MordorOrchid the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) a +2 shortbow the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 4, D) a +6 ring of dexterity a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) a +2 arbalest of freezing (36, 14, D) a book of Alchemy (37, 0, D) a book of Transfigurations (37, 1, D) a +2 ring mail of poison resistance (37, 14, D) a +0 trident (37, 15, D) a +2 robe of cold resistance (38, 1, D) a +1 vorpal spear (38, 14, D) an uncursed staff of fire (38, 15, D) a +0 plate armour of fire resistance (38, 19, D) 2 silver javelins (39, 0, D) a tin of tremorstones (3/3) (39, 4, D) +0 ice dragon scales an ice dragon skeleton (39, 14, D) a book of Changes (39, 15, D) a box of beasts (40, 14, D) a book of Debilitation (40, 15, D) the ring of Leluluma {rF+ MR+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from fire. It affects your resistance to hostile enchantments. (41, 0, D) a +1 battleaxe of freezing (41, 1, D) the +5 hunting sling of Ambiguity {vorpal, rElec} Any stone fired from it inflicts extra damage. It insulates you from electricity. (41, 14, D) a lightning rod (4/4) (41, 15, D) an uncursed staff of wizardry (42, 0, D) a +4 shortbow of flaming (42, 1, D) a book of Burglary (42, 14, D) a +1 plate armour of fire resistance (42, 15, D) an uncursed ring of ice (42, 18, D) a +0 spear (unseen) (42, 19, D) 5 large rocks (unseen) (43, 14, D) a +0 spear (43, 15, D) a +1 rapier of protection (43, 18, D) a +0 spear (43, 19, D) a +0 trident of venom a +0 leather armour (43, 20, D) a +5 mace of protection (still there?) a sea snake corpse (still there?) (44, 19, D) a +1 dagger of freezing (unseen) (44, 20, D) 3 silver javelins a +4 trident of protection a +0 leather armour (44, 21, D) 8 silver javelins (45, 20, D) a +0 trident (unseen) (45, 21, D) a +6 quarterstaff of protection (unseen) (45, 22, D) 4 silver javelins (45, 23, D) a +0 rapier (unseen) (49, 1, D) a tin of tremorstones (3/3) (49, 12, D) a +1 morningstar of protection (49, 36, D) a +2 ring mail of fire resistance (49, 37, D) a phial of floods (50, 12, D) the cursed +1 trident of the Known World {freeze, rC- rN+ MR+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (50, 13, D) a +0 cloak of preservation (50, 25, D) an uncursed staff of poison (51, 0, D) an uncursed staff of air (51, 1, D) a +0 quarterstaff of protection (51, 13, D) a +2 arbalest of flaming (51, 24, D) the +0 robe of Submission {Str-4 Int+6} It affects your strength (-4). It affects your intelligence (+6). (51, 25, D) a +4 vorpal dire flail (51, 28, D) a +0 shortbow a +0 short sword a +0 leather armour (51, 36, D) an uncursed ring of flight (51, 37, D) +2 ice dragon scales (51, 41, D) a +0 long sword (51, 42, D) a +0 falchion of flaming a +0 robe (52, 0, D) a scroll of brand weapon (52, 12, D) an uncursed staff of wizardry (52, 13, D) a +2 whip of freezing (52, 24, D) a +1 cloak of stealth +5 fire dragon scales a +0 robe an uncursed staff of earth (52, 41, D) a +0 dagger a +0 robe (53, 1, D) a +3 scale mail of fire resistance (53, 12, D) a +0 scimitar of holy wrath (53, 13, D) an uncursed ring of wizardry (53, 14, D) a +1 mace a cursed -2 robe (53, 16, D) a +0 demon whip of flaming (53, 25, D) an uncursed staff of poison (53, 43, D) a +0 triple crossbow of freezing a +3 leather armour of magic resistance (54, 1, D) the ring of the Republic {Ice Int+4 Stlth+} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (54, 12, D) a book of Annihilations (54, 24, D) a phial of floods (54, 25, D) the +1 robe of Hedging {rCorr Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It provides partial protection from all sources of acid and corrosion. (54, 28, D) a cursed +0 long sword a +0 scale mail (55, 0, D) a +0 great mace of holy wrath (55, 13, D) the ring "Giaboumn" {rPois rF- MR+ Stlth+} [ring of protection from magic] It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (55, 17, D) a +0 antimagic scythe (55, 29, D) a cursed +0 long sword (56, 27, D) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (56, 28, D) a +0 longbow a +0 leather armour a +2 dire flail of draining (56, 29, D) a +0 dagger (57, 27, D) a +0 long sword a +1 flail of distortion an elf corpse (skeletalised by now) (57, 28, D) 2 arrows (59, 36, D) a lightning rod (4/4) (60, 36, D) a +5 vorpal mace (60, 37, D) a +5 short sword of speed (60, 44, D) a +0 great mace (unseen) (61, 16, D) a lightning rod (4/4) (61, 26, D) a +0 dagger (61, 36, D) a +1 war axe of flaming (61, 37, D) an uncursed staff of conjuration (61, 40, D) a +0 great sword a +0 robe (61, 41, D) a +0 dagger a +0 robe (62, 0, D) a +1 trident of flaming (62, 1, D) a +2 troll leather armour (62, 8, D) a +6 ring of strength a +1 tower shield of positive energy (62, 17, D) a +2 chain mail of cold resistance (62, 19, D) a +0 dagger a +0 short sword a +0 leather armour (62, 20, D) a +0 scimitar a +0 shortbow a +0 ring mail (62, 26, D) +2 ice dragon scales (62, 27, D) a +0 dagger (62, 36, D) an uncursed staff of poison (62, 37, D) a book of Flames (62, 41, D) the +1 hunting sling "Rerrup Juwon" {venom, Str+5} It poisons the ammo it fires. It affects your strength (+5). (63, 8, D) a +1 glaive of venom (63, 16, D) a +0 short sword (still there?) an uncursed staff of energy (still there?) (63, 17, D) a cursed amulet of inaccuracy (63, 18, D) a +0 long sword (63, 19, D) a +2 halberd of freezing (63, 27, D) a +0 short sword (63, 28, D) an uncursed staff of summoning (63, 29, D) the cursed +0 battleaxe of Agony {drain, rF+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (63, 36, D) a +2 scale mail of cold resistance (63, 42, D) a +0 dagger a +0 robe (64, 16, D) an uncursed staff of cold (64, 17, D) an uncursed staff of poison (64, 26, D) a +0 hand axe (64, 27, D) a +0 mace a +1 short sword of holy wrath (64, 29, D) a +0 war axe (65, 27, D) the +6 hand axe of Neptirar {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. (67, 0, D) a +2 scythe of protection (still there?) a +4 shortbow of flaming (still there?) (68, 0, D) an uncursed ring of see invisible (68, 1, D) a +2 dagger of holy wrath a +0 robe (68, 2, D) a +0 battleaxe (unseen) (69, 36, D) a +1 chain mail of cold resistance (70, 8, D) a +2 dire flail of protection (70, 9, D) an uncursed ring of positive energy (70, 37, D) an uncursed staff of death (70, 40, D) a +1 long sword of venom a +0 chain mail a +0 kite shield (70, 41, D) a +0 great mace a +0 plate armour (70, 42, D) a +0 arbalest (unseen) (70, 43, D) a bolt (71, 8, D) a +3 ring mail of fire resistance (71, 16, D) an uncursed ring of fire (71, 17, D) an uncursed ring of flight (71, 19, D) a +0 short sword a +0 robe (71, 26, D) a +6 ring of intelligence a +6 ring of intelligence a +0 club (71, 27, D) a +0 dagger a tin of tremorstones (3/3) (71, 36, D) a +1 chain mail of magic resistance (71, 37, D) the ring of Fivo {Str+4 Int+6 Dex+3} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). It affects your dexterity (+3). (71, 40, D) a +0 battleaxe a +0 chain mail (72, 8, D) a +1 war axe of flaming (72, 9, D) the +1 robe of Dice, Bag, and Bottle {rElec Int+4 Dex+3 SInv} It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. (72, 16, D) a lightning rod (4/4) (72, 17, D) a +3 vampiric dagger (72, 20, D) a +0 rapier a +0 robe a +0 buckler (72, 26, D) a +0 short sword (72, 27, D) a +0 mace (72, 37, D) a +0 spear of flaming (72, 40, D) a +2 halberd of freezing a +0 leather armour (72, 41, D) a +4 quarterstaff of speed a +0 arbalest 14 bolts a +0 war axe a +0 chain mail a +0 tower shield (73, 1, D) a +1 flail of draining (73, 16, D) a +0 plate armour of positive energy (73, 17, D) a tin of tremorstones (3/3) (73, 26, D) a +0 long sword a +5 morningstar of draining (73, 27, D) a +6 ring of strength a +0 mace a +2 dagger of venom (73, 36, D) a +3 scale mail of cold resistance (73, 37, D) a +0 long sword