Morrissey the Dungeon (0, 0, D) a +0 giant club a +0 giant spiked club (7, 0, D) a +0 mace (9, 0, D) a +0 shield a +0 scale mail (11, 0, D) a +0 helmet (12, 0, D) a +0 centaur barding (13, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 dire flail of crushing a +3 war axe of freezing a +2 rapier of electrocution (14, 0, D) an uncursed staff of energy (27, 4, D) a spiny frog corpse a water moccasin corpse a yak skeleton a rime drake skeleton a komodo dragon skeleton a water moccasin corpse (44, 4, D) 5 bolts (48, 0, D) a +0 whip a +0 leather armour (49, 4, D) a potion of mutation (54, 0, D) a +0 club