Dungeon Crawl Stone Soup version 0.33-a0-1296-gc94a1da995 (webtiles) character file. Game seed: 1115710194668694316 28 Morbidden the Conjurer (level 3, 14/24 HPs) Began as a Demonspawn Conjurer on Apr 7, 2025. Quit the game on level 1 of the Dungeon on Apr 8, 2025. The game lasted 00:00:50 (1103 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 1103, Time: 00:00:50 Health: 14/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/6 EV: 13 Int: 20 God: Gold: 13 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, repulsion field 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of might {unknown} Skills: * Level 0.1 Fighting * Level 2.0 Dodging + Level 1.7 Stealth * Level 0.1 Unarmed Combat * Level 2.0 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are surrounded by a mild repulsion field. (EV +2) Message History You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 72% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! The searing ray misses the jackal. (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. The searing ray hits the jackal. The jackal is moderately wounded. The jackal bites you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........#.....# ♣♣♣......#####.### # #♣.....# #.#.##### ♣.....# #.#.....# # #♣.##### #.#.###.# ♣♣♣..# #...# #.# .....# #######.# ..######## #.....# ### ..# #@##### #.#######h# # #.#.....#.# #.####......h..# ###........###.### ........###.##.# .##.....##.....# .......=###.#### ##.....h# #.# You could see a jackal. Vanquished Creatures A gnoll (D:1) 3 bats (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 451 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 451 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 605 | D:1 | Found Xuipsoask's Distillery. 905 | D:1 | Found a faded altar of an unknown god. 968 | D:1 | Learned a level 2 spell: Searing Ray 1102 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1102 | D:1 | Reached XP level 3. HP: 14/24 MP: 1/6 1103 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_mp_vishouse, minmay_stone_trees_small Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.1 Stealth | | 1.7 Unarmed Combat | | 0.1 Spellcasting | | 2.0 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 38 Cast: Magic Dart || 31 Searing Ray || 1 Armour: Robe || 29 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1098 | 1098 | 0 | 0 | 984 | 1 | 1098.0 | Dungeon | 1098 | 1098 | 0 | 0 | 984 | 1 | 1098.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts