MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (45, 10, D:1) a +0,+0 club (58, 10, D:1) a +0 dart (58, 12, D:1) a +0,+0 club 3 +0 darts (-1, 17, D:1) a +0,+0 whip (14, 19, D:1) a +0,+0 mace (48, 22, D:1) a +0,+0 sling (23, 29, D:1) a +0,+0 orcish club (28, 34, D:1) a cursed +0,-1 club (44, 34, D:1) a +0,+0 dagger (62, 34, D:1) 25 +0 stones (63, 49, D:1) a -1,+0 orcish club (23, 51, D:1) a +0 animal skin (30, 51, D:1) a +0,+0 dagger Level 2 of the Dungeon (6, 1, D:2) a +0,+0 dagger (15, 8, D:2) a +0,+0 orcish dagger (-24, 11, D:2) 22 +0 arrows (-5, 26, D:2) a +0 robe (-21, 32, D:2) a +0 leather armour (4, 32, D:2) a +0,+0 hammer (33, 33, D:2) a -1,+0 orcish club (-21, 37, D:2) a +0,+1 dwarven dagger 2 +0 darts (32, 41, D:2) 25 +0 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dart (-7, 1, D:3) a +0,+0 dagger 3 exploding +0 darts (17, 4, D:3) a +0,+2 mace (10, 8, D:3) a +0 robe (-27, 18, D:3) a +0,+0 club (15, 18, D:3) a +0,+0 short sword (19, 18, D:3) 18 +0 stones (16, 24, D:3) 26 +0 stones (-8, 33, D:3) a +0,+0 giant spiked club Level 4 of the Dungeon (-14, 10, D:4) a +0 orcish robe (5, 12, D:4) 32 +3 arrows (-3, 14, D:4) a +0 plate armour (-30, 20, D:4) a +0,+0 sling (-30, 23, D:4) a cursed +0 leather armour (-11, 23, D:4) 11 poisoned +0 needles (14, 23, D:4) a +1,+1 falchion (-30, 26, D:4) a scroll of random uselessness (10, 32, D:4) a -1,+1 orcish short sword (-32, 34, D:4) 21 +0 stones (-31, 34, D:4) 25 +0 stones (25, 42, D:4) 36 +0 stones (34, 44, D:4) a +1,+2 orcish hand axe a -1,+0 orcish hand axe a -1,+0 orcish hand axe a -1,+0 orcish hand axe a +0 orcish leather armour (-17, 47, D:4) 17 +0 stones (-6, 50, D:4) a +0 robe (32, 51, D:4) a -1,+0 orcish hand axe (16, 58, D:4) a +0 dart a potion of poison (24, 58, D:4) a +0 dart Level 5 of the Dungeon [Shop] Clet's Armour Shop a +2 dwarven scale mail of fire resistance (942 gold) the cursed -2 plate armour of Vanity {rC+} (308 gold) It protects you from cold. It has a curse placed upon it. a +0 animal skin (11 gold) the +0 leather armour of the Elephant {rElec MR Dam+5} (662 gold) It affects your damage-dealing abilities (+5). It insulates you from electricity. It increases your resistance to enchantments. a +0 ring mail (63 gold) a +0 ring mail (63 gold) a +1 leather armour of poison resistance (175 gold) a +1 steam dragon armour (684 gold) a +0 animal skin (11 gold) a +0 orcish robe (14 gold) a +2 pair of dwarven boots (236 gold) (0, 0, D:5) a +0 robe (22, 2, D:5) a +0,+0 halberd a +1 animal skin (16, 3, D:5) a +2 robe (-1, 4, D:5) a +1,+1 dwarven dagger (-15, 5, D:5) 2 poisoned +0 needles (-6, 6, D:5) a +0,+0 giant club (-5, 8, D:5) a +0,+0 club (-19, 14, D:5) 22 +0 darts (6, 17, D:5) a +0 robe (-13, 22, D:5) a +0,+0 flail (-7, 23, D:5) a cursed -2,+0 orcish club (-7, 24, D:5) a +0,+0 whip (-6, 24, D:5) a +0,+1 whip (-10, 25, D:5) 7 +0 javelins (-3, 28, D:5) a +0,+0 flail (-8, 