MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -12, D:1) a +0 club (24, 28, D:1) 29 bolts (28, 10, D:1) a +0 centaur barding (30, -24, D:1) a +0 club (32, -20, D:1) a +0 leather armour (38, 15, D:1) a +0 short sword 4 stones (52, -13, D:1) 6 arrows (54, -8, D:1) a +0 short sword 2 stones (54, -6, D:1) a stone (54, -5, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 6, D:2) a +0 whip a stone (3, 21, D:2) 18 stones (6, 19, D:2) a +0 club (6, 25, D:2) a +0 quarterstaff (7, 18, D:2) a +0 club (10, 16, D:2) a stone (18, 29, D:2) 15 sling bullets (23, 45, D:2) a +0 ring mail (25, 12, D:2) a +0 club (25, 20, D:2) a +0 club (25, 32, D:2) a stone (25, 36, D:2) 20 sling bullets (25, 38, D:2) a +0 short sword (26, 36, D:2) a +0 dagger (27, 36, D:2) a +0 club (29, 43, D:2) a +0 dagger (30, 18, D:2) a +0 club (34, 22, D:2) a +0 dagger (37, 39, D:2) a +0 short sword Level 3 of the Dungeon (2, 0, D:3) 27 bolts (5, 3, D:3) 13 stones (7, -3, D:3) 18 arrows (7, 3, D:3) a +0 dagger a +0 club (7, 4, D:3) a +0 short sword 3 stones (25, 16, D:3) a +0 ring mail (27, -3, D:3) a +0 dagger (30, 7, D:3) a cursed +0 dagger (30, 14, D:3) a +0 robe (34, 14, D:3) a +0 short sword (34, 16, D:3) a +0 scale mail a +0 hand axe (35, 18, D:3) 11 stones (36, 25, D:3) a +0 scale mail (38, 1, D:3) a +0 robe (43, 14, D:3) 8 arrows (50, 13, D:3) a +0 club (51, 13, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (12, -24, D:4) a +0 giant club (12, 7, D:4) 23 bolts (15, -41, D:4) a +0 hand axe (35, 4, D:4) a +0 falchion a +0 leather armour (35, 6, D:4) a +0 flail (36, 4, D:4) a +0 whip a +0 leather armour (37, 4, D:4) a +0 war axe (46, -29, D:4) a +0 rapier (49, 4, D:4) a +0 robe (57, -33, D:4) 26 stones Level 5 of the Dungeon [Shop] Moitiga's Antique Armour Emporium a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a cursed +0 scale mail (26 gold) the cursed +1 leather armour of the Sunfish {+Fly Dex+5} (613 gold) It affects your dexterity (+5). It lets you fly. It has a curse placed upon it. a +0 scale mail (104 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) (0, 0, D:5) 14 sling bullets (8, -14, D:5) the cursed +1 leather armour of Limpof {MR+ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (12, -9, D:5) a wand of random effects (23) (13, -9, D:5) a +0 mace (23, -3, D:5) a +0 hand axe (37, 25, D:5) 21 stones (43, 21, D:5) a +4 quarterstaff of chaos (47, 1, D:5) a +0 plate armour (47, 34, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 5, D:6) a +0 pair of gloves (1, -1, D:6) a +0 hunting sling 17 stones (1, 0, D:6) a +0 club a +0 club a +0 club a +0 club (1, 1, D:6) a +0 club (unseen) (3, -1, D:6) 2 stones (4, 0, D:6) 2 stones (5, 1, D:6) a stone (6, 2, D:6) a stone (7, 3, D:6) a stone (7, 26, D:6) a +0 pair of gloves (8, 20, D:6) a cursed -1 club a +0 club a +0 robe (9, 20, D:6) a +0 whip (10, 19, D:6) a +0 spear (14, 3, D:6) a +0 hunting sling 8 stones (16, 2, D:6) a stone (17, 1, D:6) a +0 hunting