Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15789609338390974922 224 Morbidden the Conjurer (level 6, -2/30 HPs) Began as a Vine Stalker Conjurer on Oct 6, 2024. Slain by Pargi (5 damage) ... in a sewer. The game lasted 00:02:19 (2568 turns). Morbidden the Conjurer (Vine Stalker Conjurer) Turns: 2568, Time: 00:02:20 Health: -2/30 AC: 2 Str: 13 XL: 6 Next: 0% Magic: 0/17 EV: 10 Int: 20 God: Gold: 100 SH: 8 Dex: 12 Spells: 9/12 levels left rFire + . . a - +0 long sword rCold . . . h - +4 buckler of Seaf {rF+ MP+5 Str+3} rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour d - a +0 robe (worn) h - the +4 buckler of Seaf (worn) {rF+ MP+5 Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} Potions f - 4 potions of curing {unknown} Skills: * Level 1.6 Fighting * Level 1.1 Long Blades * Level 2.0 Dodging + Level 2.7 Stealth * Level 1.0 Shields * Level 3.6 Spellcasting * Level 5.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 50% 3 Ozocubu's Armour Ice 3% N/A 50% 3 Fulminant Prism Conj/Alch 6% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 54% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 = Annotations: D:2 Sigmund Sewer Pargi Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. Pargi misses you. Unknown command. You completely miss Pargi. You bite Pargi. You drain his power. You feel invigorated. Pargi is almost dead. Pargi barely misses you. You block Pargi's attack. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. Pargi claws you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. You hit Pargi but do no damage. You bite Pargi, but do no damage. Pargi is severely wounded. Pargi bites you! * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. Unknown command. You hit Pargi but do no damage. Your bite misses Pargi. Pargi is severely wounded. You block Pargi's attack. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. Unknown command. Unknown command. You closely miss Pargi. You bite Pargi. You drain his power. You feel invigorated. Pargi is severely wounded. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. Pargi claws you but does no damage. Pargi closely misses you. Pargi claws you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You hit Pargi. Your bite misses Pargi. Pargi is severely wounded. Pargi bites you! You die... ####)~≈~.#### ####)~≈~.#### #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #$.T@~≈~.)..# ############# #~≈~# #~≈~# #~≈~# #~≈~# #~≈~# #~≈~# You could see Pargi. Vanquished Creatures 2 brain worms (Sewer) An adder (D:2) 2 river rats (D:3) 2 ufetubi (D:3) 4 dart slugs 6 ball pythons 2 endoplasms (D:2) 4 giant cockroaches 3 goblins 4 hobgoblins (D:1) 5 kobolds 2 quokkas 4 bats 3 frilled lizards 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 330 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/6 944 | D:1 | Found Zuecusar's Jewellery Shoppe. 955 | D:1 | Learned a level 2 spell: Searing Ray 1108 | D:2 | Reached XP level 3. HP: 17/17 MP: 0/8 1362 | D:2 | Reached skill level 1 in Fighting 1674 | D:2 | Identified the +4 buckler of Seaf {rF+ MP+5 Str+3} 2028 | D:2 | Noticed Sigmund 2110 | D:3 | Found a glowing drain. 2118 | D:3 | Reached XP level 4. HP: 8/22 MP: 3/9 2151 | Sewer | Entered a sewer 2154 | Sewer | Noticed a brain worm 2164 | Sewer | Killed a brain worm 2165 | Sewer | Reached XP level 5. HP: 11/25 MP: 1/11 2168 | Sewer | Reached skill level 5 in Conjurations 2428 | Sewer | Reached skill level 1 in Long Blades 2428 | Sewer | Reached skill level 1 in Shields 2535 | Sewer | Reached XP level 6. HP: 30/30 MP: 12/12 2553 | Sewer | Noticed Pargi 2568 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_shops, nicolae_shop_peninsula D:2: layout_loops_ring, kennysheep_donut, uniq_sigmund D:3: layout_rooms, portal_sewer_entry_b, uniq_terence, uniq_crazy_yiuf_cottage, uniq_ijyb Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.6 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.1 Long Blades | 1 | 1.1 Dodging | 2 | 2.0 Shields | 1 | 1.0 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Bite | 5 | 9 || 14 Long sword | 10 | 27 || 37 Unarmed | 2 | || 2 Cast: Magic Dart | 61 | 10 || 71 Searing Ray | 2 | 7 || 9 Use: Potion | | 1 || 1 Armour: Robe | 26 | 46 || 72 Dodge: Dodged | 28 | 23 || 51 Block: Buckler | 8 | 21 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2583 | 2468 | 115 | 194 | 1980 | 4 | 645.8 | Dungeon | 2161 | 2046 | 115 | 0 | 1817 | 3 | 720.3 | Sewer | 422 | 422 | 0 | 194 | 163 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1101 daAuts D:2: 990 daAuts Sewer: 422 daAuts D:3: 69 daAuts