MordorOrchid the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (36, 1, D) an uncursed staff of earth (37, 0, D) a lightning rod (4/4) (37, 1, D) the cursed +1 battleaxe of Balance {elec, MR+ Str+2 Int+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (37, 3, D) a large rock (38, 0, D) an uncursed ring of magical power (38, 1, D) the amulet "Rirph" {Acrobat +Blink Slay+5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you blink. (38, 2, D) a large rock a bolt 13 arrows (39, 1, D) a +0 shortbow of freezing (still there?) a +0 shortbow (still there?) (39, 8, D) a large rock 3 arrows (40, 0, D) a lightning rod (4/4) (41, 0, D) a book of Geomancy (41, 1, D) a +2 buckler of cold resistance (49, 0, D) a +0 battleaxe (49, 1, D) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (49, 4, D) a +0 antimagic morningstar a +0 plate armour an orc corpse (49, 5, D) a +2 vampiric war axe an orc corpse (49, 24, D) a cursed amulet of inaccuracy (49, 29, D) 6 silver boomerangs a +0 trident (49, 37, D) a +2 hunting sling of freezing (50, 2, D) a chunk of flesh (50, 4, D) a +1 morningstar of holy wrath a +0 plate armour (50, 5, D) a +0 long sword a +0 plate armour a +0 dagger a +2 robe of positive energy an orc corpse (50, 24, D) an uncursed amulet of faith (50, 25, D) a +2 chain mail of poison resistance (50, 29, D) a +0 leather armour a +0 spear a merfolk corpse (skeletalised by now) (50, 36, D) the +9 glaive of Context {protect, rPois rN+ Dex+2 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It lets you see invisible. (50, 41, D) a bullfrog corpse (skeletalised by now) (50, 42, D) a water moccasin corpse (skeletalised by now) (51, 0, D) a +0 dire flail (51, 1, D) an uncursed staff of cold (51, 3, D) a +0 trident a +0 chain mail an orc corpse (51, 4, D) a +3 long sword of protection a +0 chain mail an orc skeleton (51, 21, D) an uncursed staff of wizardry a +0 robe (51, 24, D) the ring "Diusif" {+Fly rPois Int+3} [ring of flight] It affects your intelligence (+3). It protects you from poison. It lets you fly. (51, 25, D) a lightning rod (4/4) (51, 29, D) a cursed +0 robe a +1 rapier of electrocution the ring "Jitijos" {+Fly Str-5 Int+5} [ring of flight] It affects your strength (-5). It affects your intelligence (+5). It lets you fly. a +0 trident a +0 robe a merfolk corpse (skeletalised by now) a hippogriff corpse (skeletalised by now) (51, 30, D) a cursed +0 trident a merfolk corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (51, 36, D) an uncursed staff of earth (51, 37, D) an uncursed ring of protection from fire (51, 41, D) a black mamba corpse (skeletalised by now) (52, 0, D) a +0 long sword (52, 1, D) a +1 kite shield of protection (52, 3, D) a +0 giant club (52, 4, D) a +0 great mace a +0 arbalest 15 bolts a +0 chain mail a cursed +0 dire flail a +0 plate armour an orc corpse (52, 5, D) a +0 war axe a cursed +0 chain mail a +0 giant club (52, 9, D) a chunk of flesh (52, 20, D) a +1 scale mail of positive energy a +1 chain mail of poison resistance a +0 robe an uncursed staff of wizardry an uncursed staff of earth (52, 24, D) the cursed +1 shortbow of Destiny {freeze, rElec Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (52, 25, D) a +0 rapier of protection (52, 29, D) a +0 robe a +1 quarterstaff of protection (52, 31, D) a +0 robe a +0 rapier (52, 36, D) a +4 mace of protection (53, 0, D) a +0 chain mail (53, 1, D) a +1 leather armour of poison resistance (53, 3, D) a +0 glaive 4 boomerangs a +3 chain mail of poison resistance (53, 17, D) a +0 flail a +3 longbow of flaming (53, 18, D) a +1 falchion a +0 robe (53, 21, D) a +0 robe (53, 29, D) a cursed +0 robe the +1 scythe of Perversion {venom, *Drain rElec rF+} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (53, 36, D) a +1 great mace of venom (53, 