MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Elyvilon opposes the use of such an evil item. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. Elyvilon opposes the use of such an unholy item. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. Elyvilon opposes the use of such an evil item. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. Elyvilon opposes the use of such an evil item. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Elyvilon disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +0 arbalest (67, 1, D) a cursed staff of earth (68, 1, D) a +0 hand axe of flaming (69, 1, D) the Papyrus of Assistive Dark Secrets Spells Type Level Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Animate Dead Necromancy 4 Dispel Undead Necromancy 5 Death Channel Necromancy 6 Elyvilon opposes the use of such an evil item. (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 cutlass a +5 dagger (61, 2, D) a bolt (62, 2, D) the ring "Aplykk" {Ice +Fly} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It lets you fly. (63, 2, D) a +4 scimitar of protection a +0 arbalest 18 bolts (68, 2, D) a cursed -2 mace a draconian corpse (skeletalised by now) (74, 2, D) a +0 flail (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (61, 3, D) a bolt a +0 shortbow 9 arrows (62, 3, D) 11 bolts (66, 3, D) a +0 short sword of protection (73, 3, D) a +0 hand axe (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche (unseen) (62, 4, D) 2 bolts (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (62, 5, D) 2 bolts (10, 6, D) a crystal ball of energy (62, 6, D) 2 arrows 4 bolts (4, 7, D) a +3 large shield a +3 shield a +3 buckler (10, 7, D) a wand of draining (5) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (61, 9, D) a +0 leather armour of poison resistance (62, 9, D) an uncursed staff of power (63, 9, D) a book of Control (70, 9, D) a +3 antimagic morningstar (70, 10, D) an uncursed staff of earth (72, 10, D) an uncursed staff of power (60, 16, D) a +0 trident (61, 17, D) a +4 ring of strength (62, 17, D) the +5 long sword of Reinforcement {venom, -Tele +Fly Dex+1} It poisons the flesh of those it strikes. It affects your dexterity (+1). It lets you fly. It prevents most forms of teleportation. (63, 17, D) a book of Power (64, 17, D) a book of Power (71, 17, D) the Collected Works on Cold and Changing Spells Type Level Throw Frost Conjuration/Ice 2 *Stoneskin Transmutation/Earth 2 Ozocubu's Armour Charms/Ice 3 Spider Form Transmutation/Poison 3 Condensation Shield Ice 4 Simulacrum Ice/Necromancy 6 (72, 17, D) the +7 battleaxe "Unyisoim" {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (73, 17, D) a +0 hand axe of chopping (63, 18, D) a +2 leather armour of fire resistance (64, 18, D) a +0 trident (71, 18, D) the +5 war axe "Zafaicyc" {speed, Dex-3 SInv Stlth-} Attacks with this weapon are significantly faster. It affects your dexterity (-3). It enhances your eyesight. It makes you less stealthy. (72, 18, D) an uncursed staff of cold (63, 24, D) a throwing net (61, 27, D) a +0 shield of positive energy (62, 27, D) a cursed amulet of inaccuracy (63, 27, D) a +3 glaive of venom (64, 27, D) a +1 shield of reflection (65, 27, D) a +4 ring mail of poison resistance (71, 27, D) the +11 shortbow of the Evil Eye {freeze, Stlth+} It turns projectiles fired from it into bolts of frost. It makes you more stealthy. (72, 27, D) a crystal ball of energy (73, 27, D) a lantern of shadows (62, 28, D) a plain deck of changes (63, 28, D) a +0 robe of fire resistance (64, 28, D) the cursed -4 scale mail of Qazlal's Wrath {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It has a curse placed upon it. (71, 28, D) a +2 ring mail of cold resistance (72, 28, D) a +3 hunting sling of flaming (61, 31, D) a scorpion corpse (59, 32, D) a +1 robe (61, 32, D) a giant mite corpse a scorpion corpse (63, 32, D) a scorpion corpse (63, 33, D) a scorpion corpse (49, 37, D) a +1 falchion of slicing (50, 37, D) an uncursed staff of conjuration (51, 37, D) a lamp of fire (52, 37, D) a +0 buckler of protection (53, 37, D) a manual of Axes (54, 37, D) an uncursed staff of summoning (59, 37, D) the cursed +6 plate armour "Cloats" {SInv} It enhances your eyesight. It has a curse placed upon it. (61, 37, D) a +0 mace of protection (62, 37, D) a +2 spear of venom (63, 37, D) the ring of Beauty {Ice Str+1 Dex+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+1). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. (69, 37, D) a +0 dagger of flaming (70, 37, D) a book of Death (71, 37, D) a +6 ring of strength (72, 37, D) a tome of Destruction (49, 38, D) an uncursed staff of summoning (50, 38, D) a +0 giant spiked club (still there?) a +1 chain mail of cold resistance (still there?) (51, 38, D) the -1 cutlass "Uvvyibbe" {holy, +Fly rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you fly. (52, 38, D) the +9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (53, 38, D) a book of the Sky (57, 38, D) a wolf corpse (60, 38, D) an uncursed staff of wizardry (61, 38, D) an uncursed staff of fire (62, 38, D) a +5 fire dragon armour 2 chunks of orc flesh (70, 38, D) a +0 dagger (71, 38, D) a +0 dire flail (72, 38, D) the Papyrus of Cold and Clay Spells Type Level Sandblast Earth 1 Freeze Ice 1 *Stoneskin Transmutation/Earth 2 Ozocubu's Armour Charms/Ice 3 Summon Ice Beast Ice/Summoning 4 *Shatter Earth 9 (73, 38, D) a book of Burglary (62, 39, D) a +6 ring of intelligence (71, 40, D) a +1 morningstar of protection a +0 robe an orc skeleton (72, 40, D) a chunk of tarantella flesh a +0 morningstar a +0 leather armour (55, 41, D) 2 large rocks (61, 41, D) 2 chunks of merfolk flesh (rotten by now) (55, 42, D) 5 large rocks (71, 42, D) a +5 falchion of holy wrath a +0 robe (72, 42, D) a +0 dagger a +0 robe a chunk of orc flesh (61, 43, D) a chunk of adder flesh (70, 43, D) a +0 dagger a cursed +0 robe (51, 45, D) a large rock