Dungeon Crawl Stone Soup version 0.33-a0-1412-ge87b3136a9 (webtiles) character file. Game seed: 9273390652367509807 30 Morbidden the Conjurer (level 3, -1/25 HPs) Began as a Demonspawn Conjurer on Apr 17, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (2080 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 2080, Time: 00:01:07 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 1/6 EV: 11 Int: 20 God: Gold: 76 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: powered by pain 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Missiles h - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of fog {unknown} f - a scroll of teleportation {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of curing {unknown} g - a potion of berserk rage {unknown} Skills: * Level 0.8 Fighting * Level 2.0 Dodging + Level 1.9 Stealth * Level 2.2 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 10% 2 Poisonous Vapours Alch/Air 8% 1d2 16% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin closely misses you. Unknown command. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... .........#.###.############ # ..######.###)##.# # ........## ##.#.# # .....###.###.##.########## # ..† ##$#.#>...........# # . . ##.#.....#######.# # .. #.......# #.# # .h. ###h....# ##.##### ..#### ##@..#######....... ...# ##...........####. #.## ##.##.######.# #. #..## ##....#.## #.# #. ##.#.#####†...###.####.# #. ###J###....)..<## ##.....# #. #....#.#####..÷.###.###### #. #.##..## ##....#.## #. #. #.## ##.##.## #. You could see a jackal. Vanquished Creatures 4 endoplasms A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:2) 6 ball pythons 3 bats (D:2) 2 frilled lizards (D:1) 5 goblins 7 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 943 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 943 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/5 1901 | D:2 | Learned a level 2 spell: Searing Ray 2065 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2065 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/6 2080 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_lyre, layout_basic, minmay_statues_item D:2: layout_loops_ring, basic_altar, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.8 Stealth | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 45 Punch || 2 Cast: Magic Dart || 63 Armour: Robe || 41 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2065 | 1997 | 68 | 267 | 1528 | 2 | 1032.5 | Dungeon | 2065 | 1997 | 68 | 267 | 1528 | 2 | 1032.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1788 daAuts D:2: 277 daAuts