37, D) a lightning rod (4/4) (54, 1, D) a +1 leather armour of magic resistance (54, 3, D) a +2 vorpal great sword a +0 chain mail (54, 16, D) a cursed -3 halberd (54, 19, D) a +0 hand axe a +1 chain mail of magic resistance an uncursed staff of conjuration (54, 24, D) a +0 rapier (54, 25, D) an uncursed staff of cold (54, 36, D) a +3 spear of flaming (55, 1, D) a +1 troll leather armour (55, 12, D) an uncursed staff of air (55, 13, D) a lightning rod (4/4) (55, 24, D) a +2 trident of venom (59, 36, D) a +1 short sword of holy wrath (60, 36, D) a +0 plate armour (61, 0, D) a +3 chain mail of cold resistance (61, 16, D) an uncursed staff of energy (61, 26, D) a +6 ring of strength (61, 36, D) an uncursed ring of flight a +6 ring of intelligence a +5 dagger of venom (61, 37, D) a +2 long sword of distortion (61, 39, D) a +0 war axe a +0 chain mail (61, 42, D) a +0 arbalest an uncursed staff of fire 20 bolts (62, 1, D) the cursed +1 scimitar "Uggooger" {pain, rElec rPois Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (62, 9, D) 4 scrolls of enchant weapon (62, 16, D) the +4 robe "Jeoph" {MR- Int+2 SInv Stlth+} It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (62, 17, D) a +3 vampiric long sword (62, 19, D) a +0 hand axe a +0 robe (62, 27, D) a +1 dire flail (62, 29, D) a +0 bardiche (unseen) (62, 40, D) a +2 glaive of protection a +0 chain mail (62, 41, D) a +1 war axe of freezing a +0 plate armour (63, 0, D) a +2 rapier of flaming (63, 16, D) an uncursed staff of death (63, 27, D) the +1 ring mail "Axuhic" {+Fly MR+} It affects your resistance to hostile enchantments. It lets you fly. (63, 29, D) a +8 glaive of protection a +0 plate armour (63, 30, D) a cursed -3 scimitar (unseen) (63, 33, D) an arrow (63, 37, D) an uncursed ring of ice (63, 39, D) a cursed -2 long sword a +0 plate armour (63, 40, D) a +2 great mace a +2 plate armour of cold resistance (63, 41, D) a +3 great sword of flaming a +0 plate armour a +0 battleaxe a +0 plate armour (63, 42, D) 2 bolts (64, 16, D) the +1 scimitar of Slow Death {elec, Str+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It makes you more stealthy. (64, 17, D) a +2 rapier of venom (64, 26, D) a phial of floods (64, 28, D) a +0 glaive a +0 plate armour (64, 29, D) a +0 bardiche (unseen) (64, 41, D) a +0 great sword a +0 plate armour (65, 29, D) a +0 shortbow (unseen) (65, 30, D) a +2 vorpal battleaxe (unseen) (67, 0, D) a +0 mace (68, 0, D) a +1 lajatang of venom (69, 0, D) a +0 short sword (still there?) the +0 scale mail of Duwk {Int+3 Dex+2} (still there?) It affects your intelligence (+3). It affects your dexterity (+2). (70, 8, D) an uncursed staff of cold (70, 9, D) a +2 spear of venom a +2 vorpal halberd (70, 37, D) a book of Flames (71, 16, D) a +0 spear of distortion (71, 26, D) the +8 hunting sling of Agony {vorpal, *Drain rC+ Str+3 SInv} Any stone fired from it inflicts extra damage. It affects your strength (+3). It protects you from cold. It lets you see invisible. It causes draining when unequipped. (71, 27, D) a scroll of brand weapon (71, 37, D) a cursed ring of attention (71, 39, D) a +0 broad axe (71, 40, D) a +0 long sword a +0 robe (72, 8, D) an uncursed staff of energy (72, 9, D) a +3 leather armour of cold resistance (72, 16, D) an uncursed staff of energy (72, 17, D) a lightning rod (4/4) (72, 26, D) a +2 vorpal flail (72, 36, D) a +6 halberd of protection (72, 37, D) an uncursed ring of fire (72, 39, D) a cursed -2 glaive a +0 robe (73, 17, D) an uncursed staff of conjuration (73, 26, D) an uncursed ring of see invisible (73, 27, D) a +4 chain mail of poison resistance (73, 37, D) a +2 shortbow of flaming (75, 1, D) the +2 mace of Xom's Hatred {speed, rElec Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It insulates you from electricity.