Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 7319071534371109275 73 Morbidden the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on May 5, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:06 (2061 turns). Morbidden the Conjurer (Octopode Conjurer) Turns: 2061, Time: 00:01:06 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 27% Magic: 1/7 EV: 12 Int: 22 God: Gold: 64 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Missiles f - a throwing net Jewellery k - a ring of flight Scrolls b - 2 scrolls of noise {unknown} d - 2 scrolls of fog {unknown} e - a scroll of revelation {unknown} g - 4 scrolls of identify {unknown} j - 3 scrolls of enchant weapon {unknown} l - a scroll of acquirement {unknown} Potions a - 2 potions of magic c - 3 potions of mutation {unknown} h - a potion of resistance {unknown} i - a potion of curing {unknown} Skills: * Level 0.8 Fighting + Level 2.0 Dodging * Level 3.1 Stealth * Level 1.1 Unarmed Combat * Level 2.3 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 36% 3 Sigil of Binding Hex 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dimensional Bullseye Hex/Tloc 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 74% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The orc wizard casts a spell at you. You are confused. Unknown command. You are too confused! Unknown command. You tentacle-slap the orc wizard. The orc wizard is almost dead. The orc barely misses you. The orc wizard hits you with a +0 dagger. Unknown command. You bump into the rock wall. The orc hits you with a +0 short sword. The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc barely misses you. The orc wizard hits you with a +0 dagger. You tentacle-slap the orc wizard but do no damage. The orc wizard is severely wounded. The orc hits you with a +0 short sword. The orc wizard closely misses you. You tentacle-slap the orc wizard but do no damage. Your squeeze misses the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 short sword. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You feel less confused. The orc attacks as it pursues you! The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... #..†....# .#...# #....#.##....# #............ #.# #........#.#. #.# #....#.....#.## ##.# #.........##..###... ##....#........>..... #..........###.#.#..# ...##@..###.....#....# # #.oo## ####...#.... #.#)# ##....#.# #.#.. ##.#.##.# #..... ......... #..###. #.......#. #.# .. #.......#. #. ...####.#... ## .. ...###. You could see an orc wizard and an orc. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) An orc (D:3) 3 endoplasms 3 giant cockroaches 9 hobgoblins 8 jackals A quokka (D:3) 4 ball pythons 3 bats 2 frilled lizards 5 goblins 7 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 751 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1118 | D:2 | Learned a level 2 spell: Searing Ray 1749 | D:2 | Reached skill level 1 in Unarmed Combat 1749 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2061 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring D:2: layout_rooms D:3: layout_rooms, good_gods_temple_1, nicolae_hepliaklqana_hippocampus, hangedman_abyss_or_decor_lesser_grid, guppyfry_early_orc_mine Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Unarmed Combat | 1 | 1.1 Fighting | | 0.8 Dodging | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 28 | 10 || 38 Constrict | 7 | 2 || 9 Tentacles | 5 | || 5 Cast: Magic Dart | 81 | 18 || 99 Searing Ray | | 1 || 1 Armour: Skin | 13 | 12 || 25 Dodge: Dodged | 24 | 15 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2060 | 2005 | 55 | 14 | 1751 | 3 | 686.7 | Dungeon | 2060 | 2005 | 55 | 14 | 1751 | 3 | 686.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1099 daAuts D:2: 844 daAuts D:3: 115 daAuts