Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -8, D:1) a +0 chain mail of cold resistance (4, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -6, D:1) 9 stones (7, -7, D:1) a hobgoblin skeleton (9, -9, D:1) a ball python corpse (skeletalised by now) (11, -14, D:1) 6 stones (15, -10, D:1) a +0 mace (21, -28, D:1) 9 stones (21, 8, D:1) 5 stones (22, -18, D:1) a +0 club a goblin skeleton (28, -19, D:1) a +0 whip (28, -18, D:1) a +0 short sword (29, -5, D:1) a +0 dagger a goblin skeleton (38, 8, D:1) a +0 club (39, -10, D:1) a bat corpse (skeletalised by now) (40, -19, D:1) 2 flux baubles (40, -18, D:1) a rat corpse (skeletalised by now) (40, -11, D:1) a quokka corpse (skeletalised by now) (41, -33, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Bistrevu's Antique Armour Boutique a +0 ring mail (80 gold) a +0 ring mail (80 gold) the +5 leather armour of Ytap {rElec rPois rC- Dex-3} (638 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex-3: It affects your dexterity (-3). a +0 ring mail (80 gold) a +0 cloak (90 gold) a +0 robe (18 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) a +0 ring mail (80 gold) [Shop] Rigil's General Store a +0 short sword (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of brilliance (unknown) (48 gold) a phial of floods (480 gold) 5 stones (6 gold) 6 stones (7 gold) a scroll of identify (24 gold) a phantom mirror (480 gold) a lightning rod (4/4) (480 gold) [Shop] Acrall's Antique Weapon Boutique a +0 war axe (77 gold) a +4 heavy shortbow (602 gold) a +0 club (11 gold) a +2 heavy sling (323 gold) a +0 flail (77 gold) a +0 sling (33 gold) a +0 falchion (66 gold) a +0 giant spiked club (57 gold) a +0 sling (33 gold) a +0 mace of protection (123 gold) [Shop] Ucyed's Weapon Emporium 4 stones (4 gold) a +2 long sword of flaming (219 gold) 5 stones (6 gold) a +0 rapier (66 gold) the +12 quarterstaff of Rubbish {flame, rC+ Dex+2} (1046 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the +4 long sword "Racytel" {vamp, Dex+5} (576 gold) Dex+5: It affects your dexterity (+5). 6 stones (7 gold) a +0 flail (42 gold) a +0 dagger (24 gold) (0, 0, D:2) 6 stones (1, -2, D:2) a +0 club (3, -31, D:2) a +0 ring mail (6, -19, D:2) a rat corpse (skeletalised by now) (6, -10, D:2) a hobgoblin corpse (skeletalised by now) (10, 0, D:2) a +0 whip (12, 0, D:2) 5 stones (13, -4, D:2) a +0 dagger (16, -20, D:2) 2 poisoned darts a bat skeleton (16, -11, D:2) 2 stones (18, -6, D:2) a rat skeleton (18, -3, D:2) an adder skeleton (19, 4, D:2) a +1 mace of protection (25, -31, D:2) a +0 chain mail (28, -33, D:2) a +0 dagger (28, -27, D:2) 2 stones (35, -12, D:2) 4 stones (38, -25, D:2) a +0 mace (38, 9, D:2) a +0 hammer (42, -27, D:2) a human corpse (skeletalised by now) (44, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -3, D:3) a giant cockroach corpse (7, -20, D:3) a +0 dagger (9, -9, D:3) a +0 robe (13, -11, D:3) a +0 dagger