Mort Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 2, D:1) a +0 ring mail (10, -28, D:1) a +0 whip (11, 2, D:1) a +0 scale mail (12, 2, D:1) a +0 club (15, -24, D:1) a +0 ring mail (18, -9, D:1) a +0 dagger (19, -28, D:1) a +0 ring mail (27, -29, D:1) 7 bolts (33, -36, D:1) a +0 club (39, -33, D:1) a +0 club (39, -16, D:1) a +0 club (39, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (18, 15, D:2) a +0 club a +0 whip a +0 chain mail (23, -23, D:2) a +0 halberd (23, -1, D:2) a +0 dagger (28, -18, D:2) a +0 whip (29, -6, D:2) a +0 club (30, -12, D:2) a +0 club (31, -8, D:2) a +0 club (38, -20, D:2) a +0 cloak (41, -40, D:2) a +0 club a +0 halberd (48, -30, D:2) a +0 spear (56, -29, D:2) a quokka corpse (57, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (10, 11, D:3) a +0 whip a kobold corpse (skeletalised by now) (19, -12, D:3) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -33, D:3) a scroll of magic mapping (22, 4, D:3) a +0 club