Dungeon Sprint DCSS version bcrawl-1.26.1 (webtiles) character file. Game seed: 12522253766068386814 95505 MordorOrchid the Magician (level 1, -10/12 HPs) Began as a Skeleton Air Elementalist on July 2, 2020. Mangled by an ogre ... wielding a cursed -1 giant spiked club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:58 (54 turns). MordorOrchid the Magician (Skeleton Air Elementalist) Turns: 54, Time: 00:01:00 Health: -10/12 AC: 2 Str: 14 XL: 1 Next: 75% Magic: 0/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . - Fists (3.3) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: * Level 1.1 Fighting * Level 2.4 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting * Level 2.0 Conjurations + Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #.... 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 19% 2 N/A Static Discharge Air #....... 19% 3 N/A Airstrike Air #......... 54% 4 N/A Lightning Bolt Conj/Air #......... 91% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History The ogre is heavily wounded. The zap hits the quokka skeleton. The quokka skeleton resists. The quokka skeleton is moderately damaged. The zap hits something. The ogre barely misses you. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre but do no damage. The ogre is severely wounded. You hit the ogre but do no damage. The ogre is severely wounded. The ogre misses you. You hit the ogre. The ogre is severely wounded. The ogre barely misses you. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a cursed -1 giant spiked club!! Ouch! That really hurt! You die... ▓▓▓ ▓@▓ ▓O▓ ▓Z▓ ▓{▓ ▓Z▓ ▓.▓ ▓†▓ ▓.▓ ▓†▓ You could see an ogre, a bat skeleton and a quokka skeleton. Vanquished Creatures A bat zombie (D) A goblin (D) A hobgoblin (D) A bat (D) 2 frilled lizards (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MordorOrchid the Skeleton Air Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 11 | D | Reached skill level 1 in Fighting 35 | D | Noticed an ogre 35 | D | Noticed an orc wizard 54 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Conjurations | 2 | 2.0 Air Magic | 3 | 3.0 Dodging | | 2.4 Stealth | | 2.7 Spellcasting | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Shock || 8 Dodge: Dodged || 6