Dungeon Crawl Stone Soup version 0.28-a0-385-g79de503ca0 (console) character file. Game seed: 105592249016212558 119 Morrissey the Chiller (level 5, -2/38 HPs) Began as a Merfolk Ice Elementalist on Sept 3, 2021. Slain by Sigmund (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (3790 turns). Morrissey the Chiller (Merfolk Ice Elementalist) Turns: 3790, Time: 00:04:53 Health: -2/38 AC: 3 Str: 8 XL: 5 Next: 3% Magic: 8/8 EV: 13 Int: 15 God: Gold: 55 SH: 0 Dex: 15 Spells: 2/9 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect . n - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +0 dagger of venom Armour i - a +0 robe (worn) n - a +0 helmet (worn) Scrolls h - a scroll of teleportation {unknown} j - 3 scrolls of magic mapping {unknown} k - a scroll of noise {unknown} l - a scroll of identify {unknown} m - a scroll of summoning {unknown} Potions c - a potion of might {unknown} d - a potion of attraction {unknown} e - a potion of lignification {unknown} f - a potion of degeneration {unknown} g - a potion of curing Skills: + Level 2.1 Fighting + Level 1.0 Short Blades + Level 3.7 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting * Level 5.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d5 7% 3 c - Ozocubu's Armour Ice 17% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 0% N/A 32% 2 Swiftness Air 1% N/A 54% 3 Hailstorm Conj/Ice 9% 3d4 56% 4 Invisibility Hex 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the adder. The adder is poisoned. The adder is moderately wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder bites you. You hit the adder. The adder looks as sick as possible! The adder is almost dead. You kill the adder! You have reached level 5! You feel agile. There is an open door here. You see here an adder corpse. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of flaming and carrying a wand of flame (18). This spell is dangerous to cast! Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. Something hits you! Something burns you. * * * LOW HITPOINT WARNING * * * You miss something. You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. You can't go down here! Sorry, you're not good enough to have a special ability. You hit something. Something hits you! You die... ### .. #+#######.####### ≈.≈≈≈§≈≈#.......### ......≈#..##.#.... .....≈##.#...## #⌠..≈##...@{.# #..≈##.#...## #..≈##.##.## #...†..##.# . #..≈#..##.# #.###.### .# ##..≈#####+# ##.......# .⌠#####⌠..§# ......#.# ...)......≈# ####.#..#.# §.........≈# .)......#.# There were no monsters in sight! Vanquished Creatures Robin (D:2) 2 adders (D:2) 2 worms (D:2) A dart slug (D:2) 7 ball pythons 2 bats (D:2) 7 endoplasms 2 giant cockroaches (D:1) 12 goblins 14 hobgoblins 6 jackals 6 kobolds 3 quokkas (D:1) A frilled lizard (D:2) 3 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morrissey the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 402 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 911 | D:1 | Found a faded altar of an unknown god. 969 | D:1 | Reached skill level 1 in Fighting 979 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/6 1481 | D:1 | Learned a level 3 spell: Frozen Ramparts 2400 | D:2 | Reached skill level 5 in Ice Magic 2490 | D:2 | Reached XP level 4. HP: 28/32 MP: 7/7 2610 | D:2 | Noticed Robin 2651 | D:2 | Killed Robin 3422 | D:2 | Reached skill level 1 in Short Blades 3664 | D:2 | Reached XP level 5. HP: 24/38 MP: 8/8 3777 | D:2 | Noticed Sigmund 3783 | D:2 | Learned a level 3 spell: Ozocubu's Armour 3790 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_corners, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_b, co_window_paths_c, co_window_2corner, co_window_2corner, glass_columns_a, glass_columns_a, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_loops_corners, hangedman_feature_mirror, kennysheep_path_1, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Fighting | 1 2 | 2.1 Ice Magic | 5 | 5.3 Short Blades | 1 | 1.0 Stealth | | 2.3 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 28 | || 28 Dagger | 49 | 111 || 160 Cast: Freeze | 45 | || 45 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 14 | 15 || 29 Dodge: Dodged | 57 | 63 || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3783 | 3766 | 17 | 1020 | 2138 | 2 | 1891.5 | Dungeon | 3783 | 3766 | 17 | 1020 | 2138 | 2 | 1891.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2170 daAuts D:2: 1613 daAuts