Mortifus Level 1 of the Dungeon [Shop] Wumute's Assorted Antiques a potion of attraction (54 gold) a potion of haste (180 gold) a scroll of identify (36 gold) a ring of ice (450 gold) a potion of curing (54 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1915 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a potion of curing (54 gold) a +0 falchion (54 gold) a +0 ring mail (72 gold) a lightning rod (4/4) (540 gold) [Shop] Ruel's Armour Shop a +0 chain mail (49 gold) the +7 plate armour of the Flute {rElec rF+} (869 gold) rF: It protects you from fire. rElec: It insulates you from electricity. a +0 ring mail (44 gold) a +0 pair of boots (49 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (440 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). a +0 chain mail (49 gold) a +0 leather armour (22 gold) (1, -32, D:1) a +0 mace (7, -31, D:1) a +0 mace (16, -7, D:1) a +0 robe (32, -15, D:1) a +0 robe (50, -21, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -6, D:2) a +0 robe (12, -17, D:2) a +0 flail (12, -8, D:2) a +0 club (16, 1, D:2) 8 stones (17, -16, D:2) a +0 heavy hand axe (35, -13, D:2) a +0 hand axe (39, -12, D:2) a +0 dagger a +0 robe (40, -12, D:2) a +0 flail a +0 leather armour (41, -12, D:2) a +0 short sword 4 stones a +0 dagger (42, -23, D:2) 3 stones (56, -40, D:2) a +0 club a stone (58, -29, D:2) a +0 club (63, -41, D:2) a +0 dagger Level 3 of the Dungeon (2, -10, D:3) a +0 dagger (5, 8, D:3) a +0 robe (6, -4, D:3) a +0 mace (14, -27, D:3) a +0 robe (22, -11, D:3) a +0 dagger (23, -39, D:3) a +0 leather armour (26, 4, D:3) a +0 short sword a stone a +0 whip a +0 ring mail a +0 club (28, -24, D:3) a +0 quarterstaff (28, 4, D:3) a +1 hand axe of venom a +0 club a +0 leather armour a +0 flail (39, 15, D:3) a +0 club (40, -12, D:3) a +0 dagger a stone (41, -10, D:3) a +0 dagger (43, -23, D:3) a +0 flail a +0 hand axe a +2 dagger of venom (43, -22, D:3) a +0 club a +0 club Level 4 of the Dungeon [Shop] Diajy's Antique Weapon Emporium a +1 quick blade of venom (650 gold) a +0 whip (65 gold) a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +0 rapier (104 gold) a +0 great sword (169 gold) a +1 hand axe of freezing (322 gold) a +0 club (26 gold) (0, 0, D:4) 2 stones (5, -19, D:4) a +0 mace (10, -21, D:4) a +0 whip (14, 14, D:4) 6 stones (19, 24, D:4) 8 stones (33, 25, D:4) a +0 short sword (35, 13, D:4) a +0 sling a +0 dagger (36, -9, D:4) a +0 ring mail (38, -19, D:4) a +2 whip of venom (39, -3, D:4) a +0 club (43, 5, D:4) a +0 dagger (44, -23, D:4) a +0 short sword (47, 7, D:4) a +0 robe (55, -4, D:4) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 scale mail (56, -4, D:4) a +0 dagger a +0 leather armour (58, 17, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Keuc's Distillery a potion of might (56 gold) a potion of mutation (112 gold) 2 potions of brilliance (112 gold) a potion of curing (42 gold) 2 potions of lignification (84 gold) a potion of curing (42 gold) a potion of curing (42 gold) (0, 0, D:5) 4 stones (3, 26, D:5) a +0 giant club (14, 45, D:5) a +0 spear (14, 46, D:5) a +0 spear a +0 flail (28, 40, D:5) 5 large rocks (51, 39, D:5) a +0 club a +0 short sword (51, 40, D:5) a +0 falchion a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, -34, D:6) a hound corpse (3, -34, D:6) a +0 dagger an orc corpse (24, -17, D:6) a +0 robe a +0 dagger (25, 3, D:6) 4 large rocks (26, -17, D:6) a +0 scale mail a +0 club a +0 flail (28, -11, D:6) a +0 spear (31, -14, D:6) a +0 dagger (33, -11, D:6) 5 large rocks (35, -18, D:6) a +0 robe a +0 dagger (39, -31, D:6) a +0 spear