Morgoth2127 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 13, D:1) a +0 hand axe (8, 6, D:1) a +0 hand axe (17, 10, D:1) a +0 short sword a +0 scale mail (20, -35, D:1) a +0 whip (25, 1, D:1) a +0 robe (26, -20, D:1) a +0 robe (27, -1, D:1) a +0 mace (35, -8, D:1) a +0 leather armour (40, -16, D:1) a +0 dagger (42, 3, D:1) a +0 robe (45, -22, D:1) a +0 kite shield (49, -30, D:1) a +0 club (50, -17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 19, D:2) a +0 robe (10, -6, D:2) a +0 leather armour (12, 6, D:2) a +0 hand axe (25, 29, D:2) a +0 ring mail (34, 13, D:2) a +0 leather armour (47, 26, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Commoners {Int+4 SInv} (3040 gold) [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. the +3 whip "Lairup" {pain, rF+ MR+ Str-5} (3030 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It protects you from fire. It affects your resistance to hostile enchantments. a +0 hunting sling of freezing (470 gold) the +4 whip of Ambiguity {speed, Str+2} (3870 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). (0, 0, D:3) a +0 club (23, 11, D:3) a +0 short sword (27, 3, D:3) a +0 robe (31, 26, D:3) a +0 club (39, -21, D:3) a +0 club (39, -3, D:3) a +0 robe (47, 22, D:3) a +0 club (48, -8, D:3) a +0 whip (48, 26, D:3) a +0 plate armour (56, -6, D:3) a cursed -3 club (69, -13, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a cursed -1 whip (12, -7, D:4) a +0 hand axe (unseen) (12, -6, D:4) a +0 hand axe an orc corpse (skeletalised by now) (13, -6, D:4) a +0 club a cursed +0 leather armour (23, -19, D:4) a scroll of fear (26, -21, D:4) a ration (33, -16, D:4) a jackal skeleton (34, -16, D:4) a jackal skeleton