Dungeon Crawl Stone Soup version 0.19.1 (console) character file. 0 Morrissey the Charmwright (level 1, 19/19 HPs) Began as a Deep Dwarf Wanderer on Dec 22, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (46 turns). Morrissey the Charmwright (Deep Dwarf Wanderer) Turns: 46, Time: 00:00:20 Health: 19/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . f - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) e - a +0 blowgun Missiles d - 10 poisoned needles Armour f - a +0 robe (worn) Wands g - a wand of heal wounds (5/9) Potions b - a potion of berserk rage Books c - the Grimoire of the Birds Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 Comestibles h - a bread ration Skills: + Level 1.7 Fighting Level 1.0 Long Blades + Level 1.0 Throwing + Level 1.1 Dodging + Level 1.2 Stealth Level 2.6 Charms + Level 1.3 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Morrissey the Deep Dwarf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 4 large rocks. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , ,, , , , , , , , ,, , ,, , * , ,*, * , ,, , ,, * ,* ####### , * #<#.@.#, , #.#.#(# #.#.#.# , #.#.#.# , , #.#.#.#,, ,,,#.#.#.# #.#.#.# ,#.#.#.# , #.#.# , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morrissey the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | Morrissey set off with: a +2 dagger, a potion of berserk rage, the Grimoire of the Birds, 10 poisoned needles, a +0 blowgun, a +0 robe, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 46 | D:1 | Identified the Grimoire of the Birds 46 | D:1 | Quit the game