Dungeon Sprint DCSS version 0.27-a0-1280-g9d2d252d84 (webtiles) character file. Game seed: 2888115674209681804 831 MordorOrchid the Blocker (level 8, -4/84 HPs) Began as a Djinni Fire Elementalist on June 12, 2021. Was a High Priest of Makhleb. Slain by a death cob (31 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:37 (152 turns). MordorOrchid the Blocker (Djinni Fire Elementalist) Turns: 152, Time: 00:04:38 Health: -4/84 AC: 2 Str: 19 XL: 8 Next: 18% Gold: 0 EV: 8 Int: 20 God: Makhleb [*****.] SH: 29 Dex: 13 rFire + + . SeeInvis + w - +14 obsidian axe {vorpal, Drain Fly SInv} rCold x . . Faith . x - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.24/turn t - +6 ring of strength MPRegen 0.00/turn u - +6 ring of strength @: berserking, flying, mesmerised, very slightly contaminated, slowed, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were in the Dungeon. You worshipped Makhleb. Makhleb was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons w - the +14 obsidian axe (weapon) {vorpal, Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. F - the +7 war axe of Reasonable Valiance {flame, rPois MP-9 Str+8 SInv} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+8). It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. Armour a - a +0 robe (worn) x - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. E - a +2 pair of gloves of archery Magical Staves k - a staff of fire Jewellery p - a +6 ring of dexterity q - a +6 ring of dexterity r - a +6 ring of intelligence s - a +6 ring of intelligence t - a +6 ring of strength (left hand) u - a +6 ring of strength (right hand) C - a ring of willpower D - a +4 ring of protection Wands m - a wand of mindburst (7) n - a wand of iceblast (7) o - a wand of acid (7) Scrolls g - 4 scrolls of blinking y - 7 scrolls of fog z - a scroll of holy word A - 5 scrolls of identify B - 2 scrolls of fear Potions b - 2 potions of brilliance c - 10 potions of curing d - 10 potions of heal wounds e - 4 potions of haste f - 2 potions of berserk rage i - 4 potions of resistance l - 4 potions of might Miscellaneous h - a tin of tremorstones (2/2) j - a box of beasts v - a lightning rod (4/4) Skills: * Level 3.5 Fighting - Level 3.9 Axes * Level 6.0 Dodging - Level 4.8 Stealth * Level 8.5 Shields + Level 8.2 Spellcasting * Level 3.4 Invocations * Level 3.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 41% 6-21 1% 3 c - Inner Flame Hex/Fire 41% N/A 1% 3 d - Sticky Flame Conj/Fire 41% 2d6 6% 4 e - Fireball Conj/Fire 20% 3d10 19% 5 f - Sting Tmut/Pois 100% 1d8 1% 1 g - Call Imp Summ 41% N/A 1% 2 h - Corpse Rot Necr/Air N/A N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The draconian roars! You block the death cob's attack. PTOANNNG! The death cob hits you but does no damage. You block the death cob's attack. BOUMMMMG! You closely miss the death cob. The death cob is lightly damaged. The death cob hits you. You block the death cob's attack. GONNNNG! Your sun demon closely misses the death cob. The death cob hits you. The death cob drains your vigour! You feel as though you will be slow longer. You block the death cob's attack. PTOANNNG! Your hellwing hits the death cob. x2; The death cob barely misses you. x2 You slice the death cob!! The death cob is heavily damaged. You slash the death cob! You block the death cob's attack. GONNNNG! You block the death cob's attack. PANG! You block the death cob's attack. GONNNNG! You block the death cob's attack. PTOANNNG! The death cob hits you! The death cob drains your vigour! You feel as though you will be slow longer. The death cob barely misses you. Your soul eater hits the death cob. You block the death cob's attack. SHROANNG! The death cob hits your soul eater!! You miss the death cob. The death cob is heavily damaged. You slash the draconian! You slice the death cob!! Visions of slaying the death cob flood into your mind. The death cob hits you!! You die... ▓...