1059.2 | Dungeon | 6355 | 6157 | 198 | 676 | 4737 | 6 | 1059.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1369 daAuts D:4: 1127 daAuts D:1: 1063 daAuts D:3: 1024 daAuts D:6: 927 daAuts D:2: 842 daAuts