sling 19 stones (17, 2, D:6) a +0 club a stone (19, 2, D:6) a +0 spear (19, 16, D:6) a +0 club (22, 2, D:6) a +0 hunting sling 8 stones (23, 2, D:6) a +0 hunting sling 24 sling bullets (24, 2, D:6) a sling bullet (24, 3, D:6) a +0 club a +0 club a +0 club a +0 club (25, 4, D:6) a +0 club a +0 club (25, 5, D:6) a +0 club a stone (25, 6, D:6) a stone (26, 1, D:6) a stone (26, 5, D:6) a +0 hunting sling 15 stones (26, 6, D:6) a stone (26, 11, D:6) a +0 hunting sling 15 stones (27, 6, D:6) a sling bullet (27, 8, D:6) a stone (27, 10, D:6) a stone (27, 18, D:6) a +0 mace (28, 5, D:6) a stone (28, 9, D:6) a stone (28, 12, D:6) a +0 club (31, 5, D:6) a +0 spear (32, 15, D:6) a +0 animal skin (35, 1, D:6) a cursed -1 flail a +0 leather armour (36, -1, D:6) a cursed +0 club (36, 5, D:6) a +0 club (37, -1, D:6) a +0 club (37, 3, D:6) a +0 club (37, 13, D:6) a +0 club (38, 6, D:6) a +0 club (38, 11, D:6) a +0 club (38, 13, D:6) a +0 club (39, 11, D:6) a +0 spear (40, -1, D:6) a +0 club (40, 2, D:6) a +0 club (40, 10, D:6) a +0 club (40, 24, D:6) a +0 ring mail (41, 12, D:6) a +2 whip of electrocution (unseen) (43, -2, D:6) a +0 club (44, -2, D:6) a +0 hunting sling 17 stones a cursed +0 animal skin (45, 12, D:6) a +2 whip of electrocution (47, 12, D:6) a +0 club (51, 2, D:6) a +0 club (53, 2, D:6) a +0 club (53, 5, D:6) a +0 club (54, 0, D:6) a +0 short sword a +0 dagger 10 stones (54, 2, D:6) a +0 trident a +0 leather armour (54, 3, D:6) a +0 club (54, 4, D:6) a +0 club (55, 5, D:6) a +0 club (58, 18, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (5, 3, D:7) 20 arrows (9, -15, D:7) a +0 giant club (17, -22, D:7) 19 stones (17, 8, D:7) a wand of random effects (22) (19, 18, D:7) a +0 leather armour (24, -28, D:7) a +0 dagger (26, -16, D:7) a +0 dagger a +0 whip (26, -15, D:7) a stone (26, -14, D:7) a stone (32, -15, D:7) an arrow (33, -16, D:7) a +0 shortbow 17 arrows (34, -16, D:7) a +0 trident (39, -1, D:7) a +0 mace a cursed -2 chain mail (41, 2, D:7) a +0 giant club (51, -22, D:7) a +0 giant club (53, -13, D:7) a +0 giant club (still there?) a +0 flail (still there?) Level 8 of the Dungeon (0, 0, D:8) a +0 flail of protection (4, 20, D:8) a +0 whip a +0 robe (7, 30, D:8) 25 arrows (8, 31, D:8) a +0 ring mail (8, 33, D:8) a wand of random effects (14) (8, 35, D:8) a +0 robe (10, 34, D:8) a +0 robe (15, 28, D:8) a +0 ring mail (15, 31, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe (17, -10, D:8) a +0 spear (18, 9, D:8) a +0 ring mail (32, 23, D:8) a +0 club (33, 9, D:8) a +0 plate armour (38, 19, D:8) a +0 dagger (38, 34, D:8) a +0 trident (44, 4, D:8) a +0 shortbow 18 arrows (44, 16, D:8) a +0 mace a +0 scale mail (45, 16, D:8) a +0 giant spiked club a +0 dire flail (48, 12, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 13 sling bullets (9, 4, D:9) a +0 leather armour (14, 5, D:9) a +0 club a +0 ring mail 12 gold pieces (28, 8, D:9) a +0 flail (31, 5, D:9) a +0 club (31, 7, D:9) a +0 giant spiked club (31, 8, D:9) a +0 dagger a +0 whip (31, 9, D:9) a +0 falchion (31, 12, D:9) a +0 short sword (31, 22, D:9) a +0 robe (32, 2, D:9) a +0 dagger (32, 11, D:9) a +0 blowgun a +0 robe a +0 whip a +0 ring mail a +0 dagger a +0 robe a cursed -1 dagger a cursed -1 dagger a +0 leather armour (33, 2, D:9) a +0 ring mail (33, 11, D:9) a +0 ring mail a +0 hand axe a +0 dagger (33, 12, D:9) a stone a +0 ring mail a +0 short sword (33, 13, D:9) a +0 hand axe (34, 10, D:9) 5 stones (34, 12, D:9) a +0 flail a cursed +0 leather armour a +0 dagger a +0 falchion a cursed +0 chain mail (34, 13, D:9) a +0 whip a +0 club (34, 14, D:9) a stone a +0 robe a +0 long sword a +0 chain mail a +0 hand axe a +0 plate armour a +0 dagger a +0 dagger a +0 robe (34, 15, D:9) a +0 whip a +0 battleaxe a +0 cloak a cursed -1 hand axe a +0 plate armour a +0 long sword a cursed +0 plate armour a +0 dagger a +0 short sword 2 stones (35, 11, D:9) a +0 dagger (35, 13, D:9) a stone a +0 flail Level 10 of the Dungeon [Shop] Egre's Evil Emporium a +2 demon whip of pain (693 gold) a potion of blood (14 gold) a potion of blood (14 gold) a book of Death (980 gold) the +6 demon trident "Xeheac" {flame, *Drain +Fly rF+} (945 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you fly. It causes draining when unequipped. a book of Death (980 gold) a +0 scimitar of draining (128 gold) a +1 demon whip of flaming (476 gold) a potion of blood (14 gold) (16, 7, D:10) a potion of haste (20, 7, D:10) 12 poisoned needles (22, -22, D:10) a +0 flail a +0 plate armour (24, -15, D:10) a +2 short sword of draining (24, -6, D:10) a +0 trident (24, -5, D:10) a +0 long sword (28, 14, D:10) a +0 plate armour (29, -11, D:10) a +0 club (31, -10, D:10) a cursed +0 dagger a +0 robe (31, 20, D:10) a +0 rapier (33, -3, D:10) a +0 giant club (34, 7, D:10) a +0 ring mail (35, -13, D:10) a +0 leather armour (35, -8, D:10) 18 stones (37, 5, D:10) 21 arrows (48, -1, D:10) a +0 quarterstaff (50, -4, D:10) 24 arrows (58, -1, D:10) the +1 pair of boots "Sikeampe" {rElec rC+ rCorr Int+6} It affects your intelligence (+6). It protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. Level 11 of the Dungeon (0, 0, D:11) a +0 whip (1, -19, D:11) a +0 mace (6, -12, D:11) 24 arrows (8, -15, D:11) a +0 robe a +0 hat (8, -14, D:11) a +0 chain mail (8, 2, D:11) a +0 broad axe (12, -19, D:11) a +0 chain mail (13, -15, D:11) a +0 arbalest (17, 2, D:11) 14 arrows (17, 7, D:11) an arrow (18, 5, D:11) a +0 shortbow 3 arrows (18, 6, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 48 arrows a +0 trident a +0 chain mail (18, 7, D:11) a +0 shortbow a cursed -2 shortbow 44 arrows (19, 5, D:11) a +0 dagger a +0 robe an arrow (19, 7, D:11) 2 arrows (20, 3, D:11) 3 arrows (20, 7, D:11) an arrow (28, 14, D:11) a komodo dragon corpse (31, 14, D:11) a +2 great sword (unseen) (32, 14, D:11) a +0 hand axe (unseen) (36, 12, D:11) a +0 mace (unseen) (37, 10, D:11) a +0 falchion