©...▓ ▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..|))..▓ ▓..):[..▓ ▓....d..▓ ▓..d.d..▓ ▓..zzd..▓ ▓..3@3..▓ ▓...4...▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see a black draconian, 2 death cobs, 3 draconians, a friendly soul eater (summoned), a friendly sun demon (summoned) and a friendly hellwing (summoned). Vanquished Creatures A yak (D) A hell hound (D) A water moccasin (D) A necrophage (D) An iron imp (D) 2 orc priests (D) An iguana (D) 2 orc wizards (D) 5 adders (D) An ufetubus (D) An adder skeleton (D) A bat zombie (D) 2 ball pythons (D) A giant cockroach zombie (D) A quokka skeleton (D) 22 creatures vanquished. Vanquished Creatures (collateral kills) 2 orc warriors (D) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MordorOrchid the Djinni Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 29 | D | Found an opulent altar of Gozag. 56 | D | Became a worshipper of Makhleb the Destroyer 64 | D | Reached XP level 2. HP: 21/21 MP: 0/0 69 | D | Entered arena 2. 69 | D | Noticed a yak 69 | D | Found a transporter. 74 | D | Reached XP level 3. HP: 25/25 MP: 0/0 74 | D | Learned a level 1 spell: Sting 74 | D | Killed a yak 75 | D | Reached XP level 4. HP: 31/31 MP: 0/0 75 | D | Reached XP level 5. HP: 36/36 MP: 0/0 75 | D | Learned a level 2 spell: Call Imp 78 | D | Entered arena 3. 78 | D | Found a transporter. 83 | D | Reached * piety under Makhleb 88 | D | Entered arena 4. 88 | D | Noticed a hell hound 88 | D | Found a transporter. 90 | D | Reached ** piety under Makhleb 91 | D | Reached XP level 6. HP: 41/41 MP: 0/0 91 | D | Killed a hell hound 98 | D | Got the Guide on Confrontation and Black Secrets 103 | D | Entered arena 5. 103 | D | Noticed a necrophage 103 | D | Found a transporter. 106 | D | Killed a necrophage 106 | D | Reached *** piety under Makhleb 107 | D | Reached skill level 1 in Fighting 107 | D | Reached XP level 7. HP: 47/47 MP: 0/0 107 | D | Learned a level 2 spell: Corpse Rot 120 | D | Entered arena 6. 120 | D | Noticed a water moccasin 120 | D | Found a transporter. 125 | D | Killed a water moccasin 125 | D | Reached **** piety under Makhleb 125 | D | Reached ***** piety under Makhleb 126 | D | Reached skill level 5 in Dodging 126 | D | Reached skill level 1 in Invocations 126 | D | Reached skill level 1 in Evocations 129 | D | Entered arena 7. 130 | D | Found a transporter. 137 | D | Reached XP level 8. HP: 56/56 MP: 0/0 143 | D | Got the +7 war axe of Reasonable Valiance {flame, rPois | MP-9 Str+8 SInv} 145 | D | Entered arena 8. 145 | D | Noticed a death cob 145 | D | Noticed a black draconian 145 | D | Noticed a draconian 145 | D | Noticed a draconian 145 | D | Noticed a draconian 145 | D | Noticed a death cob 146 | D | Identified the +3 broad axe of the Screaming Augurer | {vorpal, Will+ Int+3} 146 | D | Found a transporter. 152 | D | Slain by a death cob Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Shields | 7 8 | 8.5 Stealth | 2 3 4 | 4.8 Spellcasting | 3 6 7 8 | 8.2 Axes | 2 3 | 3.9 Dodging | 3 4 5 6 | 6.0 Fighting | 1 3 | 3.5 Invocations | 3 | 3.4 Evocations | 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 3 | 7 | 14 || 24 Use: Potion | 4 | | 3 || 7 Stab: Sleeping | 2 | | 5 || 7 Invisible | | 1 | 3 || 4 Armor: Robe | | | 1 || 1 Dodge: Dodged | | 1 | 3 || 4 Block: Kite shield | 3 | 5 | 17 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 0 | 0 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 0 | 0 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 134 daAuts