Dungeon Crawl Stone Soup version 0.34-a0-28-gcc4a5a2413 (webtiles) character file. Game seed: 5162544116159395495 28 Morbidden the Conjurer (level 3, 25/25 HPs) Began as a Demonspawn Conjurer on May 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (1339 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 1339, Time: 00:01:16 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 20 God: Gold: 23 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls e - a scroll of silence {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} f - a potion of brilliance {unknown} Skills: * Level 0.5 Fighting * Level 2.1 Dodging + Level 1.8 Stealth * Level 0.2 Unarmed Combat * Level 2.2 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have sharp fingernails. Message History Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Unknown command. Key pressed, stopping explore. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. You see here a murky black potion. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. An endoplasm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ##.# ######## ##.#. #......## #######.### ####.#.....###......## # .......@...†##.#####.### ####...........# ##÷#. ##.......#### ##.# ##.....## #.# ##...## #.# ###.# #.# #.# #########.. ##+## #.......... ##...###.#######.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 419 | D:1 | Discovered your monstrous ancestry. 419 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 419 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 896 | D:1 | Learned a level 2 spell: Searing Ray 1339 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1339 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 1339 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, chequers_arboretum, nrook_uturn Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | | 0.5 Stealth | | 1.8 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 42 Cast: Magic Dart || 52 Armour: Robe || 62 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1338 | 1338 | 0 | 19 | 1073 | 1 | 1338.0 | Dungeon | 1338 | 1338 | 0 | 19 | 1073 | 1 | 1338.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1338 daAuts