30, D:5) 3 +0 arrows (16, 30, D:5) a +2 robe a +0,+2 flail (17, 30, D:5) a +0,+0 spear (19, 30, D:5) a +0,+0 spear (-9, 33, D:5) a +0 ring mail (9, 33, D:5) a +0,+0 trident (-34, 34, D:5) 17 poisoned +0 bolts (-25, 34, D:5) a +0,+0 club a +0 robe (25, 34, D:5) 17 poisoned +0 needles (-24, 37, D:5) a +0 golden helmet (-15, 40, D:5) a +0 arrow (3, 40, D:5) a +0 pair of gauntlets (-14, 44, D:5) a +0,+0 orcish trident (-9, 51, D:5) a +0,+0 club (2, 51, D:5) a +0,+0 sabre Level 6 of the Dungeon (0, 0, D:6) 28 +0 arrows (-1, 1, D:6) a +0,+0 orcish dagger (2, 3, D:6) a +0,+0 dagger (-23, 8, D:6) a +0 orcish leather armour a +0,+1 orcish hammer a +0,+0 sabre (-23, 9, D:6) a +1 orcish ring mail a -1,+1 orcish club a +0,+0 orcish mace a +0 leather armour (31, 9, D:6) 18 +0 darts (-23, 10, D:6) a +0 orcish chain mail a +2,+3 orcish morningstar of protection (-20, 15, D:6) a +0,+2 trident (7, 15, D:6) a +0,+0 spear (11, 16, D:6) a +0,+1 orcish club (23, 16, D:6) a +0,+0 giant spiked club (-19, 17, D:6) a cursed -3,-3 orcish club (-3, 20, D:6) 17 +0 arrows of flame (-9, 22, D:6) a +0,+0 dagger (-3, 22, D:6) a +0 dart (2, 23, D:6) a +2,+3 halberd (2, 28, D:6) a +0,+0 giant spiked club (-17, 34, D:6) a +0,+0 trident (-2, 34, D:6) a +0,+0 flail a +0,+0 club a +0 robe (-1, 34, D:6) a +0,+0 flail a +0,+0 whip (-2, 35, D:6) a +1,+2 spear (-2, 36, D:6) a cursed +0,+0 club (23, 39, D:6) a +0,+0 giant spiked club (18, 40, D:6) a potion of poison (-13, 45, D:6) a -1,+1 orcish club (-15, 46, D:6) 20 +0 arrows of flame (-22, 47, D:6) 21 +2 darts Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (-45, 10, D:7) a +0,+1 hand axe of returning (-19, 17, D:7) a +0 scale mail (-42, 22, D:7) 15 +0 stones (-31, 24, D:7) a +0 robe (-20, 26, D:7) a +0 animal skin (6, 30, D:7) a +0 leather armour (-21, 34, D:7) 3 meat rations (-19, 34, D:7) a +1,+0 orcish dagger a +0,+2 dagger 20 +0 darts 2 +1 darts (-18, 35, D:7) a +1,+1 dagger a +1 robe (-50, 43, D:7) a book of Flames (-28, 43, D:7) a cursed -1,-2 club a kobold corpse (skeletalised by now) (5, 45, D:7) a -1,+0 orcish club (-45, 46, D:7) a +1,+2 dwarven dagger (-15, 46, D:7) a +0,+0 quarterstaff (-8, 47, D:7) a -1,+0 orcish mace (-42, 48, D:7) a potion of poison Level 8 of the Dungeon [Shop] Osuugg's Antique Weapon Shop the cursed -4,-5 falchion "Shotu" (232 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. a +1,+0 short sword (92 gold) a +0,+0 war axe (116 gold) a +0,+0 falchion (87 gold) a +0,+0 mace (87 gold) the +1,+1 staff of Chagrin (203 gold) Attacks with this weapon take half as long, but cause slightly less damage. It lets you turn invisible. a +0,+1 sabre (116 gold) a +2,+2 bow of flame (89 gold) [Shop] Jityowomm's Magical Wand Shop (Shop contents are unknown) (0, 0, D:8) 3 scrolls of detect curse (1, 21, D:8) a scroll of enchant weapon I (1, 22, D:8) a rotting chunk of adder flesh (3, 28, D:8) a hobgoblin corpse