MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (2, -22, D:1) a +0 dagger (6, 3, D:1) a +0 whip (11, 13, D:1) a +0 spear (12, -17, D:1) a +0 whip (18, -15, D:1) a +0 dagger (21, 19, D:1) a +0 leather armour (30, -12, D:1) a +0 leather armour (31, -27, D:1) a +0 club (33, 1, D:1) a +0 club (33, 2, D:1) a +0 club (34, -30, D:1) a +0 whip (34, -12, D:1) a +0 club (34, -11, D:1) a +0 club (36, -13, D:1) a +0 ring mail (47, -26, D:1) a stone (49, -26, D:1) a stone Level 2 of the Dungeon (4, 4, D:2) a +0 dagger (14, -4, D:2) a +0 leather armour (27, -36, D:2) a +0 robe (30, -35, D:2) a +0 short sword (31, -31, D:2) a +0 short sword 5 stones (41, -24, D:2) a +0 dagger (43, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 stones (3, 3, D:3) a scroll of teleportation (3, 4, D:3) a potion of heal wounds (3, 5, D:3) a potion of cancellation (4, 3, D:3) a scroll of identify (4, 4, D:3) a potion of lignification (4, 5, D:3) a potion of curing (5, 3, D:3) a +0 mace (5, 4, D:3) a +0 chain mail (5, 5, D:3) a +0 spear (8, 4, D:3) a +0 helmet (15, 17, D:3) a +0 morningstar (17, 17, D:3) a +0 leather armour (18, 25, D:3) 25 stones (37, 25, D:3) a +0 club a +0 trident (38, 8, D:3) 2 stones (38, 25, D:3) a +0 dagger a +0 robe (39, 10, D:3) 2 stones a +0 club (43, 17, D:3) a +0 flail (46, 13, D:3) a +0 dagger 2 stones (47, 16, D:3) a stone (47, 33, D:3) a +0 short sword (48, 17, D:3) a stone (48, 18, D:3) a stone (49, 17, D:3) a +0 whip Level 4 of the Dungeon [Shop] Xoil's Jewellery Emporium a +5 ring of dexterity (412 gold) an uncursed ring of flight (175 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of protection from cold (250 gold) a +6 ring of intelligence (585 gold) an uncursed ring of flight (175 gold) the ring of the Greedy {rF+ Str+3 Int+2 Dex-3 Stlth-} (257 gold) [ring of attention] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-3). It protects you from fire. It makes you less stealthy. the amulet of Ekigak {Harm *Drain rC++} (545 gold) [amulet of harm] It increases damage dealt and taken. It greatly protects you from cold. It causes draining when unequipped. an uncursed ring of wizardry (300 gold) a +2 ring of protection (100 gold) an uncursed amulet of guardian spirit (300 gold) (0, 0, D:4) a +0 robe of magic resistance (13, 7, D:4) a +0 chain mail (15, 9, D:4) a +0 mace (19, 6, D:4) a +0 scythe a +0 robe (23, -21, D:4) an uncursed ring of teleportation a cursed amulet of inaccuracy (27, 25, D:4) 14 stones (36, -10, D:4) 19 stones (37, -20, D:4) a +0 dagger (39, 12, D:4) a +0 short sword a +0 leather armour (40, -19, D:4) 22 stones (42, 12, D:4) 9 stones (42, 14, D:4) a cursed +0 robe (48, 0, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, -31, D:5) a +0 shortbow (10, -10, D:5) a +0 club (19, -20, D:5) a +0 robe a +2 whip of freezing (25, -23, D:5) a cursed -2 whip (26, -34, D:5) a +0 mace (26, -23, D:5) a +0 spear (33, -38, D:5) a cursed +0 robe a +0 dagger (34, -39, D:5) a +0 short sword (34, -37, D:5) a +0 leather armour a +0 whip a +0 club (34, 1, D:5) a +0 hand axe (35, 1, D:5) a +0 ring mail (38, 1, D:5) a +0 robe (45, -26, D:5) a +0 halberd (47, -34, D:5) a quokka corpse (skeletalised by now) (47, -33, D:5) a +0 scale mail Level 6 of the Dungeon (6, 29, D:6) a worker ant corpse (10, 28, D:6) a +0 dagger (20, 3, D:6) 16 stones (32, -5, D:6) a +0 leather armour (33, 12, D:6) a jackal corpse