MordorOrchid Level 1 of the Dungeon (0, 0, D:1) 19 stones (15, -18, D:1) 3 stones (25, -50, D:1) a +0 club (26, -52, D:1) a +0 club a +0 club (27, -14, D:1) a +0 whip of venom (27, -13, D:1) a +0 club (28, -16, D:1) a +0 club (28, -15, D:1) a +0 club (32, -50, D:1) a stone (33, -53, D:1) a +0 dagger a stone (33, -51, D:1) a stone (35, -18, D:1) a +0 leather armour (37, -33, D:1) a cursed -2 club (39, -50, D:1) a +0 club (40, -16, D:1) a +0 spear (57, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -27, D:2) a +0 leather armour (17, -18, D:2) a +0 dagger (18, -23, D:2) a stone (18, -22, D:2) a +0 club (18, -21, D:2) a +0 short sword (19, -21, D:2) 4 stones (21, -3, D:2) a +0 club (25, -5, D:2) a +0 short sword (31, -3, D:2) a +0 robe (32, -13, D:2) a +0 short sword (37, 6, D:2) a cursed -1 short sword (41, -9, D:2) a stone (42, -8, D:2) a stone (42, -5, D:2) a +0 club (43, -15, D:2) a +0 club (46, -21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 trident of protection (1, 0, D:3) 8 stones a +0 hunting sling a +0 club (2, 0, D:3) a +0 flail a +0 scale mail (2, 3, D:3) a stone (2, 4, D:3) a stone (3, 0, D:3) a stone (3, 1, D:3) a +0 dagger (4, -1, D:3) a +0 rapier (9, -16, D:3) a +0 short sword (11, 12, D:3) a +0 club (16, 9, D:3) a +0 short sword (20, 4, D:3) a +0 ring mail (21, 9, D:3) 23 arrows (26, -8, D:3) a +0 club a +0 ring mail a +0 dagger (28, -10, D:3) a +0 morningstar (28, -9, D:3) a +0 mace a +0 flail a +0 chain mail a cursed +0 whip (28, -8, D:3) a +0 short sword (30, 3, D:3) a +0 leather armour of positive energy Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 mace of Gluttony {flame, +Inv rPois} (5860 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you turn invisible. a +10 longbow (5650 gold) the +9 hunting sling of the Firefly {freeze, rF++ rC+ Dex-4} (7080 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-4). It greatly protects you from fire. It protects you from cold. the ring "Kerux Arr" {rC+ Int+4} (4040 gold) [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. (1, 0, D:4) a cursed +0 spear (2, -3, D:4) a +0 spear (2, 0, D:4) a +0 whip (5, 1, D:4) a +0 dagger (22, -2, D:4) a +0 giant spiked club (34, -10, D:4) a +0 robe (37, 0, D:4) 20 stones (41, -7, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) a scroll of random uselessness (1, 3, D:5) a +0 plate armour (4, 4, D:5) a +0 leather armour (5, 4, D:5) a +0 ring mail (8, 30, D:5) a +0 dagger (15, 20, D:5) a +0 trident (16, 22, D:5) a +0 ring mail (18, 11, D:5) 13 stones (22, 8, D:5) 32 arrows (25, 31, D:5) 19 stones (30, 20, D:5) 20 stones (39, 13, D:5) 3 stones (39, 14, D:5) a stone (39, 15, D:5) 8 stones (39, 16, D:5) 5 stones (40, 13, D:5) 4 stones (40, 16, D:5) 4 stones (40, 17, D:5) a stone (41, 18, D:5) 2 stones (41, 20, D:5) a stone (42, 21, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) 2 potions of degeneration (6, -11, D:6) a +0 ring mail (9, -10, D:6) a +0 giant spiked club (9, 4, D:6) a +0 ring mail (20, 16, D:6) a +0 quarterstaff (22, 8, D:6) 15 arrows (43, 0, D:6) a +0 flail 17 stones (47, -3, D:6) a +0 plate armour (54, -23, D:6) a +2 ring of strength (64, -10, D:6) a +0 giant club (64, 17, D:6) a +0 dagger (64, 29, D:6) an uncursed ring of magical power Level 7 of the Dungeon (9, -12, D:7) 3 large rocks (15, -6, D:7) a +0 dagger a +0 robe (17, -13, D:7) a +0 war axe (17, -12, D:7) a +0 shortbow 18 arrows (18, -12, D:7) 3 arrows (20, -40, D:7) a +0 short sword (20, -39, D:7) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour (24, -26, D:7) a +0 ring mail (32, -35, D:7) a +0 hunting sling (32, 1, D:7) a +0 great mace (38, -18, D:7) a +0 short sword (39, -39, D:7) a scroll of amnesia (39, -31, D:7) a +0 mace (40, -28, D:7) a +0 cloak a +0 animal skin a +2 quarterstaff of chaos (53, -28, D:7) a +0 giant spiked club (60, -20, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a death yak corpse (1, 5, D:8) an arrow (2, 6, D:8) an arrow (3, 5, D:8) a worker ant corpse (3, 6, D:8) a poisoned dart (3, 9, D:8) a poisoned dart (3, 10, D:8) a +0 shortbow 19 arrows a scroll of remove curse a centaur corpse (3, 11, D:8) a poisoned dart (6, 17, D:8) a scroll of teleportation (7, 15, D:8) a wand of random effects (24) (18, 6, D:8) a +0 giant spiked club (18, 7, D:8) a +0 halberd (18, 8, D:8) an adder corpse (19, 6, D:8) a +0 trident (unseen) (19, 7, D:8) a +0 club a +0 whip a +0 robe a cursed -1 spear a gnoll skeleton (20, 8, D:8) a +0 whip (unseen)