Morrissey Level 1 of the Dungeon [Shop] Ceic's Antique Weapon Shoppe a +0 flail (101 gold) a +0 short sword (87 gold) a +0 hand axe (87 gold) a +0 club (29 gold) the +11 halberd "Hinimim" {protect, Will+ Stlth+} (2180 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Will: It increases your willpower. Stlth: It makes you more stealthy. the +4 shortbow "Xeaph" {vorpal, rC+ Will+ Dex+3} (1461 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rC: It protects you from cold. Will: It increases your willpower. a +0 whip (72 gold) a +0 hunting sling (43 gold) a +0 dagger (58 gold) a +0 club (29 gold) the +6 glaive of Conscience {holy, rF++} (1919 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It greatly protects you from fire. [Shop] Heesusha's Antique Weapon Emporium a +0 mace (75 gold) a +0 hand axe of venom (140 gold) a +0 hunting sling (37 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +3 whip (487 gold) a +0 club (25 gold) a +0 club (25 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 hunting sling (37 gold) a +1 long sword of protection (280 gold) a +0 spear (75 gold) [Shop] Wudohape's General Store a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 dagger (20 gold) 30 sling bullets (150 gold) a potion of heal wounds (50 gold) a +0 robe (7 gold) a scroll of vulnerability (75 gold) 31 bolts (62 gold) a +0 mace (30 gold) a piece from Xom's chessboard (15/15) (200 gold) 19 bolts (38 gold) a potion of cancellation (80 gold) a +1 leather armour of cold resistance (140 gold) [Shop] Sasuzxov's Jewellery Shop a ring of protection from fire (325 gold) a ring of willpower (325 gold) an amulet of regeneration (390 gold) an amulet of the acrobat (390 gold) a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) an amulet of the acrobat (390 gold) a ring of ice (325 gold) an amulet of guardian spirit (390 gold) a ring of protection from cold (325 gold) (0, 0, D:1) a +0 dagger 3 stones (7, 11, D:1) 18 arrows (9, 1, D:1) a +0 club (13, -1, D:1) a +0 whip 13 bolts (27, -2, D:1) 4 boomerangs (33, 17, D:1) a +0 club (33, 18, D:1) a +0 dagger (33, 34, D:1) 19 stones (35, 35, D:1) a +0 short sword (35, 41, D:1) 17 stones Level 2 of the Dungeon [Shop] Nusurahi's Antique Armour Emporium a +0 buckler (108 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) the -2 tower shield of the King of the Hill {MP-9 Int+9 Dex+3} (187 gold) Int: It affects your intelligence (+9). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (-9). a +0 robe (16 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) the +4 plate armour "Xiasmak" {Will- rCorr Str+5 Stlth+} (1552 gold) Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 robe (16 gold) (0, 0, D:2) a +0 hunting sling (5, 32, D:2) a +0 mace (11, 40, D:2) 21 stones (21, 21, D:2) a +0 club (22, -11, D:2) 7 curare-tipped darts (22, 20, D:2) a +0 dagger a +0 dagger a +0 club a +0 club a +2 dagger of electrocution (23, 21, D:2) a +0 club (34, 21, D:2) 4 javelins (38, 9, D:2) a +0 chain mail (45, 20, D:2) 19 arrows (47, 7, D:2) a +0 club (56, -14, D:2) 12 bolts Level 3 of the Dungeon (2, -45, D:3) a +0 club (2, -15, D:3) a +0 rapier (16, -19, D:3) a +0 mace (19, -13, D:3) a +0 falchion (26, -27, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (21, -7, D:4) 13 poisoned darts (23, 34, D:4) 14 stones a +0 trident (30, 31, D:4) a +3 falchion (still there?) a +0 robe (still there?) (31, 9, D:4) a +0 ring mail (33, 26, D:4) a +0 dagger (34, 28, D:4) a +0 robe (36, 21, D:4) a +0 dagger (38, 32, D:4) 9 stones Level 5 of the Dungeon [Shop] Imyor's Self-Improvement Boutique a manual of Throwing (960 gold) a manual of Slings (960 gold) a manual of Air Magic (960 gold) a manual of Dodging (960 gold) [Shop] Aklemp's Antique Weapon Shoppe a +0 trident (112 gold) a +0 mace (96 gold) a +0 trident (112 gold) a +0 rapier (128 gold) a +0 glaive (208 gold) a +0 flail (112 gold) a +0 battleaxe (208 gold) a +0 mace (96 gold) a +0 quarterstaff (128 gold) a +0 rapier (128 gold) (0, 0, D:5) a +0 buckler (1, 13, D:5) 8 boomerangs (28, -8, D:5) a +0 mace (29, 37, D:5) a +3 club a +0 chain mail (34, 44, D:5) a +0 dagger (36, 10, D:5) a +0 short sword of venom (36, 11, D:5) a +0 hand axe (36, 38, D:5) a +0 hand axe (40, 35, D:5) a +0 arbalest (43, -6, D:5) a +1 dagger of pain a +0 robe (44, -8, D:5) a +0 hand axe (44, -7, D:5) a +0 dagger a +0 robe (44, 33, D:5) a +0 giant club (54, 39, D:5) 7 sling bullets (58, 7, D:5) a +0 flail a +0 leather armour (60, 11, D:5) 22 arrows (62, 20, D:5) a +0 giant club (63, 31, D:5) 16 sling bullets Level 6 of the Dungeon (0, 0, D:6) 18 arrows (1, 0, D:6) 5 atropa-tipped darts (12, 12, D:6) a +0 scale mail (16, 9, D:6) a +0 hunting sling (18, -6, D:6) a +3 war axe a +0 robe (21, 22, D:6) a +0 leather armour (24, 17, D:6) a +0 long sword (28, 28, D:6) a +0 dagger 25 stones (30, -16, D:6) a +0 hunting sling (32, 25, D:6) a +0 falchion (35, -3, D:6) a +0 giant club (39, 1, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Paomong's Antique Weapon Boutique a +0 trident (91 gold) a +0 hand axe (78 gold) a +0 rapier (104 gold) a +0 quarterstaff (104 gold) the +5 hunting sling of the Revolution {venom, rN+ MP-9 Int+5} (769 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+5). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). a +0 long sword (91 gold) a +0 shortbow (78 gold) a +0 quarterstaff (104 gold) a +0 long sword (91 gold) a +0 long sword (91 gold) (0, 0, D:7) a +0 robe (18, 11, D:7) a +0 whip a +0 chain mail a +4 hand axe a +0 hand axe (19, 11, D:7) a +0 short sword a +0 chain mail a +0 club a +0 whip a +3 whip (33, 20, D:7) 16 arrows (36, 5, D:7) a +0 cloak (40, 12, D:7) 23 stones (49, 34, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 20 arrows a centaur corpse (9, -1, D:8) 12 sling bullets (9, 30, D:8) 22 stones (14, 1, D:8) 26 bolts (14, 4, D:8) 11 arrows (15, 46, D:8) 25 stones (25, 5, D:8) a +0 chain mail (29, 42, D:8) a scroll of enchant weapon (30, 5, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 6, D:8) a +0 war axe an orc corpse (skeletalised by now) (32, 4, D:8) a +0 hand axe a +0 ring mail a +0 hand axe 3 boomerangs a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 25, D:8) a +0 chain mail (44, 2, D:8) a +0 robe (52, 22, D:8) 3 boomerangs (55, 26, D:8) a +0 long sword of freezing the Ecumenical Temple