Dungeon Crawl Stone Soup version 0.33-a0-130-gea5bc3604b (webtiles) character file. Game seed: 18300203062538804310 9 Morbidden the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Sept 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (397 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 397, Time: 00:00:20 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 4/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} e - a potion of degeneration {unknown} Skills: * Level 0.4 Fighting * Level 1.9 Dodging + Level 1.7 Stealth * Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You kill the bat! Found a stone staircase leading down. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Found a leather armour. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 leather armour. A rat comes into view. Found a bubbling blue potion. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #..####.#......... #.# #..# #....###...# #.# ### #..####....#<..... #.# #.. ...........#..(... ##.## #.# #..####.#......... ###...## #.# #..# #.#......#.. .......# ##.###..# ##.#......... ###....####[#.##..###.....#...... ##.#.....###..@.........#...... ####.#..##....##..........###...# ................#.####.#......... ######..##...##.#.# #.#......... # #..#######.#!# #.###...###. # #..# #. .. ..# ##.####. # #..# ## .# ## #.....† ######..# .# ######. ........# #. There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 350 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 350 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 397 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 13 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 397 | 0 | 30 | 323 | 1 | 397.0 | Dungeon | 397 | 397 | 0 | 30 | 323 | 1 | 397.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 397 daAuts