MordorOrchid the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). (61, 0, D) an uncursed staff of wizardry (62, 0, D) a +1 whip of pain (62, 1, D) an uncursed ring of flight (62, 8, D) the +1 leather armour of Responsibility {+Blink Int+3} It affects your intelligence (+3). It lets you blink. (62, 9, D) the ring of Wu Jian's Vengeance {+Fly MR- Str+4 Dex+5} [ring of flight] It affects your strength (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you fly. (62, 12, D) a +0 short sword a +0 robe (62, 16, D) a +6 ring of intelligence (62, 17, D) a +1 great mace of holy wrath (62, 20, D) a +0 flail (62, 27, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (62, 29, D) a +2 spear of venom (63, 0, D) a +1 plate armour of poison resistance (63, 8, D) an uncursed staff of conjuration (63, 16, D) an uncursed ring of resist corrosion (63, 17, D) a +0 hand crossbow of flaming (63, 27, D) an uncursed ring of poison resistance (63, 28, D) a +0 quarterstaff a +0 robe (63, 29, D) a +0 quarterstaff a +0 robe a +0 short sword a +0 robe (63, 31, D) a +0 spear a cursed +0 buckler (64, 16, D) an uncursed amulet of the acrobat (64, 17, D) a +6 giant club (64, 26, D) a +4 war axe of chopping (64, 27, D) a cursed -3 ring of protection (64, 29, D) a +0 rapier of distortion a +0 robe (65, 26, D) a +0 rapier (67, 0, D) the +8 chain mail of Xom's Outrage {+Fly rCorr} It lets you fly. It provides partial protection from all sources of acid and corrosion. (68, -1, D) a +6 ring of intelligence (69, 36, D) a +2 war axe of draining (70, 8, D) a +0 club a +1 halberd of freezing (70, 9, D) a +0 dagger (70, 17, D) a +1 short sword of speed a +0 robe (70, 36, D) a +0 war axe of venom (70, 37, D) a book of the Earth (71, 8, D) a +0 dagger a +0 robe a +1 ring mail of cold resistance (71, 16, D) an uncursed staff of summoning (71, 17, D) an uncursed amulet of the gourmand a +0 spear a cursed +0 buckler (71, 26, D) a +3 plate armour of poison resistance (71, 27, D) a +0 scimitar of flaming the cursed +3 dire flail of Destiny {venom, +Rage rC- SInv} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It lets you see invisible. It lets you go berserk. It has a curse placed upon it. (71, 36, D) the +4 lajatang "Rapnok Caon" {freeze, rPois rF++ Str+3 Dex-3} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+3). It affects your dexterity (-3). It greatly protects you from fire. It protects you from poison. (71, 37, D) 36 gold pieces (still there?) 36 gold pieces (still there?) (71, 38, D) 36 gold pieces (72, 8, D) a +0 club (72, 9, D) an uncursed staff of conjuration (72, 15, D) a +6 ring of strength a +6 ring of strength (72, 17, D) a +1 buckler of reflection (72, 27, D) a manual of Armour (72, 36, D) a phantom mirror (72, 37, D) a +2 leather armour of magic resistance (72, 38, D) 31 gold pieces (72, 39, D) 36 gold pieces (73, 2, D) a +0 long sword a +0 leather armour (73, 16, D) an uncursed staff of wizardry (73, 17, D) a +0 hunting sling of freezing (73, 27, D) the ring "Taesynan" {*Slow +Fly rN+ Str+2} [ring of flight] It affects your strength (+2). It protects you from negative energy. It lets you fly. It may slow you when you take damage. (73, 36, D) an uncursed staff of power (73, 37, D) 22 gold pieces (still there?) 22 gold pieces (still there?) (73, 39, D) 31 gold pieces (75, 1, D) an uncursed staff of fire