Morbidden Level 1 of the Dungeon (0, 0, D:1) a beast talisman (0, 22, D:1) a bat corpse (skeletalised by now) (2, 17, D:1) a hobgoblin corpse (skeletalised by now) (3, 24, D:1) a rat corpse (skeletalised by now) (7, 15, D:1) a bat corpse (skeletalised by now) (11, 0, D:1) a ball python corpse (skeletalised by now) (11, 8, D:1) a ball python corpse (skeletalised by now) (13, -18, D:1) a +0 dagger 4 stones (13, -17, D:1) a +0 sling (16, 15, D:1) a +0 club (18, -3, D:1) 7 stones (23, -6, D:1) a bat skeleton (24, 19, D:1) a +0 club (27, 5, D:1) a frilled lizard corpse (skeletalised by now) (29, -12, D:1) a +0 dagger (37, 22, D:1) a +0 whip (43, 16, D:1) a +0 dagger (47, -14, D:1) a +0 dagger (50, 36, D:1) a +0 leather armour (51, 7, D:1) 4 stones (52, 18, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (53, 18, D:1) a rat corpse (skeletalised by now) (56, -20, D:1) a rat corpse (skeletalised by now) (57, -5, D:1) a +0 whip (68, -14, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -11, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -17, D:2) a +0 club (8, -17, D:2) a +0 club (10, -24, D:2) a +0 short sword 4 stones (13, -21, D:2) 4 stones (25, 15, D:2) a rat skeleton (33, -17, D:2) a jackal skeleton (34, -17, D:2) a jackal skeleton (43, -18, D:2) 8 stones (45, -8, D:2) an orc skeleton (50, 7, D:2) 8 stones (55, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (55, 17, D:2) a +0 club a +0 club 7 stones a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (56, 16, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (57, 17, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, -10, D:3) a +0 dagger a kobold skeleton (18, -9, D:3) a +0 sling (19, -15, D:3) a +0 spear (19, 25, D:3) a +0 leather armour a +0 dagger (22, -14, D:3) a +0 whip a kobold skeleton (24, -20, D:3) a +0 club (25, -22, D:3) a +4 short sword of protection a +0 animal skin (26, -22, D:3) a +0 club (34, -30, D:3) a +0 short sword an orc corpse (skeletalised by now) (44, 8, D:3) a +6 ring of dexterity (45, 8, D:3) 10 gold pieces (45, 9, D:3) 10 gold pieces (58, 0, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (7, -4, D:4) 5 stones (19, 11, D:4) a jackal skeleton (25, 6, D:4) the flux talisman "Rychadi" {*Corrode rElec Str-2 Stlth+} [flux talisman] Str-2: It affects your strength (-2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (26, -9, D:4) a ball python corpse