Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 5764027147866600571 370 Morbidden the Conjurer (level 6, -7/39 HPs) Began as an Octopode Conjurer on May 5, 2025. Mangled by an ogre ... wielding a +0 giant club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:02:17 (3315 turns). Morbidden the Conjurer (Octopode Conjurer) Turns: 3315, Time: 00:02:17 Health: -7/39 AC: 1 Str: 6 XL: 6 Next: 70% Magic: 4/11 EV: 12 Int: 23 God: Gold: 132 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Missiles f - 10 poisoned darts Scrolls b - 2 scrolls of poison {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} g - 3 scrolls of vulnerability {unknown} h - a scroll of amnesia {unknown} j - a scroll of fog {unknown} k - a scroll of silence {unknown} l - a scroll of identify {unknown} m - a scroll of brand weapon {unknown} Potions a - a potion of magic c - 2 potions of heal wounds {unknown} i - a potion of cancellation {unknown} n - a potion of curing {unknown} Skills: * Level 1.7 Fighting + Level 2.2 Dodging * Level 4.0 Stealth * Level 2.2 Unarmed Combat * Level 3.7 Spellcasting * Level 5.3 Conjurations * Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 z - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Confusing Touch Hex 4% N/A 32% 3 Inner Flame Hex/Fire 4% N/A 32% 3 Flame Wave Conj/Fire 16% 2d7 34% 4 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Dispel Undead Necr 4% 3d7 71% 4 Sticky Flame Fire/Alch 4% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Ru Shops: D:3 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre closely misses you. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is severely wounded. The ogre barely misses you. Unknown command. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###............. ###....>....# ###.....### ##.⌠.## ###.....### ###)...>....# #............. +.⌠...###...⌠. #.@.### ##... ##O## #+# #.. #### You could see an ogre. Vanquished Creatures An ogre (D:4) A scorpion (D:4) A bombardier beetle (D:4) A jelly (D:4) An orc priest (D:3) 2 orc wizards (D:3) 4 adders A dart slug (D:1) A ribbon worm (D:3) 4 orcs An endoplasm (D:1) A giant cockroach (D:2) 8 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 7 ball pythons 3 bats (D:1) 11 goblins 6 kobolds 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 154 | D:1 | Reached skill level 1 in Unarmed Combat 1164 | D:2 | Reached XP level 3. HP: 17/22 MP: 1/6 1252 | D:2 | Found a stormy altar of Qazlal. 1829 | D:3 | Found Keimeg's Assorted Antiques. 1903 | D:3 | Reached XP level 4. HP: 23/27 MP: 4/7 1977 | D:3 | Learned a level 2 spell: Searing Ray 1983 | D:3 | Reached skill level 1 in Fighting 2007 | D:3 | Reached XP level 5. HP: 33/33 MP: 9/9 2785 | D:3 | Found a sacrificial altar of Ru. 2839 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2925 | D:4 | Reached skill level 5 in Conjurations 3049 | D:4 | Reached XP level 6. HP: 38/38 MP: 6/11 3189 | D:4 | Reached skill level 1 in Translocations 3315 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_loops_cross, basic_altar D:3: layout_loops_ring, nicolae_ru_path_of_blood, serial_shops, shop D:4: layout_gridville, grunt_ministairs_13, minmay_between Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Unarmed Combat | 1 2 | 2.2 Stealth | 3 4 | 4.0 Fighting | 1 | 1.7 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Translocations | 1 | 1.0 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | 34 || 59 Tentacles | 5 | 2 || 7 Constrict | 5 | 5 || 10 Cast: Magic Dart | 55 | 53 || 108 Searing Ray | | 4 || 4 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Skin | 13 | 31 || 44 Dodge: Dodged | 15 | 11 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3312 | 3159 | 153 | 49 | 2784 | 4 | 828.0 | Dungeon | 3312 | 3159 | 153 | 49 | 2784 | 4 | 828.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts D:3: 1002 daAuts D:2: 729 daAuts D:4: 481 daAuts